This forum is for uploading new building blocks for maps such as tags and new models. Please do not post any copyrighted material (ie, models/textures from other games).
thererout117
Posts: 23 Joined: Mon May 15, 2006 3:18 pm
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by thererout117 » Tue May 16, 2006 3:27 pm
This is my version of the scareb gun from halo2. Don't expect anything too good because I'm not a very good modder. But this is a pretty good replica.(The name in readme is the name i use on halofiles. Just so no one thinks i'm file stealing)
Attachments
h2-scareb_gun.rar
My scareb gun. (3.77 MiB) Downloaded 44 times
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Dalek
Posts: 392 Joined: Sun Sep 11, 2005 2:29 am
Location: microsoft game studios
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by Dalek » Tue May 16, 2006 10:41 pm
the scarab gun is a plasma rifle just fyi.
shadowkhas
Posts: 5423 Joined: Wed Jun 23, 2004 8:00 am
Location: Salt Lake City, Utah
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by shadowkhas » Wed May 17, 2006 5:04 am
You need pictures in 24 hours.
(7:15:27 PM) Xenon7: I BRUK THE FIRST PAGE OMGOMGOMG RONALD REGAN
thererout117
Posts: 23 Joined: Mon May 15, 2006 3:18 pm
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by thererout117 » Wed May 17, 2006 8:05 am
screens(I didn't think they were nesisarey. sorry I'm a bad speller)
Attachments
screen2.JPG (23.54 KiB) Viewed 1628 times
screen1.JPG (15.23 KiB) Viewed 1628 times
Last edited by
thererout117 on Wed May 17, 2006 8:09 am, edited 1 time in total.
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Diablo65
Posts: 162 Joined: Mon Jun 20, 2005 9:08 am
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by Diablo65 » Wed May 17, 2006 8:36 am
Looks like a beam of wraith' mortars from over here.. yup..
Looks nice.
One day, grunts WILL rule the world. And they will all stay at your house. On thursdays.
V0Lt4Ge
Posts: 3602 Joined: Wed May 12, 2004 4:56 pm
Location: California
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by V0Lt4Ge » Wed May 17, 2006 12:42 pm
The beam is a greenish-turquoise, not blue.
thererout117
Posts: 23 Joined: Mon May 15, 2006 3:18 pm
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by thererout117 » Wed May 17, 2006 1:01 pm
I'm not sure how to skin without 3dsmax yet.
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V0Lt4Ge
Posts: 3602 Joined: Wed May 12, 2004 4:56 pm
Location: California
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by V0Lt4Ge » Wed May 17, 2006 1:03 pm
I don't think it's a skin. A light tag probably.
thererout117
Posts: 23 Joined: Mon May 15, 2006 3:18 pm
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by thererout117 » Wed May 17, 2006 1:28 pm
I only know how to model in 3dsmax and edit tags in gurilla. I don't know how to change light color.
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V0Lt4Ge
Posts: 3602 Joined: Wed May 12, 2004 4:56 pm
Location: California
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by V0Lt4Ge » Wed May 17, 2006 1:32 pm
Changing the light is done by editing tags in Guerilla.
thererout117
Posts: 23 Joined: Mon May 15, 2006 3:18 pm
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by thererout117 » Wed May 17, 2006 1:40 pm
could you PM me a tut on how to do that?
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V0Lt4Ge
Posts: 3602 Joined: Wed May 12, 2004 4:56 pm
Location: California
Contact:
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by V0Lt4Ge » Wed May 17, 2006 1:45 pm
No, not really... Just look around in the projectile's light volume tags and stuff.
Dalek
Posts: 392 Joined: Sun Sep 11, 2005 2:29 am
Location: microsoft game studios
Contact:
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by Dalek » Sat May 20, 2006 8:32 am
light volume tag bottom of tag.
thererout117
Posts: 23 Joined: Mon May 15, 2006 3:18 pm
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by thererout117 » Mon May 22, 2006 11:17 am
I found it and got it working.(I just need to retag and reupload it)
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