[MOD] HALO DERBY *SLC* -P8ntballer-

This forum is for files only, Utilities and Hacks go here, not skins.
User avatar
P8ntballer24




Coagulator Droplet

Posts: 795
Joined: Wed Aug 24, 2005 7:55 pm
Location: United States Total Posts: 1,039 .... Team: Brok3n Halo
Contact:

Post by P8ntballer24 »

I think I found the problem... Its that the mach's are spawns off itmc linked to a collection reflexive and this time I added proper chunks to the machine placement so let's see how that work!
Image
.: | P8ntball | :. .: | Halo Derby | :.
Call 610-Hot-Luis for a wild and sexy chat. Only 10 cents a minute. Must be 18 or older to call.
surrounded001





Posts: 201
Joined: Wed Jan 11, 2006 12:05 pm

Post by surrounded001 »

OK! *Acts you know what the hell your talking about*




-surrounded
Image
User avatar
Munsie




Blacksmith

Posts: 1485
Joined: Mon Aug 29, 2005 11:07 am
Location: Canada

Post by Munsie »

Surrounded? Wtf?

P8nt knows what he's talking about..

~Munsie
surrounded001





Posts: 201
Joined: Wed Jan 11, 2006 12:05 pm

Post by surrounded001 »

No, i ment I didn't know what he was talking about, i know he knows what to do. It just sounded complicated to me.



-surrounded
Image
SerpentKnights





Posts: 271
Joined: Sun Jan 22, 2006 9:46 pm

Post by SerpentKnights »

so.... update the d**n thing and let's play on xlink p8ntballer lol
User avatar
Agent ME




Articulatist 500

Posts: 881
Joined: Tue Jun 21, 2005 6:00 pm
Location: California, USA
Contact:

Post by Agent ME »

P8ntballer24 wrote:I think I found the problem... Its that the mach's are spawns off itmc linked to a collection reflexive and this time I added proper chunks to the machine placement so let's see how that work!
So the problem was it was referenced off of improper chunks, or that it was from the collections? I'm curious because I'm making a mod that has mach's spawned via itmc's spawned via the collections reflexive, no chunks added at all, and want to make sure this'll be SLC.
teamobliteration.co.uk





Posts: 39
Joined: Thu Mar 16, 2006 9:28 am

Post by teamobliteration.co.uk »

i really like this modd it is a idea that has been done a few times but this is the best by far
Image
click it
User avatar
P8ntballer24




Coagulator Droplet

Posts: 795
Joined: Wed Aug 24, 2005 7:55 pm
Location: United States Total Posts: 1,039 .... Team: Brok3n Halo
Contact:

Post by P8ntballer24 »

This mod is SLC since you can play it without bluescreen the problem is it only loads for one person via the host! There are no improper chunks in this map BTW agent im seeing what i can do to tranfer teh meta to the chunks or it might be that it depends on the itmc that u use since in P8ntball it worked fine but it might be the Super Shield that did it I used the sword!
Image
.: | P8ntball | :. .: | Halo Derby | :.
Call 610-Hot-Luis for a wild and sexy chat. Only 10 cents a minute. Must be 18 or older to call.
Trigger_six




Connoisseur

Posts: 581
Joined: Wed Dec 07, 2005 3:16 pm
Location: You stalkers... I aint tellin you shizzle :P

Post by Trigger_six »

P8ntballer24 wrote:This mod is SLC since you can play it without bluescreen the problem is it only loads for one person via the host! There are no improper chunks in this map BTW agent im seeing what i can do to tranfer teh meta to the chunks or it might be that it depends on the itmc that u use since in P8ntball it worked fine but it might be the Super Shield that did it I used the sword!
Well, if it doesnt work, tell Zack6924 or whatever. When i was Beta testing. My version of Greenhouse, if i hosted, noone else saw it and died, and they had the mod. But his version worked. He said he did something to it. He said he did hex wise SLC and Patch and something else.
User avatar
P8ntballer24




Coagulator Droplet

Posts: 795
Joined: Wed Aug 24, 2005 7:55 pm
Location: United States Total Posts: 1,039 .... Team: Brok3n Halo
Contact:

Post by P8ntballer24 »

