Ok I just started to make my first map and I have been modding for a while. Any ways I made a map with the video tutorial that was posted i did every thing the way he said and the when building the map in tool (after fixing the bitmap and making the new shader environment) I dont know what to do I searched and im pritty sure no one has posted theis before. heres a link to a screen shot and it has a little detail on the error.
http://f5.putfile.com/5/13619064785.jpg
EDIT:
For those who cant read it, it says
###ERROR model file has wrong version number.
This was right after
building intermediate geometry...
Tool Wrong Version error.
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Ok i put in the blitzgraig plugin i remade the map did the
tool structure levels\splinter splinter and it built the map but came up with a few errors. im not sure if i should move on or fix them heres a link to the picture.
http://f5.putfile.com/5/14018102528.jpg
tool structure levels\splinter splinter and it built the map but came up with a few errors. im not sure if i should move on or fix them heres a link to the picture.
http://f5.putfile.com/5/14018102528.jpg
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All Halo maps have to follow the sealed world rules.Open Edges mean that you have a "hole" in your map.What you have to do is find those holes.To do that open up your map go to File>Import;FileType=.wrl and go to the HaloCE fodler and there should be a file called Yourlevel.wrl.Import it and uncheck all three boxes that come up.Press F3 and you wil see all the errors.Dlete and recreate the faces and try exporting again.
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ok i guess i found a few more. and when you say "Press F3 and you wil see all the errors" how will i see them or do i have to find them because when i hit F3 the grid turns white.
Alos i did fix some before and i counted the errors from the first time i built the map and the same were there the second time.
Alos i did fix some before and i counted the errors from the first time i built the map and the same were there the second time.