Yo kibito87,
Good work my MBN brother I see you done got right in the modding community.
The Swamp Fox wrote:Where'd you guys get the impression I planned on releasing that level? It's been sitting, completed, in my old maps folder for six months (along with several other maps)... I'm not just keeping it to be an ***; it's fundamentally flawed as a map... It doesn't systemlink correctly... Not the standard predicted resource issue, it's something else - not sure what. Now, that's a huge level... I don't think it would really be any fun for 16 players let alone 4, so I kept it... As for the scenery, yeah, the coordinates are exact, I'd never move 600 objects by hand for a level that isn't any fun... P8ntballer's method of copying them is correct... And I obviously know how to fix the sky issue, there's a sky in those pictures, right? Same way... Copy the sky palette from the source map to the destination map... The source of the problem is an index in the VIS section of the bsp - it's set for a specific index in the sky palette... Duplicating the palette makes sure that the correct sky is used...
No dout you are clearly the man,but you got maps and holding out on us.YOu know that you have plenty of fans out here that love your work no matter what it is you allways seem to impress up but I can respect the fact that you holding on to them and not wanting to release the to the public.Kind of like are if you feel that its not good enough or ready then you wont expose unless other wise.But keep up the good work SWAMP
x088x wrote:I think it's kind of stupid you released it like this, considering pretty much everybody who has Entity is capable of doing the same thing in less than 10 minutes. Good luck, though. I hope you fix all of your freezing problems.
You must not have read his paragraph before you posted