LMAO, that the funniest easteregg ive seen so farVeegie wrote:Watch on the right, in the group of grunts. When the Brutes-swatting-away-Jackals-and-Grunts-section begins.
[Halo 2] Entity Alpha 1
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How exactly do you transfer a tag from one map to another with Entity? I mean do you check recursive, parsed, or sound, or both, or all or just one? I tried transfering a few things with insolence after my bsp conversion, but it stops transfering when it gets to the mode part.
Can i transfer stuff to the map and then do the bsp conversion?
Thanks for any help
t_mann05
Can i transfer stuff to the map and then do the bsp conversion?
Thanks for any help
t_mann05
Last edited by t_mann05 on Sun May 21, 2006 10:27 am, edited 4 times in total.
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Thats not right... Thats in 03a_oldmombasa.map but when I use the earthcity_3b.info from 03a_oldmombasa.map I fail to load so am I knot reading something right?P8ntballer24 wrote:BIGGEST MP
Gemini=2064384
Waterworks=1888256
Terminal=1798144
____________________________________________
MAPS FITTING UNDER GEMINI,WATERWORKS,TERMINAL MAY CHANGE
scenarios\solo\03a_oldmombasa\earthcity_3b WORKS Mombasa Bridge -
scenarios\solo\05b_deltatowers\bsp_02_transition WORKS SEA LEVEL
scenarios\solo\06b_floodzone\sen_hq_bsp_5 WORKS
scenarios\solo\07a_highcharity\gravemind
scenarios\solo\07b_forerunnership\high_10
scenarios\solo\07b_forerunnership\high_9
scenarios\solo\07b_forerunnership\high_9_cinematic
scenarios\solo\08b_deltacontrol\deltacontrolroom_bsp3 --WORKS Control Room
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03b_newmombasa.map is where the metro bridge is..
Last edited by fodelement on Sun May 21, 2006 12:22 pm, edited 1 time in total.
Theres not netgame equipment for Uprising and Regret... becaue they are SP maps, so how the heck can I open them in insolence? =(t_mann05 wrote:Snaku if you do that^^ you should be able to open it in insolence.The Flying Dutchmen wrote:wow i just found out something interesting... clone 20 chunks on the netgame equipment of Gemini scnr tag and you can open it in insolence... why?
and it also works on Dune.. add 5 chunks and you can open it in insolence..
And everybody who keeps asking what BSP is what... Play the damn Campagin once in a while.
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Dojorkan wrote:Theres not netgame equipment for Uprising and Regret... becaue they are SP maps, so how the heck can I open them in insolence? =(t_mann05 wrote:Snaku if you do that^^ you should be able to open it in insolence.The Flying Dutchmen wrote:wow i just found out something interesting... clone 20 chunks on the netgame equipment of Gemini scnr tag and you can open it in insolence... why?
and it also works on Dune.. add 5 chunks and you can open it in insolence..
And everybody who keeps asking what BSP is what... Play the *** Campagin once in a while.
Duplicate starting equipment, It will work and not affect anything.
Formerly known as Limpmybizket.
- TheTyckoMan
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Does there happen to be a phys ifp in the plugins folder?t_mann05 wrote:I found a bug with Entity
When trying to save the Hlmt longsword tag, i get this
"Error reading Ifp: phys"
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- TheTyckoMan
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Hmm if it's not there, wouldn't Entity have trouble reading it? That's a HUGE bug, if you know a way around it, do share 

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- P8ntballer24
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If you are trying to save a Hlmt tag it works fine for me try redownloading enity and see if that makes the differents..t_mann05 wrote:I found a bug with Entity
When trying to save the Hlmt longsword tag, i get this
"Error reading Ifp: phys"

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I got past the problem.....I just took an Insolence phys plugin and put it in the entity plugins folder and renamed it with a "2" on the end so it looked like the other plugins in the folder hence "phys.ifp2"
I also had shades SLC patch applied to the map so i also had to put a goof.ifp tag in the entity plugins folder and add a "2" to the end of that also, otherwise i couldnt clone chunks of the predicted resources and it gave me the same error.
So we all should be ok now
Is there a way you can input spawning points of say netgame equipment using entity with coords and all, or do you have to make all the spawn points of items with Insolence, then move the stuff around with Entity's bsp viewer? Do the actual items show up in the viewer so you can drag them and place them, or do just the spawn points only show up? can you drag spawn points around?
I also had shades SLC patch applied to the map so i also had to put a goof.ifp tag in the entity plugins folder and add a "2" to the end of that also, otherwise i couldnt clone chunks of the predicted resources and it gave me the same error.
So we all should be ok now

Is there a way you can input spawning points of say netgame equipment using entity with coords and all, or do you have to make all the spawn points of items with Insolence, then move the stuff around with Entity's bsp viewer? Do the actual items show up in the viewer so you can drag them and place them, or do just the spawn points only show up? can you drag spawn points around?
- THE-MASTER
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I'm not sure if anyone has asked this yet but can you not just add loads of stuff to a multiplayer map to make it bigger, then add a new bsp?
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