Didn't know it was supposed to be a secret. I saw a post about it somewhere a good while ago, but no maps were big enough for the pelican to interest me. Anyway, I've heard that someone has found a way to fix the flippy thing and will be releasing it in a future mod, soon, and I'm pretty sure he didn't mean by spawning it on a mach.ScottyGEE wrote:I know that...Just didnt want to say incase the person who told me got mad... but then that forces people to HAVE to land there...
You should put in a wraith for each side too...They can target long distances and are slow so the other team could easily scrap them going down such a long stretch
[WIP] Metro Bridge MP
Just a thought, but why doesn't somebody release just the converted map as an "available-to-mod" map, with nothing screwing it for future mods (no improper chunks, no secure serenity) either as a stand-alone, or in addition to whatever their finished mod is?
Last edited by Snaku on Sun Apr 30, 2006 7:21 am, edited 1 time in total.
- MasterChief2829
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I didn't quit. I just finished converted it BY HEX EDITING WITH SHADES TUTORIAL. NOT with Pokecancer's app. That's what pisses me off. I had to go through trial and error to get it working finally so it was even longer than it should've taken with Hex Editing. I stopped and got suggestions from the community a couple days ago and I was starting to implent them into the map. Now today was another day I was going to look at the suggestions see what fits and add it in so we get the best experience possible from what the community wants. Then I found out Entity is out and this comes out where he converted the bsp within a matter of seconds. I'm not necessarily mad at PigFarker, he just used a program and got a BSP and is working on it (As I said in another thread, it doesn't matter if you used a program to do something usually difficult in a very small amount of time, appreciate the mod for what it is and how well it plays.). I applaud him as his may be better than mine. I'm just mad because I used the difficult way since Entity wasn't released, and I waited for some suggestions from the community just to find out it's been done already out of nowhere when I wake up ready to work. (Run-On
Sorry)
I just hoped Entity wouldn't be released so soon. Oh well, maybe it was for the better.
(Funny how Halo Kit Forums deleted my thread asking for suggestions... maybe they are working on the mod too? xzodia is also working on this bsp >.<)

I just hoped Entity wouldn't be released so soon. Oh well, maybe it was for the better.
(Funny how Halo Kit Forums deleted my thread asking for suggestions... maybe they are working on the mod too? xzodia is also working on this bsp >.<)

- TunesRus90
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Well with Entity, and as you know the current BSP conversion methods only allow you to do a very limited amont of BSPs (they have to be smaller than the multiplayer one). Plus, a lot of the BSP's that you can do just plain suck or don't have collision, limiting the selection even more. Basically what I'm trying to say is you can't "call" a certain BSP. You know others are going to want to do it to. Just focus on making your the best. And I understand your frustration with having to do it by hex, but yeah I guess you just picked the wrong time to do it.
I think it would be best to keep this as much like a Bungie released map as possible. Meaning, no boat or anything funky like that.PyroBlizzard wrote:OO and i got some ideas if its okay. How bout Ammo Benches with guns and all kinds of crap on each base. And No Tanks But 1 Wraith Each so its more of a aiming balanced game. Cuz tanks just blow up everything but wraiths take skill
EDIT: OMG I though of something kool! How bout For Team Deathmatch Model a BOAT!!! and then put it in and it would be like a carrier. And have like 6 banshees on it! And the bridge has none but rockets!
Halo 3 ruined everything..
Hey man just wanted to say that it would be so sweet to actually be able to use a pelican in a real game in MP
... I mean you can make them destructable and take damage just like a banshee so.....try to spawn them so they dont flip wildley though cuz that would result in many suicides in the little starting bases lol. But man yeah i cant wait for this....the layout just is priceless....good luck!...dont give us too much more detail....make us be suprised.
t_mann05

t_mann05
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Yeah, for some reason, with just the BSP it was silent, but when I spawned, warthog, it started doign those noises.Zigen wrote:thats pretty normal. I think of it as annoying techno music. But I removed it so it doesnt make that sound anymore.hawaiian_modder wrote:PigFarker, When you are like playing the bsp does it make weird noises?

