(WIP) halcyon shipyard

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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gibbo





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(WIP) halcyon shipyard

Post by gibbo »

CANCELED
Last edited by gibbo on Thu May 04, 2006 9:30 am, edited 1 time in total.
MY SIG DID NOT EXEED 75KB!!!!!!!!! WHY DID YOU DELTE IT!!!! ARRRRG >_<
Doctor





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Post by Doctor »

Its looking good. Nice ship idea, but what is supposed to be in that giant ball in the back? Is this going to be a space map?
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gibbo





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yes

Post by gibbo »

this is going to be a space and indoor map :) and that ball in the backfround will eventually become a main station complex or just where i put some hangers
MY SIG DID NOT EXEED 75KB!!!!!!!!! WHY DID YOU DELTE IT!!!! ARRRRG >_<
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SnaFuBAR





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Post by SnaFuBAR »

looks pretty unoriginal. all i see is some halycons, some reference models and a poorly done "main station complex" that in no way communicates what you have planned. you should probably do some more work before showing anything really.
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fritzistheshit





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Post by fritzistheshit »

it looks pretty good.
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rossmum





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Post by rossmum »

It's a couple of primitives with ships inside. And those ships are what, 1.17km long each, unless you've scaled them down... That makes that map, oh, about 4-6 square kilometres or so? That's going to be pretty big... you might want to make a lot of big open areas so it doesn't take an hour to find someone.
fritzistheshit





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Post by fritzistheshit »

i thought that everything was scaled down. if its not then your going to have a problem
Never argue with an idiot, they drag you down to their level and beat you with experience.
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