Someone Lock Me (Showdown.map - no longer supported)
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- Location: Somewhere Out There
- FleetAdmiralBacon
- Posts: 2377
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- Location: Ohio
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already did
It's on the bottom and gives you the perfect view of everything
It's on the bottom and gives you the perfect view of everything
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- FleetAdmiralBacon
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- Location: Ohio
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[insert random grunts of frustration here]
ATTENTION:
NEW UPDATE:
Made all surfaces of the Draco climbable (except doors)
Moved gunner camera down
Removed grenade activation
Added 2 trigger zones (marked by lights)
the small one by the draco:
Drive a vehicle through it to load the vehicle into the draco
Bigger one in the middle of no where:
Flying the draco through it should unload whatever is in the draco...
ATTENTION:
NEW UPDATE:
Made all surfaces of the Draco climbable (except doors)
Moved gunner camera down
Removed grenade activation
Added 2 trigger zones (marked by lights)
the small one by the draco:
Drive a vehicle through it to load the vehicle into the draco
Bigger one in the middle of no where:
Flying the draco through it should unload whatever is in the draco...
- Attachments
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- showdown.rar
- Brand new computers.
Very shiny. - (7.87 MiB) Downloaded 320 times
Last edited by FleetAdmiralBacon on Sat May 13, 2006 4:03 pm, edited 3 times in total.
Everything you'll ever need to know about me.
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- FleetAdmiralBacon
- Posts: 2377
- Joined: Sat Nov 26, 2005 7:01 pm
- Location: Ohio
- Contact:
Public Announcement
THink you have what it takes? Want to see your work become part of something great?
Well have I got news for you! Since I can't model (hey look! it's a flying brick!) I'm looking for people to model and/or texture some kick-@$$ stuff for the draco!
Here's what I need:
Computers
-Terminals
-Desktops (remember, it's 2552)
Wall terminals
-Numpads (like on doors)
-Touch screens (like in h2)
Monitors (big ones! Major need for texturing here too)
A counter (L shaped, and make sure I can resize it to fit my specifications)
[note: it's for the computers]
So, what are you waiting for? Start making some accessories for the Draco!
(your work is almost guaranteed to be in the Draco. Plus, you will be on the big credit texture that will go in the right engine [yes, it will be in the right engine for all with a devcam to see!] and you will be listed on the post-game background)
THink you have what it takes? Want to see your work become part of something great?
Well have I got news for you! Since I can't model (hey look! it's a flying brick!) I'm looking for people to model and/or texture some kick-@$$ stuff for the draco!
Here's what I need:
Computers
-Terminals
-Desktops (remember, it's 2552)
Wall terminals
-Numpads (like on doors)
-Touch screens (like in h2)
Monitors (big ones! Major need for texturing here too)
A counter (L shaped, and make sure I can resize it to fit my specifications)
[note: it's for the computers]
So, what are you waiting for? Start making some accessories for the Draco!
(your work is almost guaranteed to be in the Draco. Plus, you will be on the big credit texture that will go in the right engine [yes, it will be in the right engine for all with a devcam to see!] and you will be listed on the post-game background)
Everything you'll ever need to know about me.
Need help with Linux, C#, C, Python, Java, PHP, Javascript, CSS, or VB? I'm available from 3:00PM-8:00PM EST on weekdays.
- FleetAdmiralBacon
- Posts: 2377
- Joined: Sat Nov 26, 2005 7:01 pm
- Location: Ohio
- Contact:
Tee hee
Bump
New updates:
Added those really nice computers
Need to add the active portions of my computers
Still not treads or animated skid...
Other than that, everythings beautiful.
Major problems:
Just one, the 3 seats on the right in main floor computer lab (the only one so far with seats) are upside down, has to do with how I put them there... Stupid mirror tool.. Well, that's an easy fix XD
Added hover mines, also.
They use right click, but they move with the ship, so if you want them to stay still, stop and drop.
Bump
New updates:
Added those really nice computers
Need to add the active portions of my computers
Still not treads or animated skid...
Other than that, everythings beautiful.
Major problems:
Just one, the 3 seats on the right in main floor computer lab (the only one so far with seats) are upside down, has to do with how I put them there... Stupid mirror tool.. Well, that's an easy fix XD
Added hover mines, also.
They use right click, but they move with the ship, so if you want them to stay still, stop and drop.
Everything you'll ever need to know about me.
Need help with Linux, C#, C, Python, Java, PHP, Javascript, CSS, or VB? I'm available from 3:00PM-8:00PM EST on weekdays.
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- Joined: Sat May 14, 2005 5:04 am
- Location: Lakemoor
- Contact:
- FleetAdmiralBacon
- Posts: 2377
- Joined: Sat Nov 26, 2005 7:01 pm
- Location: Ohio
- Contact:
ZIPs aren't as compressed as RARs, just get WinRAR. Everything on this site is a RAR
I'm uploading a new version anyway.
I'll upload a zip, but it will waste too much space and take longer.
EDIT:
New one is up
Fixed a bunch of a problems with the collision in this update
Added the missing parts in the bridge
Removed parts of the collision for the outer hull in where the windows are
Fixed the front.
I'm uploading a new version anyway.
I'll upload a zip, but it will waste too much space and take longer.