Alright Ill talk to him and see if we cna get this sorted out!
Image
.: | P8ntball | :. .: | Halo Derby | :.
Call 610-Hot-Luis for a wild and sexy chat. Only 10 cents a minute. Must be 18 or older to call.
User avatar
xheadshotmastax




Picasso Playscaper Visioneer Commentator
Droplet Firestorm

Posts: 1029
Joined: Sat Jul 02, 2005 12:26 pm
Location: Germany >_<
Contact:

Post by xheadshotmastax »

hexwise is the same like the patch. it references it to the predicted resources and theres no difference. i will fix this map later when im home
Image
The Flying Dutchmen




Commentator Articulatist 500

Posts: 729
Joined: Thu Dec 08, 2005 3:06 am

Post by The Flying Dutchmen »

xheadshotmastax wrote:hexwise is the same like the patch. it references it to the predicted resources and theres no difference. i will fix this map later when im home
this will be a 2 minute fix maximum... :wink: 8)
KILLTROCITY MAPPACK
Image
I don't think the dds files work in the ppf o matic
cript013





Posts: 45
Joined: Tue Nov 22, 2005 12:21 pm
Contact:

Post by cript013 »

Nice mod p8ntballer i love it me and my friends are gonna have fun with this one
ckyfan3k





Posts: 44
Joined: Fri Dec 30, 2005 2:05 pm

Post by ckyfan3k »

i played it and it is really fun but after a while it gets really laggy.
good job any ways
p.s. over 4000 downloads? wtf
Th3 BeaR





Posts: 100
Joined: Sun Mar 26, 2006 3:04 pm
Location: Abilene, TX
Contact:

Post by Th3 BeaR »

ckyfan3k wrote:i played it and it is really fun but after a while it gets really laggy.
good job any ways
p.s. over 4000 downloads? wtf
Its probably because the machines keep spawning. Just use the Matg Plugin for Adi and Change the time on the respawn from like 60 to 999 or something like that. :D
Dootuz is back





Posts: 16
Joined: Thu Mar 16, 2006 11:05 am

Post by Dootuz is back »

I helped alittle... well jsut testing :)
Here to help! Halo Modding Forever
User avatar
Pyroman




Recreator Artisan Connoisseur Enthraller
Droplet Firestorm Blacksmith

Posts: 2451
Joined: Thu Jan 13, 2005 5:18 pm
Location: Bakersfield, CA
Contact:

Post by Pyroman »

You can just make them spawn one at a time. Open up Blue Gorilla in ADI and go to Collections at the very bottom, then find the itmc with the machines. There should be an option that says spawn one at a time.
Image
Listen to Protest the Hero.
Trigger_six




Connoisseur

Posts: 581
Joined: Wed Dec 07, 2005 3:16 pm
Location: You stalkers... I aint tellin you shizzle :P

Post by Trigger_six »

pyroman31 wrote:You can just make them spawn one at a time. Open up Blue Gorilla in ADI and go to Collections at the very bottom, then find the itmc with the machines. There should be an option that says spawn one at a time.
OR halo CP
(collection placer) made by tfav can do it.....you just find the reflexive in the drop down, and check the radiobutton that says Spawn one at a time, and hit save changes.......
User avatar
P8ntballer24




Coagulator Droplet

Posts: 795
Joined: Wed Aug 24, 2005 7:55 pm
Location: United States Total Posts: 1,039 .... Team: Brok3n Halo
Contact:

Post by P8ntballer24 »

pyroman31 wrote:You can just make them spawn one at a time. Open up Blue Gorilla in ADI and go to Collections at the very bottom, then find the itmc with the machines. There should be an option that says spawn one at a time.
Yeh, though I went through alot more than that to make teh game not laggy (it ain't bad) then that one thing!

SLC! Thanks to The Flying Dutchmen
Image
.: | P8ntball | :. .: | Halo Derby | :.
Call 610-Hot-Luis for a wild and sexy chat. Only 10 cents a minute. Must be 18 or older to call.
The Flying Dutchmen




Commentator Articulatist 500

Posts: 729
Joined: Thu Dec 08, 2005 3:06 am

Post by The Flying Dutchmen »

:D
yay now its playable on SLC ..
KILLTROCITY MAPPACK
Image
I don't think the dds files work in the ppf o matic
Locked