PigFarker - T3am Guard14ns Creator/Founder
WIP: | Cel Shaded Coagulation - 68% | Cel Shaded Headlong - 15% | Perfect Halo 2 Mongoose - 80% |
THE SPPF AND SERENITY WAR ENDS NOW WITH THIS!: | Serenity + SPPF <<<< PigFarker | Now, ENOUGH FIGHTING!
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Maybe its a issue with just that bsp with the bsp viewer in Entity.PigFarker wrote:Yeah, for some reason, with just the BSP it was silent, but when I spawned, warthog, it started doign those noises.Zigen wrote:thats pretty normal. I think of it as annoying techno music. But I removed it so it doesnt make that sound anymore.hawaiian_modder wrote:PigFarker, When you are like playing the bsp does it make weird noises?
@Zigen: How did you null out the annoying music.
umm i can say with 90% accuracy that unless someone is keeping it a secret team imod is'nt working on this bsp, now i said 90% because i have been working alot lately so i havent been the best active member. as for your thread asking for suggestions, i check out hkc everyday for atleast a few minutes and i never saw your thread, i honestly don't believe any of the moderators on hkc would just delete it because someone else was working on it. they are a utorial based website and we do encourage people to ask for help there. so with that said i would pm or email a moderator there and ask about the thread, it may have just been an honest mistake.MasterChief2829 wrote: (Funny how Halo Kit Forums deleted my thread asking for suggestions... maybe they are working on the mod too? xzodia is also working on this bsp >.<)
- MasterChief2829
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I did have it up as I checked back on it later in the day. Then the next day I found out it was goner0tten wrote:umm i can say with 90% accuracy that unless someone is keeping it a secret team imod is'nt working on this bsp, now i said 90% because i have been working alot lately so i havent been the best active member. as for your thread asking for suggestions, i check out hkc everyday for atleast a few minutes and i never saw your thread, i honestly don't believe any of the moderators on hkc would just delete it because someone else was working on it. they are a utorial based website and we do encourage people to ask for help there. so with that said i would pm or email a moderator there and ask about the thread, it may have just been an honest mistake.MasterChief2829 wrote: (Funny how Halo Kit Forums deleted my thread asking for suggestions... maybe they are working on the mod too? xzodia is also working on this bsp >.<)


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Hey this is probably the best idea ive come up with but since people are going to be modding the bridge a lot. They all have to start and inect everything. Why dont you make a version with Flag spots, spawns, hills and watever you want then post it and people can mod it how they want from there.
So its like a normal map and people edit from there. Just my idea so yeh.
So its like a normal map and people edit from there. Just my idea so yeh.

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Make us do the work and make it easier for those lazy people? (Oh wait, thats probably what the Halo 2 Modding application creators are saying>.<) But still, then that would make a million Metro Bridges coming out from left to right.PyroBlizzard wrote:Hey this is probably the best idea ive come up with but since people are going to be modding the bridge a lot. They all have to start and inect everything. Why dont you make a version with Flag spots, spawns, hills and watever you want then post it and people can mod it how they want from there.
So its like a normal map and people edit from there. Just my idea so yeh.
Also about the actual mod, mine that is, im thinking of cutting the 2 boss platform bases. I might still put them in, but not the platform leading up to it (Entity doesnt rotate right)

PigFarker - T3am Guard14ns Creator/Founder
WIP: | Cel Shaded Coagulation - 68% | Cel Shaded Headlong - 15% | Perfect Halo 2 Mongoose - 80% |
THE SPPF AND SERENITY WAR ENDS NOW WITH THIS!: | Serenity + SPPF <<<< PigFarker | Now, ENOUGH FIGHTING!
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Theycallmechad, you must understand, doing a BSP manually it hard work, he just lost so much time for nothing. Entity is easy. If he did it with Entity it wouldnt matter.
Thats my rant
till later, im cureently on Vacation
and my BSP transfered with sound...... Backround sound is perfect no retarded techno music
and this BSP is SLC, atleast for me
cause i transfered every BSP possible, unless i forgot one 
Thats my rant


and my BSP transfered with sound...... Backround sound is perfect no retarded techno music



SPPF
I having trouble putting the sbf into the map so if anyone could put a sppf on here i would really appreate it
and also if you could tell me in great detail on what maps and how i would make my own. I great a skinning things and changing charaters so i just want the map no mods
if any of you guys would do this you would be the FREAKIN man thanks
and also if you could tell me in great detail on what maps and how i would make my own. I great a skinning things and changing charaters so i just want the map no mods
if any of you guys would do this you would be the FREAKIN man thanks