MC Visor Suggestions

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
User avatar
ScottyGEE




Visioneer Vector Mad Hatter Artisan
Snitch! Enthraller Pi Critic
Sorceror Droplet Scorched Earth Socialist
Advisor Articulatist 500

Posts: 7352
Joined: Sun Aug 15, 2004 9:08 pm
Location: Down under
Contact:

Post by ScottyGEE »

Holy tolito! thats awesome, both veegie and aequitas (mostly aequitas ;))
Ill take the time to learn that one...

btw Aequitas, in ch2r 0.9.3 it says 3 parts, now Im not argueing with you coz your most likley right but why would ch2r lie to me? Ive been all faithful to it and it lied? :cry:


edit: also, this it offtopic but why do cubemaps turn greyscaled when the lightmap is nulled out...I've seen it in mods and I dun get it.
Image
This collaboration is not endorsed by Halomods
Technically its only me animating though ;)
PyroBlizzard




Stylist Critic Trickster

Posts: 659
Joined: Thu Jun 30, 2005 4:49 pm
Location: AUZZIES RULE AT HALO 3!

Post by PyroBlizzard »

What program are you using to see the 6 parts?
Image
User avatar
Aequitas




Socialist Artisan Miner Pi
Bloodhound Mad Hatter Enthraller Logistician
Eureka Critic Wave

Posts: 469
Joined: Thu Nov 11, 2004 10:07 pm

Post by Aequitas »

ScottyGEE wrote:btw Aequitas, in ch2r 0.9.3 it says 3 parts, now Im not argueing with you coz your most likley right but why would ch2r lie to me? Ive been all faithful to it and it lied? :cry:
Maybe the "3 parts" in Ch2r is talking about the detail levels, cause there should be 3 of those.. I was just referring to the 6 faces of the cube. Sorry for any confusion.

EDIT: I wiped the extra detail levels with Machinima Companion and now Ch2r just says "Parts: 1", so that's what it's "Parts" thingy is for.
PyroBlizzard wrote:What program are you using to see the 6 parts?
Hex Workshop and Photoshop?..
Last edited by Aequitas on Sat Apr 22, 2006 6:10 am, edited 1 time in total.
TF6
PyroBlizzard




Stylist Critic Trickster

Posts: 659
Joined: Thu Jun 30, 2005 4:49 pm
Location: AUZZIES RULE AT HALO 3!

Post by PyroBlizzard »

Wait how do u see them in Hex? man im confused lol. but scottys using ch2r wouldnt you need something like that.
Image
User avatar
Aequitas




Socialist Artisan Miner Pi
Bloodhound Mad Hatter Enthraller Logistician
Eureka Critic Wave

Posts: 469
Joined: Thu Nov 11, 2004 10:07 pm

Post by Aequitas »

PyroBlizzard: Page 1 of This Thread
TF6
PyroBlizzard




Stylist Critic Trickster

Posts: 659
Joined: Thu Jun 30, 2005 4:49 pm
Location: AUZZIES RULE AT HALO 3!

Post by PyroBlizzard »

Sorry Mate :( I read all that before but didnt really think about it. Next time ill think before i speak
Image
Post Reply