[Halo 2]Pointer Tool V3.0 *Update*

Utilities designed primarily for the xbox version of Halo 2.
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Tural




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Post by Tural »

Lavix wrote:Nice app shade. Worked great when I used it last night. :)
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...Nice app
Punk Rock0905




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Post by Punk Rock0905 »

Awesome. If you want a challenge you should make a program that you open a sp map, and a mp map, and you enter the offset of the bsp raw 1 in the mp map, and it will fix them automatically :wink:.Of course I dont have that already :O
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Post by GreyAtom »

This is awsome for the BSP conversion my team is working on! Perfect timing!
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Post by xzodia »

Punk Rock0905 wrote:Of course I dont have that already :O
have you made 1? im making 1 but im missing 1 line of code and noboy seems to know how to use vb anymore cause ive posted and havent got a decent answer in the whole week that its been up
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Post by latinomodder »

Is this for relinking tags
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Lavix




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Post by Lavix »

this is for fixing Raw pointers in the bsp.
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Post by shade45 »

I will have a update soon.. just to let you know there will be some nifty new features :D
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Post by Dojorkan »

So this isnt something for newbies to play with is it?

As long as ive lurked and been around I dont know exactly what the "magic" is and such.
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Post by Strang3r »

Nice app shade 8)

I also made a bsp app that injected the raw into a map, i gave it to headshot to test but i havent got any feedback from it yet... :?
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Post by wasserbrunner »

great app!
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Post by TunesRus90 »

Dojorkan wrote:So this isnt something for newbies to play with is it?

As long as ive lurked and been around I dont know exactly what the "magic" is and such.
magic is what is used to tell where the reflexives point. If the meta is moved, it allows you to just change the magic, and then all the reflexives will point to the right place again.
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Post by DEHC »

What about your BSP Reflex calculator you sent me a month ago or so?
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shade45




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Post by shade45 »

Ok version 2 is up :D
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Post by teamobliteration.co.uk »

sweet woo i might do a bsp conversion now
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Post by Punk Rock0905 »

Awesome, v2 has a lot of new things, definately better than my program.
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Post by Seraph »

wow, version 2 is really good, n1 shade
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Post by CamDaMan607 »

AWESOME JOB!!!!! V2 PWNS!!!!!!!! THNKZ SO MUCH FOR THIS!!!!!! :mrgreen: :mrgreen:
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Post by Punk Rock0905 »

Hmm, maybe this is just me, but changing the size or magic didnt work.

There are 2 places where size is located for sbsp, you have to change them both, and for magic I think you either have the equation wrong, or I am doing something wrong. I will test some more and get back to you.
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shade45




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Post by shade45 »

Im just changing the size, offset, and magic values in the sbsp reflex in the scnr tag.. I believe the program is changing them correctly but ill double check just to be sure
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Post by TunesRus90 »

there is also an sbsp size value at offset 0 in the sbsp meta.
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