:: Modeling + Texturing Competiton :: hosted by Bacon

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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FleetAdmiralBacon




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Post by FleetAdmiralBacon »

By 'rip' I meant 'forcefully remove'
And I know everything in the script, but not the order it goes in XD

Code: Select all

begin if != unit_get_health red_fighterbomber_1 set fb1_alive object_create_anew fb_hull_1 objects_attach attach fb_front_1 fb_tail_1 fb_left_engine_1 fb_right_engine_1 fb_left_wing_1 fb_right_wing_1 vehicle_test_seat_list w-driver players unit_kill vehicle_driver g-driver vehicle_gunner or fb-stand fb-crouch unit list_get vehicle_riders objects_detach object_teleport killme red_fighterbomber_2 fb2_alive fb_hull_2 fb_front_2 fb_tail_2 fb_left_engine_2 fb_right_engine_2 fb_left_wing_2 fb_right_wing_2 rider_ejection multiplayer_draw_teammates_names hog1 hogs hog2 hog3 hog4 hog5 hog6 hog7 hog8 hog9 hog0 bhog0 bhog1 bhog2 bhog3 bhog4 bhog5 bhog6 bhog7 rhog0 rhog1 mythos mythos_alive cd0 cd1 ghosts tank1 tank2 tank3 fb1 fb2 cinematic_set_title coldsnap and = unit_get_shield fb1_kill fb2_kill volume_test_object kill_xone object_destroy mhull fg0 fg1 fg2 fg3 fg4 fg5 fg6 fg7 mech0 mech1 mech2 mech3 mech4 mech5 f1tpe jet1 f1tpx jet2 jet3 jet4 f2tpe f2tpx j1tpe j1tpx j2tpe j2tpx j3tpe j3tpx j4tpe j4tpx j5tpe jet5 j5tpx jet6 jet7 jet8 j6tpe j6tpx j7tpe j7tpx j8tpe j8tpx m1tpe m1tpx h0tpe h0tpx h1tpe h1tpx h2tpe h2tpx h3tpe h3tpx h4tpe h4tpx e0tpe e0tpx e1tpe e1tpx developer_mode cheat_deathless_player cheat_super_jump cheat_jetpack rasterizer_wireframe > unit_set_current_vitality * vehicle_unload  drop_mark activate_team_nav_point_flag orange_landingpad default o_pad green_landingpad g_pad player deactivate_team_nav_point_flag blue_base red_base red_flag_area orange_pickup unit_get_current_flashlight_state flashlight1 cargoa green_pickup flashlight2 cargob cargo w-gunner w-passenger scorpion-driver scorpionlf scorpionlb scorpionrb scorpionrf sw-rider sw-driver g0tpe g0tpx g1tpe g1tpx g2tpe g2tpx g3tpe g3tpx g4tpe g4tpx g5tpe g5tpx g6tpe g6tpx g7tpe g7tpx g8tpe g8tpx g9tpe g9tpx g10tpe g10tpx g11tpe g11tpx u0tpe u0tpx u1tpe u1tpx u2tpe u2tpx u3tpe u3tpx tp_door7 tp_door8 object_destroy_containing race slayer object_create_anew_containing ctf cs object_set_scale race0 race2 race3 print condom removed structure_bsp_index switch_bsp refresh1 refresh2 refresh3 gametype ~ctfsetup ~slayersetup ~racesetup ~oddballsetup condom replaced choosen oddball slayer_mythos slayer_bhog0 slayer_bhog1 slayer_bhog2 slayer_bhog3 slayer_bhog4 slayer_bhog5 slayer_bhog6 slayer_bhog7 slayer_tank1 slayer_tank2 slayer_jet4 slayer_jet5 slayer_jet6 slayer_jet7 slayer_hog0 slayer_hog1 slayer_hog2 slayer_hog3 slayer_hog4 slayer_hog5 slayer_hog6 slayer_hog7 slayer_hog8 slayer_hog9 slayer_jet0 slayer_jet1 slayer_jet2 slayer_jet3 slayer_fb_1 slayer_fb_2 player00 pit red_pit blue_pit
He has a variable called 'condom' XD



The main weapon for the draco is being moved to the back (or middle-ish) region. Also, I'm putting treads on it from the tank.[/code]
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Post by gibbo »

hmm.....a varible called condom!..........tiamat is very dirty lol
MY SIG DID NOT EXEED 75KB!!!!!!!!! WHY DID YOU DELTE IT!!!! ARRRRG >_<
The science of Kaboom





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Post by The science of Kaboom »

lol, nice poly count.
Sig over 3 lines.
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KiwiBird





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Post by KiwiBird »

I would love to help! Here are some models I made. I'll start making some things you asked for.

