This forum is for uploading new building blocks for maps such as tags and new models. Please do not post any copyrighted material (ie, models/textures from other games).
thererout117
Posts: 23 Joined: Mon May 15, 2006 3:18 pm
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by thererout117 » Wed May 17, 2006 1:38 pm
This my newest gun. A battle rifle with a grenade launcher attachment.(The texture looks much better ingame)
Attachments
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render01.jpg (10.37 KiB) Viewed 2062 times
mb7.JPG (15.41 KiB) Viewed 2063 times
MB7-BattlerifleGL.rar
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DoorM4n
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Posts: 2530 Joined: Mon Aug 15, 2005 2:48 pm
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by DoorM4n » Wed May 17, 2006 6:44 pm
looks like you added a grenade launcher to the gun
haha jk looks good, but it looks odd seeing a *box* on it, smoothing it out would look cool
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GametagAeonFlux
Posts: 9320 Joined: Sun Jun 06, 2004 7:27 pm
Location: Lincoln, NE
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by GametagAeonFlux » Wed May 17, 2006 6:53 pm
It just looks like a weird box like figure on a Battle Rifle...
Scooby Doo
Posts: 97 Joined: Tue Apr 19, 2005 12:07 pm
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by Scooby Doo » Thu May 18, 2006 11:49 am
Looks OK, skin could use lots of work. also looks like you're trying to copy my Battle Rifle idea:
Don't Brag.....or advertise.
nice work though...if only you had a nice texture for it. keep trying, it'll only get better! good luck!
~Scooby
Caboose{SE}
Posts: 1311 Joined: Mon Mar 01, 2004 12:48 pm
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by Caboose{SE} » Thu May 18, 2006 12:34 pm
ownt ^_^
that other br is...eh, the nade launcher is rather ugly
It's to basic and blocky.
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thererout117
Posts: 23 Joined: Mon May 15, 2006 3:18 pm
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by thererout117 » Fri May 19, 2006 7:49 am
Iknow it's bad but I'm still just learning the basics of 3dsmax. And whenever I use a custom texture 3dsmax crashes.
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Diablo65
Posts: 162 Joined: Mon Jun 20, 2005 9:08 am
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by Diablo65 » Fri May 19, 2006 11:14 am
What's wrong with the grenade launcher? I think it's kick.. you know.
Good model
I like.
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Caboose{SE}
Posts: 1311 Joined: Mon Mar 01, 2004 12:48 pm
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by Caboose{SE} » Fri May 19, 2006 6:25 pm
thererout117 wrote: Iknow it's bad but I'm still just learning the basics of 3dsmax. And whenever I use a custom texture 3dsmax crashes.
look at katarns gun modeling for dummies in halomods.com/forums i'll get the link in a sec it'll help you with modeling.
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Scooby Doo
Posts: 97 Joined: Tue Apr 19, 2005 12:07 pm
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by Scooby Doo » Fri May 19, 2006 7:05 pm
what do you mean it crashes? coud you mb explain this in more detail so we can maybe help? maybe i can help ya out with the skinning...make it look at least more like a battle rifle.
~Scooby
thererout117
Posts: 23 Joined: Mon May 15, 2006 3:18 pm
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by thererout117 » Mon May 22, 2006 8:43 am
Scooby Doo wrote: what do you mean it crashes? coud you mb explain this in more detail so we can maybe help?
~Scooby
It'll work fine all the way through the modeling prosses but whenever I save as a .JMS using certain textures 3dsMax closes.(mainly custom textures and a few of the ones that came with HEK)
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Scooby Doo
Posts: 97 Joined: Tue Apr 19, 2005 12:07 pm
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by Scooby Doo » Mon May 22, 2006 3:17 pm
hmmm, tha's the weirdest thing i've ever heard. maybe it's not the textures though...but i've never seen anything like that, so i wouldn't know. well, maybe you should work on the materials or something & just keep trying...eventually it'll work.
btw, which max are you using?
~Scooby
thererout117
Posts: 23 Joined: Mon May 15, 2006 3:18 pm
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by thererout117 » Tue May 23, 2006 5:48 am
I got it working. Now I just need to get some good textures. I'm using 3DsMax7.
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HK-47
Posts: 1615 Joined: Sat Jul 16, 2005 5:44 pm
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by HK-47 » Tue May 23, 2006 7:40 am
i like it but kinda make the box rounder.
Thanks LT.
Alchemist666
Posts: 811 Joined: Sat Jan 14, 2006 6:25 am
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by Alchemist666 » Sat Jun 17, 2006 7:55 pm
Im pretty sure thats a bump. So plz dont bump