[Map] Separated - Final Page 7!!!!!!!

Post maps and mods for Halo CE here.
gibbo





Posts: 133
Joined: Fri Jun 03, 2005 12:28 am

Post by gibbo »

There will be a teaser trailer up soon if i ever get the new version of the map..... :roll:
MY SIG DID NOT EXEED 75KB!!!!!!!!! WHY DID YOU DELTE IT!!!! ARRRRG >_<
KillaKhan





Posts: 33
Joined: Wed Jun 23, 2004 3:40 am
Location: ...Right behind you! Mwahahaha!

Post by KillaKhan »

I think it looks very promising. I enjoyed the Bacon's Race Track Maps alot...therefore I have no doubt that you will pull this one off. I like the Draco Idea you came up with. Keep up the good work man. :wink: I really enjoy your maps. :twisted: :D

Edit: Oops...sorry if I gave credit where it isn't do...good work to who ever came up with the Draco idea and to those who helped out. To the creaters of this map...keep up the good work. :wink: :twisted:
Flying Spartan





Posts: 178
Joined: Thu May 26, 2005 3:40 pm
Location: Canada, Ontario
Contact:

Post by Flying Spartan »

G.I.R. wrote:xD Awesome! Is there a download available yet?
Topic Title
[WorkInProgress] Seperated

.

the map looks great, keep it up dude!
(pointer: make underground tunnels and hideouts)
Image
User avatar
FleetAdmiralBacon




Critic Pyre Articulatist 500

Posts: 2377
Joined: Sat Nov 26, 2005 7:01 pm
Location: Ohio
Contact:

Post by FleetAdmiralBacon »

Actually, I have a demo and it would be public if it weren't for the fact that I can't get it uploaded. Tried it from my desktop and here on my notebook, I continually get a "Tried to upload empty file" error.

Also, Baturkin made Bacon's race track (his name is a 1 word form of turkey bacon)
If it's by me, it'll probably have my rank or rank abreviation

The idea for the Draco was mine, I planned it out doing biology class one day. The original idea came from my previous map "Trepidation"
Image
Everything you'll ever need to know about me.
Need help with Linux, C#, C, Python, Java, PHP, Javascript, CSS, or VB? I'm available from 3:00PM-8:00PM EST on weekdays.
User avatar
G.I.R.




Recreator Coroner

Posts: 3221
Joined: Thu Aug 11, 2005 1:07 pm
Location: Missouri
Contact:

Post by G.I.R. »

Flying Spartan wrote:
G.I.R. wrote:xD Awesome! Is there a download available yet?
Topic Title
[WorkInProgress] Seperated

.

the map looks great, keep it up dude!
(pointer: make underground tunnels and hideouts)
I know its a WIP, moron. Bacon said he was trying to upload an early version of it, but like he just said, he gets an empty file error.
Image
I think Noobraska is a pretty cool state. eh grows corn and doesn't afraid of anythng.
(12:18:11 AM) GTAF: DAMNIT GIR WE ARE ON THE SUBJECT OF VINCE'S DICK.
Flying Spartan





Posts: 178
Joined: Thu May 26, 2005 3:40 pm
Location: Canada, Ontario
Contact:

Post by Flying Spartan »

G.I.R. wrote:
Flying Spartan wrote:
G.I.R. wrote:xD Awesome! Is there a download available yet?
Topic Title
[WorkInProgress] Seperated

.

the map looks great, keep it up dude!
(pointer: make underground tunnels and hideouts)
I know its a WIP, moron. Bacon said he was trying to upload an early version of it, but like he just said, he gets an empty file error.
wow! geeze kid, its really not a good idea to call ppl moron over a misunderstanding, dont start flame wars :roll:
i was trying to state that you cant download it yet, you know, to HELP you, not flame you!
someone else would have posted the same thing eventually anyway, because some people actually try to HELP others, like me!
so dont worry kid, no one is out to get you :roll:idiot
Last edited by Flying Spartan on Thu May 18, 2006 5:42 pm, edited 1 time in total.
Image
User avatar
Veegie[Temp]




Firestorm

Posts: 2849
Joined: Thu Jan 29, 2004 11:30 pm
Location: Logan
Contact:

Post by Veegie[Temp] »

Looks terrible.
Image
Hijikata wrote:The fact you love Jesus doesn't change the fact you're a fucking mental patient. It just means you're a mental patient with a great imaginary friend.
User avatar
FleetAdmiralBacon




Critic Pyre Articulatist 500

Posts: 2377
Joined: Sat Nov 26, 2005 7:01 pm
Location: Ohio
Contact:

Post by FleetAdmiralBacon »

Veegie wrote:Looks terrible.
Even though you are who you are, I don't think it gives you the right to openly flame like that. Seriously, if you think it looks terrible, tell me what I can do to make it more 'appealing'
Image
Everything you'll ever need to know about me.
Need help with Linux, C#, C, Python, Java, PHP, Javascript, CSS, or VB? I'm available from 3:00PM-8:00PM EST on weekdays.
User avatar
Veegie[Temp]




Firestorm

Posts: 2849
Joined: Thu Jan 29, 2004 11:30 pm
Location: Logan
Contact:

Post by Veegie[Temp] »

I'm not flaming. Ways to make it better? Just TRY to imagine having fun in that map. I can't. There is one single way to get to each base. That is a campers haven.
Image
Hijikata wrote:The fact you love Jesus doesn't change the fact you're a fucking mental patient. It just means you're a mental patient with a great imaginary friend.
User avatar
FleetAdmiralBacon




Critic Pyre Articulatist 500

Posts: 2377
Joined: Sat Nov 26, 2005 7:01 pm
Location: Ohio
Contact:

Post by FleetAdmiralBacon »

Veegie wrote:I'm not flaming. Ways to make it better? Just TRY to imagine having fun in that map. I can't. There is one single way to get to each base. That is a campers haven.
There are 3
Flying directly
Taking the bridge
And going underneath
I have yet to add the underground regions being made by Jarocks, they will link the two sides in a another way.
Image
Everything you'll ever need to know about me.
Need help with Linux, C#, C, Python, Java, PHP, Javascript, CSS, or VB? I'm available from 3:00PM-8:00PM EST on weekdays.
User avatar
G.I.R.




Recreator Coroner

Posts: 3221
Joined: Thu Aug 11, 2005 1:07 pm
Location: Missouri
Contact:

Post by G.I.R. »

FleetAdmiralBacon wrote:
Veegie wrote:I'm not flaming. Ways to make it better? Just TRY to imagine having fun in that map. I can't. There is one single way to get to each base. That is a campers haven.
There are 3
Flying directly
Taking the bridge
And going underneath
I have yet to add the underground regions being made by Jarocks, they will link the two sides in a another way.
Teleporters too, mb?
Image
I think Noobraska is a pretty cool state. eh grows corn and doesn't afraid of anythng.
(12:18:11 AM) GTAF: DAMNIT GIR WE ARE ON THE SUBJECT OF VINCE'S DICK.
haloguy234





Posts: 65
Joined: Fri Jan 27, 2006 11:41 pm

Post by haloguy234 »

Yeah, teleporters would be really nice. Probably one running from the base farthest from the bridge, about half-way to the bridge?

I also think the tunnel system should be more complex, than just a long tunnel connection. I also think you should have AA turrets?

Have tunnels connecting to the AA turrets, itd be neat.

Then, to make it seem more like the areas are really seperated, fill the crevice with water...that is, if you didnt already.

One more thing, on the Draco, you need to add some steps to the main door, or have another docking station like in showdown.map. Its impossible to get into it with no steps/airlock etc...
User avatar
G.I.R.




Recreator Coroner

Posts: 3221
Joined: Thu Aug 11, 2005 1:07 pm
Location: Missouri
Contact:

Post by G.I.R. »

haloguy234 wrote:Yeah, teleporters would be really nice. Probably one running from the base farthest from the bridge, about half-way to the bridge?

I also think the tunnel system should be more complex, than just a long tunnel connection. I also think you should have AA turrets?

