[Halo 2] Entity Alpha 1
- P8ntballer24
- Posts: 795
- Joined: Wed Aug 24, 2005 7:55 pm
- Location: United States Total Posts: 1,039 .... Team: Brok3n Halo
- Contact:
![]() |
![]() |
Ok guys... Listen if you have any questions of enity PM me...
The clicking noise is becuase if you did not set sounds enity still moves the BSP sounds but they have no data in them so enity changes them to dropping BR sounds. To fix simply go to BSP dependeices and null out the isnd's....
The clicking noise is becuase if you did not set sounds enity still moves the BSP sounds but they have no data in them so enity changes them to dropping BR sounds. To fix simply go to BSP dependeices and null out the isnd's....

.: | P8ntball | :. .: | Halo Derby | :.
Call 610-Hot-Luis for a wild and sexy chat. Only 10 cents a minute. Must be 18 or older to call.
Make sure every non slc tag that was transfered to the map is referenced alot of the time 4 or 5 jpt! tags will be transfered with a tag.. so just do a quick check just to make sureT1xAnton wrote:Can someone help me fix my mod so its slc. I already referenced them in predicted resources exactly like shade said but it wont work no matter what i do.
- TheTyckoMan
- Posts: 854
- Joined: Fri Apr 02, 2004 11:22 am
- Location: Tea co not Tie co...
![]() |
![]() |
![]() |
![]() |
-
- Posts: 64
- Joined: Tue Mar 07, 2006 7:10 pm
- Location: Idaho
![]() |
ok which lsnd's? i see about 6 or 7. iopened it in dothalo by the way if that helps.P8ntballer24 wrote:Ok guys... Listen if you have any questions of enity PM me...
The clicking noise is becuase if you did not set sounds enity still moves the BSP sounds but they have no data in them so enity changes them to dropping BR sounds. To fix simply go to BSP dependeices and null out the isnd's....
Wow, you quoted the part where he said to pm him about questions, then ask one anyway. I give three kudos points.Loaded_Gun_Complex wrote:ok which lsnd's? i see about 6 or 7. iopened it in dothalo by the way if that helps.P8ntballer24 wrote:Ok guys... Listen if you have any questions of enity PM me...
The clicking noise is becuase if you did not set sounds enity still moves the BSP sounds but they have no data in them so enity changes them to dropping BR sounds. To fix simply go to BSP dependeices and null out the isnd's....

YOUR THREE LINES OF TEXT!!!!!!
-
- Posts: 64
- Joined: Tue Mar 07, 2006 7:10 pm
- Location: Idaho
![]() |
I made sure i got all TAGS referenced.
When on sl i dont spawn. Well i do but i cant see my character and can't move and i can see some of my machs but not all of them so any help shade? Could you hit me up on aim? I wont give your aim to no one. And i will only use it for this. then i will delete it.
When on sl i dont spawn. Well i do but i cant see my character and can't move and i can see some of my machs but not all of them so any help shade? Could you hit me up on aim? I wont give your aim to no one. And i will only use it for this. then i will delete it.
Accept Change.
-
- Posts: 64
- Joined: Tue Mar 07, 2006 7:10 pm
- Location: Idaho
![]() |
no im not implying anything so lay off me about this issue. what i am saying is that he wasnt online i even happen to have his aim addy so i figured i would just post it out here for everyone to enjoy and maybe possibly leave feedback on. didnt realize that it'd be such a problem to ask a simple question.
PM is to private message him. And yes you are implying that you did not PM(private message him) and only aimed him. BTW for your question ill give you an answer seeming as it is so easy to fix...you null out all the lsnds...Loaded_Gun_Complex wrote:no im not implying anything so lay off me about this issue. what i am saying is that he wasnt online i even happen to have his aim addy so i figured i would just post it out here for everyone to enjoy and maybe possibly leave feedback on. didnt realize that it'd be such a problem to ask a simple question.
-
- Posts: 486
- Joined: Wed Apr 27, 2005 2:14 pm
- Location: ;_;
- Contact:
-
- Posts: 106
- Joined: Mon Apr 17, 2006 8:50 pm
- P8ntballer24
- Posts: 795
- Joined: Wed Aug 24, 2005 7:55 pm
- Location: United States Total Posts: 1,039 .... Team: Brok3n Halo
- Contact:
![]() |
![]() |
I would try null out all of the Isnd's in the info file since enity does not even when sounds is not check the sounds are still there but they are pointed to BR Dropping (thats the clickin in some of your maps) that's why your map ain't big since those sounds have nothing in them but they are still a tag.. So go intot he info file and null/Delete (delete its file path) the ALL sounds!
Feel free to PM or AIM me for more question's and take some pressure off poke (that j3w)
Feel free to PM or AIM me for more question's and take some pressure off poke (that j3w)


.: | P8ntball | :. .: | Halo Derby | :.
Call 610-Hot-Luis for a wild and sexy chat. Only 10 cents a minute. Must be 18 or older to call.
-
- Posts: 64
- Joined: Tue Mar 07, 2006 7:10 pm
- Location: Idaho
![]() |
-
- Posts: 64
- Joined: Tue Mar 07, 2006 7:10 pm
- Location: Idaho
![]() |
- P8ntballer24
- Posts: 795
- Joined: Wed Aug 24, 2005 7:55 pm
- Location: United States Total Posts: 1,039 .... Team: Brok3n Halo
- Contact:
![]() |
![]() |
Wow... I posted a big tut in the seconds thread just right click on a reflexive and hit Clone Chunks..

.: | P8ntball | :. .: | Halo Derby | :.
Call 610-Hot-Luis for a wild and sexy chat. Only 10 cents a minute. Must be 18 or older to call.
-
- Posts: 64
- Joined: Tue Mar 07, 2006 7:10 pm
- Location: Idaho
![]() |
-
- Posts: 2032
- Joined: Tue May 17, 2005 6:34 pm
- Location: T E X A S
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |