Need halp with model conversion

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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BlacKWid0W





Posts: 2
Joined: Sat Apr 29, 2006 10:30 am

Need halp with model conversion

Post by BlacKWid0W »

Hi, I made a model of a vehicle, and Im following the create custom vehicles tutorial. But when it comes to the step to conert the model to a .jms file it says "There are no actors to export! Export module failed." I put the files in the right place for the 3Ds Max Blitzkreig plugin. I tried to convert it to different model files but then I have problems with Tool.exe. It says "Couldn't read map file './toolbeta.map." and crashes. Can someone help me? If someone could tell me a solution or actually convert it for me that would be awesome!

Thanks, BlacKWid0W
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JK-47




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Post by JK-47 »

Well i dont know if this is right, but i dont think you export custom vehicles as .jms.

If thats not the case, whenever i make maps i have to link the map to the frame. (the frame is a little box you drag out and call it the frame, then you just select the map and link it to it and it will let you export) But i dunno if thats what you do either for vehicles.
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Patrickssj6




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Post by Patrickssj6 »

Try my Tool-Pal as a tool replacement and tell me if it works.With the export problem you have to link the model to the frame.

http://www.halomods.com/forums/viewtopic.php?t=38389
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BlacKWid0W





Posts: 2
Joined: Sat Apr 29, 2006 10:30 am

Post by BlacKWid0W »

OK well...this might sound easy to you, but how do I link the model to the frame using 3Ds MAX 7?
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