[Halo 2] Pointer Tool V4 and a SP->MP tutorial!
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Well, it must have been the BSP I was trying to convert. Something about it specifically. I just converted the Mainmenu to test it(BTW, it took me like 1/20th the time to do than just using the old tut and doing it manually...ahh convenience is great for us lazy people...)and it worked fine(other than the spawning below the map...But oh well
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I'm gonna try another BSP and see if I can get it working.

I'm gonna try another BSP and see if I can get it working.
- kornkidcrazy
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Me thinking you great modders might make noob mistakes sometimes, do you have the 1.1 patch on because you need it, the only other reason would be you did something wrong (like me)kornkidcrazy wrote:Well I got the new mombasa bsp to be in waterworks, but whenever I attept to load the map on my Xbox my box freezes. Any ideas?

- TunesRus90
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Well looks awesome Shalted, except I have one question. Have you gotten a map to load after injecting a larger sbsp tag because as far as I know, no one has been succesful in getting a map to load after a larger sbsp tag has been injected, even when all meta/raw pointers have been adjusted correctly. I know that people have been able to add more sbsp raw data successfully but what about meta?
Also as a side note whatever happened to porting Incompetence to OSX?
Also as a side note whatever happened to porting Incompetence to OSX?
- kornkidcrazy
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This explains a lot, my AU has been off since Xbox's picture trainer. Ill give it a try, thanks for the advice.Blackfire wrote:do you have the 1.1 patch on because you need it
EDIT: It still wont work, but DM sees it fine. Ill work on the spwan locations, also, Shalted, those two fake tags (the ltmp and sbsp ones) that are created, to I keep them how they are, like the bsp one, keep it as a bsp?
Last edited by kornkidcrazy on Tue Apr 18, 2006 2:56 pm, edited 1 time in total.

Ok but as payback for my great help if it works I want a link to a beta release so I can try it out tookornkidcrazy wrote:This explains a lot, my AU has been off since Xbox's picture trainer. Ill give it a try, thanks for the advice.Blackfire wrote:do you have the 1.1 patch on because you need it

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Yes I have gotten a map to load with a larger BSP meta.
Caution: Make sure you inject the BSP in this order.
1.Inject Meta
2.Change Size & Magic
3.Fix Raw
If you inject the bsp after you change the size and magic, the program will think it's got more space to inject the BSP than it really has.
Caution: Make sure you inject the BSP in this order.
1.Inject Meta
2.Change Size & Magic
3.Fix Raw
If you inject the bsp after you change the size and magic, the program will think it's got more space to inject the BSP than it really has.
Awaiting connection...
Ahh. That could possibly be the reason. In the tut is says fix magic and size, then inject meta, so I've been doing it that way.Shalted wrote:Yes I have gotten a map to load with a larger BSP meta.
Caution: Make sure you inject the BSP in this order.
1.Inject Meta
2.Change Size & Magic
3.Fix Raw
If you inject the bsp after you change the size and magic, the program will think it's got more space to inject the BSP than it really has.
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Oops, I should probably fix that.Spammy wrote:Ahh. That could possibly be the reason. In the tut is says fix magic and size, then inject meta, so I've been doing it that way.Shalted wrote:Yes I have gotten a map to load with a larger BSP meta.
Caution: Make sure you inject the BSP in this order.
1.Inject Meta
2.Change Size & Magic
3.Fix Raw
If you inject the bsp after you change the size and magic, the program will think it's got more space to inject the BSP than it really has.

Awaiting connection...
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