Darkmatter

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
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thongster





Posts: 245
Joined: Wed Aug 31, 2005 11:54 am

Darkmatter

Post by thongster »

So a few of you may rember the question i asked awhile back about why my sbsp viewer in darkmatter was in black and white i finally figured out why.

I dint have windows SP2 installed :? lol

But now that ive finally gotten all my stuff working last night i was up for 3 hours trying to put teleportals into lockout with the teleportal adder can anyone help me with this and how do i spawn something with full collision
cause i was trying to spawn a door and it dint have any :?


OMG i think i know why it dint work i set everything up right the bind and the x,y,z but i dint take take the {mach} teleportal tag and add it to the map with insolence is that why mabye ???
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dazzajay




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Re: Darkmatter

Post by dazzajay »

thongster wrote:I dint have windows SP2 installed :? lol
WTF, the clowns behind darkmatter make you install the third biggest security hole (SP2) onto youyr pc before you can use it!? now THAT is fucking retarded!

(biggest security hole being windows, second being IE)

well, i know one halomodding app i will never use.
yivkX





Posts: 69
Joined: Mon Feb 13, 2006 7:23 pm

d

Post by yivkX »

well, what tag were you copying over to your map? and after that you have to "link" the teleporters, make sure you read up on doing it.
thongster





Posts: 245
Joined: Wed Aug 31, 2005 11:54 am

Post by thongster »

I did i set the Bind's to the same and i set the x,y,z spawn points and still nothing has anybody actually gotten the adder to work ???? and has anybody done it on lockout yet??
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