[H2 SP>MP] The Forgotten Room [Mimesis O_o']

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P8ntballer24




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Post by P8ntballer24 »

My version of Control Room you can pick both up at same time and I also have that animation problem too.. I don't know maybe it's your FRG form the map you moved it from since it works fine for me.. There probally a way to enable it but maybe its for the better though it might get annoying..
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Post by Th3 BeaR »

x088x wrote:You may have a trainer on. It's not unlimited for me. And obviously there is a third person model, because he has a few pictures that shows it.
If you read my post, you would have saw that I said 3rd Person ANIMATION. Not model. :/ Yeah, And I forgot I had my trainer on XD
and please don't talk if you dont know what ur saying, coz there is no unlimited ammo for the FRG :
Don't have to be mean about me forgetting I had a trainer on...:(

As far as the animation, I would say put it as the 3rd person rocket animation.
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Post by The Flying Dutchmen »

yes.. thx for the suggestion bear
i've done that, its all been taken care off... FRG got 3rd person hitting animation now, and you can pick up the sword anytime now ^^

[quote="Th3 BeaR
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Post by DoorM4n »

I believe this map definately should be published.
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Post by Th3 BeaR »

[quote="The Flying Dutchmen"]yes.. thx for the suggestion bear
i've done that, its all been taken care off... FRG got 3rd person hitting animation now, and you can pick up the sword anytime now ^^

[quote="Th3 BeaR
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Post by t_mann05 »

Hey nice job on this....congrats on the mimesis! Can you tell me how you added teleporters to the map? cuz i really need a written tutorial and there are none out. thanks alot

t_mann05
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Post by ScottyGEE »

I just downloaded this from mimesis today and god damn it was a pleasure to play!
At first i thought that there was a lack of weapons but I realised that it was just me not finding them :D

Very good job on this and I hope to see more from you
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Technically its only me animating though ;)
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Post by Bloodglitch »

This looks sweet :D
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Post by The Flying Dutchmen »

t_mann05 wrote:Can you tell me how you added teleporters to the map? cuz i really need a written tutorial and there are none out.
Hi i found this tut i wrote oneday, its quite crappy but it shows the basics. And i couldnt find the teleporter adder thread, i remember it being removed dont ask me why ..

And honourable SG thx :P

edit: and MC doesnt have ANY animations for the FRG, coz the MC simply doesnt use the FRG in single player.
Attachments
Teleporter adder.rar
Teleporter Adder 1.2 by HIGH6
(81.85 KiB) Downloaded 15 times
A little on adding teleporters.doc
Adding chunks to objective locations and setting them up as teleporters with the rright coordinates.
(22 KiB) Downloaded 368 times
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I don't think the dds files work in the ppf o matic
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Post by ScottyGEE »

Ummm TFD you do realise that the FRG is hidden in a/some SP levels so yes of course he has the animations...I fail to understand that statement
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Technically its only me animating though ;)
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Post by xzodia »

The Flying Dutchmen wrote: edit: and MC doesnt have ANY animations for the FRG, coz the MC simply doesnt use the FRG in single player.
what yes he does :? on the covenant ship thing in fact if anything i cant think of a time that the arbiter uses it
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Post by The Flying Dutchmen »

well i got mine from gasgiant (arbiter), and so i did have dervish jmad.. maybe there's a map where the FRG will have animations for both mc and elite (arbiter)..
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Post by Skayter »

Hey man Congrats on Mimesis! This map is awesome...!
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Post by Zigen »

The Flying Dutchmen wrote:well i got mine from gasgiant (arbiter), and so i did have dervish jmad.. maybe there's a map where the FRG will have animations for both mc and elite (arbiter)..
The MC does have animations for it in every map! >_< And if it doesnt in one of the maps just transfer over the jmad with Insolence or Entity.
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Post by x088x »

Masterchief is from Single Player. Masterchief_mp is from Multiplayer. You'd think Masterchief_mp wouldn't have animations for the FRG.

Edit: Just read your post, Dutchman. Transfer the gun over from Gravemind. You play as Master Chief, and there is a FRG.
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Post by MasterChief2829 »

xzodia wrote:
The Flying Dutchmen wrote: edit: and MC doesnt have ANY animations for the FRG, coz the MC simply doesnt use the FRG in single player.
what yes he does :? on the covenant ship thing in fact if anything i cant think of a time that the arbiter uses it
You mean on High Charity... which is the Covenant Homeworld, not a ship :P
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Post by kibito87 »

I'm positive you use the FRG as Arbiter in the Banshee level. Where you are in a banshee and flying around protecting a dropship or something i cant remember. Right before you end that, there's like 3 or 4 grunts with them. And a few others around that whole area.
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Post by voodoo721 »

one think I dont like is how there are no human weapons on the map. but you start with the smg. :P
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Post by ScottyGEE »

odd...i started with a pr...
and yeah there are frg's in maps for both arbiter and the almighty mc...
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Technically its only me animating though ;)
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Post by P8ntballer24 »

The Flying Dutchmen wrote:
t_mann05 wrote:Can you tell me how you added teleporters to the map? cuz i really need a written tutorial and there are none out.
Hi i found this tut i wrote oneday, its quite crappy but it shows the basics. And i couldnt find the teleporter adder thread, i remember it being removed dont ask me why ..

And honourable SG thx :P

edit: and MC doesnt have ANY animations for the FRG, coz the MC simply doesnt use the FRG in single player.
That takes way to long just add chunks to the Objective reflexive with enity you only need two for a one way and 4 for a two way then add chunks then open the map in insolnce (newest scnr plugin) go to Objective locations then find the last 2 chunks change one to Tele entrance and the other to Tele Exit and set there cords and there you go.. For a two-way set 2-Exits and 2-Entrance and thats easy what to do next.. The newest plugin for insolnce since no one seems to have it here since the site is down...
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