Have tunnels connecting to the AA turrets, itd be neat.

Then, to make it seem more like the areas are really seperated, fill the crevice with water...that is, if you didnt already.
Bold: Lol, its in space, it would be ice there ;)

Italics: That sounds like a good idea, like nested turrets you can get to from tunnels at one of the bases or something
Image
I think Noobraska is a pretty cool state. eh grows corn and doesn't afraid of anythng.
(12:18:11 AM) GTAF: DAMNIT GIR WE ARE ON THE SUBJECT OF VINCE'S DICK.
User avatar
FleetAdmiralBacon




Critic Pyre Articulatist 500

Posts: 2377
Joined: Sat Nov 26, 2005 7:01 pm
Location: Ohio
Contact:

Post by FleetAdmiralBacon »

Atually, it wouldn't be ice if the weather systems were still operational. And as of now there is water, I need to add my energy dams and finish my bridge...
Image
Everything you'll ever need to know about me.
Need help with Linux, C#, C, Python, Java, PHP, Javascript, CSS, or VB? I'm available from 3:00PM-8:00PM EST on weekdays.
haloguy234





Posts: 65
Joined: Fri Jan 27, 2006 11:41 pm

Post by haloguy234 »

I thought the AA idea would be a neat installation.

The Draco's weapons should be changed in the next versions. Make the Missiles do more damage.

I also think that that Draco's turning should be toned down. Theres no way a Frigate/cruiser w/e you call it can turn that good. Im just wanting to add realism.

In the Tunnel System, I really think that you should put dead-ends on it. Make it a bit like a maze, but not much. Like in Confusion? A tunnel system like that would be crazy, but it would be really neat!
User avatar
FleetAdmiralBacon




Critic Pyre Articulatist 500

Posts: 2377
Joined: Sat Nov 26, 2005 7:01 pm
Location: Ohio
Contact:

Post by FleetAdmiralBacon »

Image


I'm not making the tunnels, Jarocks is. and the Draco is a lot more like the Pelican and longsword than a cruiser... It would make perfect sense for it to turn like that. It really isn't that big.
Image
Everything you'll ever need to know about me.
Need help with Linux, C#, C, Python, Java, PHP, Javascript, CSS, or VB? I'm available from 3:00PM-8:00PM EST on weekdays.
haloguy234





Posts: 65
Joined: Fri Jan 27, 2006 11:41 pm

Post by haloguy234 »

Maps looking good!

BTW, in the Draco, I HOPE TO GOD, that that horrible beeping noise will be gone! I hated that, it annoyed me!
jarocks





Posts: 33
Joined: Fri Feb 10, 2006 2:53 pm
Contact:

Post by jarocks »

the tunnels will link to 3 aa nests that will be hiden in the hills
as far as the teles Idk
i added a tunnel to the surface near the lake, this should be done by tommarow at which bacon will fix all the errors i made
Image
User avatar
FleetAdmiralBacon




Critic Pyre Articulatist 500

Posts: 2377
Joined: Sat Nov 26, 2005 7:01 pm
Location: Ohio
Contact:

Post by FleetAdmiralBacon »

haloguy234 wrote:Maps looking good!

BTW, in the Draco, I HOPE TO GOD, that that horrible beeping noise will be gone! I hated that, it annoyed me!
Easy giveth, easy taketh away.
If it only did it when it was closing, I would have kept it, it was requested to let people know that they shouldn't be wandering around the ship.
I just need to remove it from the close animation and you won't be hearin' it anymore.
Image
Everything you'll ever need to know about me.
Need help with Linux, C#, C, Python, Java, PHP, Javascript, CSS, or VB? I'm available from 3:00PM-8:00PM EST on weekdays.
Warbandit Mk 2





Posts: 25
Joined: Fri Feb 03, 2006 1:25 pm
Location: The Forrunner Arc

Post by Warbandit Mk 2 »

I like it, 8/10. I think this will be great. By the way, I saw you were testing it online. :)
Image
Resistance is Futile.
Post Reply