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I still need a biped rigger to rig this for me!

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FleetAdmiralBacon




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Post by FleetAdmiralBacon »

YOu're perfect!

And while I'm here, I have a new render of the draco:
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[Click for full size]

As you can see, I have finished the windows. They still need some UV fixing (the ones on the right are a little screwed up)
Also, the exterior textures are really just there to show the difference.
All of them will be replaced. : )
Btw, the blue sphere is the driver camera. : )
Also, top floor, in between the two windows will be an airlock. Yes, another way out of the Draco.
The two ways to use the airlock:
1. through an umbilical (to be made)
2. through a ladder on the ship (to be added)

EDIT:
I'm putting it into halo now. Stupid material IDs, have to restart 3ds max XD
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KiwiBird





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Post by KiwiBird »

Almost forgot my contacts. I use AIM the most.

AIM: electrickiwibird

MSN/E-Mail: electrickiwibird@hotmail.com

EDIT: Nvm... The contact button is at the bottom of all my posts... >_<
The_Hushed_Casket





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Post by The_Hushed_Casket »

I might be able to help with some stuff: here's a mockup of a keypad I just did. More of just to get myself re-aquainted with 3ds Max than for a detailed model:
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Cuda




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Post by Cuda »

woah that looks almost exactly like the calculator for my school.....
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[cc]z@nd!




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Post by [cc]z@nd! »

progress is going slow on the model. my mom threw a psychobitchfit and stole my mouse & keyboard (she ripped all the cords out of the back of my pc, so i'm not sure if the PS/2 ports still work.)

once i clean my room i should be able to get the stuff back though, so i'm momentarily out of modeling work.
ASPARTAME: in your diet soda and artificial sweeteners. also, it's obviously completely safe. it's not like it will cause tumors or anything. >.>
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:(

Post by gibbo »

oww dont pick me then :cry: oh well ill just keep buggering about in 3ds max 8 ill eventually get a map working...........eventually.......
MY SIG DID NOT EXEED 75KB!!!!!!!!! WHY DID YOU DELTE IT!!!! ARRRRG >_<
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Post by Drigermaster0987 »

Meh, 2 min keypad Image
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^^Sprites by InnerRayg^^
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[cc]z@nd!




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Post by [cc]z@nd! »

cool rendering effect, how did you do that?

btw, i'm working on a portable laptop/pda. closed up, it's sort of like a bulgy ruler (i suppose) and you fold it out. the screen is high-resolution, semi-transparent material using electrical currents to alter the pigment of molecules (it's thin like paper and is a screen). this is tretching tight when the device is opened. the screen is touch-sensitive and i'm thinking of adding a camera.

i'm also at my dad's this weekend, so no modeling then either (don't have a pc at that house capable of it). but i'll brainstorm.
ASPARTAME: in your diet soda and artificial sweeteners. also, it's obviously completely safe. it's not like it will cause tumors or anything. >.>
always remember: guilty until proven innocent
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FleetAdmiralBacon




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Post by FleetAdmiralBacon »

They're making those : )
Also, I think he used SketchUp...
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Post by Caboose{SE} »

for a time that uses glass displays commonly...why are we using 1980 office calculators...
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FleetAdmiralBacon




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Post by FleetAdmiralBacon »

They're just keypads.
They're not calculators.
And they're SUPER-low power in the old-fashioned button form.
Not to mention, the POA and the Cairo have them...
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Post by The science of Kaboom »

id put in a bunch of pipes in the engine room and have it dark
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Post by gibbo »

nah......would be to typical.....the draco is alot smaller than the POA so it would have a differant engine room like it would have small terminals to monitor engine temps and minerals that keep the engines going (took a GCSE in rocket science :wink: )
MY SIG DID NOT EXEED 75KB!!!!!!!!! WHY DID YOU DELTE IT!!!! ARRRRG >_<
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Post by The science of Kaboom »

i had that idea to give it a doom 3 type feel
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Post by Caboose{SE} »

mb >_>
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Post by Doctor »

Caboose{SE} wrote:mb >_>
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Are those models ripped or did you make them yourself?
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