EDIT:
New one is up
Fixed a bunch of a problems with the collision in this update
Added the missing parts in the bridge
Removed parts of the collision for the outer hull in where the windows are
Fixed the front.
Everything you'll ever need to know about me.
Need help with Linux, C#, C, Python, Java, PHP, Javascript, CSS, or VB? I'm available from 3:00PM-8:00PM EST on weekdays.
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- FleetAdmiralBacon
- Posts: 2377
- Joined: Sat Nov 26, 2005 7:01 pm
- Location: Ohio
- Contact:
New update.
Just added an alarm when the main door is closed.
That's it.
Just added an alarm when the main door is closed.
That's it.
Everything you'll ever need to know about me.
Need help with Linux, C#, C, Python, Java, PHP, Javascript, CSS, or VB? I'm available from 3:00PM-8:00PM EST on weekdays.
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- Joined: Sat May 14, 2005 5:04 am
- Location: Lakemoor
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Dude, just freaking google WinRAR and download/intall. It takes less time to do that, then for Bacon to compress it into a .zip and upload it for download.
I think Noobraska is a pretty cool state. eh grows corn and doesn't afraid of anythng.
(12:18:11 AM) GTAF: DAMNIT GIR WE ARE ON THE SUBJECT OF VINCE'S DICK.
- FleetAdmiralBacon
- Posts: 2377
- Joined: Sat Nov 26, 2005 7:01 pm
- Location: Ohio
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That's actually true. The added amount of time for zipping and uploading is more than downloading WinRARG.I.R. wrote:Dude, just freaking google WinRAR and download/intall. It takes less time to do that, then for Bacon to compress it into a .zip and upload it for download.
On a side note, working on a top secret somethin' for the Draco.
Everything you'll ever need to know about me.
Need help with Linux, C#, C, Python, Java, PHP, Javascript, CSS, or VB? I'm available from 3:00PM-8:00PM EST on weekdays.
Yay! I like how it looks so far (I've only seen the version that doesn't fly though, so maybe I should d/l the newest version >.>). Awesome job, though ;PFleetAdmiralBacon wrote:That's actually true. The added amount of time for zipping and uploading is more than downloading WinRARG.I.R. wrote:Dude, just freaking google WinRAR and download/intall. It takes less time to do that, then for Bacon to compress it into a .zip and upload it for download.
On a side note, working on a top secret somethin' for the Draco.
I think Noobraska is a pretty cool state. eh grows corn and doesn't afraid of anythng.
(12:18:11 AM) GTAF: DAMNIT GIR WE ARE ON THE SUBJECT OF VINCE'S DICK.
- FleetAdmiralBacon
- Posts: 2377
- Joined: Sat Nov 26, 2005 7:01 pm
- Location: Ohio
- Contact:
ATTENTION!!!
This beta map is no longer supported.
But that's a good thing, 'cause the beta of the final map is in the works!
The warthog is no longer supported for pick up, but this is becuase it has been replaced with a system I know syncs and a vehicle that is better suited (you know what I'm talking about if you know what the secret vehicle is)
So, i'm compiling lightmaps for the 2nd major version of my beta map, which is taking forever, I'll go post the beta pics that I can in another topic, (don't worry, I'll have a download up within 24 hours, so don't even say it, mods)
This beta map is no longer supported.
But that's a good thing, 'cause the beta of the final map is in the works!
The warthog is no longer supported for pick up, but this is becuase it has been replaced with a system I know syncs and a vehicle that is better suited (you know what I'm talking about if you know what the secret vehicle is)
So, i'm compiling lightmaps for the 2nd major version of my beta map, which is taking forever, I'll go post the beta pics that I can in another topic, (don't worry, I'll have a download up within 24 hours, so don't even say it, mods)
Everything you'll ever need to know about me.
Need help with Linux, C#, C, Python, Java, PHP, Javascript, CSS, or VB? I'm available from 3:00PM-8:00PM EST on weekdays.
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- Posts: 65
- Joined: Fri Jan 27, 2006 11:41 pm
Sorry for bump..
Bacon, this is the best project ive seen. Its good for movies!
Now all you need in the final is other Dracos with insiginias on them, like Draco on the Draco...etc...
I read the screen in the Bridge, the 3 main blue screens, and i think you should have those other Dracos with the number identifying it.
Bacon, this is the best project ive seen. Its good for movies!
Now all you need in the final is other Dracos with insiginias on them, like Draco on the Draco...etc...
I read the screen in the Bridge, the 3 main blue screens, and i think you should have those other Dracos with the number identifying it.
- FleetAdmiralBacon
- Posts: 2377
- Joined: Sat Nov 26, 2005 7:01 pm
- Location: Ohio
- Contact:
idea: don't post in topics that the author specifically says "don't post here"
Also, it has a ground, I'm just too lazy to make lightmaps for a flat surface when I don't need them to see the map. For once not having a gfx card is a good thing. The time I save on testing maps when I don't need to render lightmaps! It's amazing!
Also, it has a ground, I'm just too lazy to make lightmaps for a flat surface when I don't need them to see the map. For once not having a gfx card is a good thing. The time I save on testing maps when I don't need to render lightmaps! It's amazing!
Everything you'll ever need to know about me.
Need help with Linux, C#, C, Python, Java, PHP, Javascript, CSS, or VB? I'm available from 3:00PM-8:00PM EST on weekdays.