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No and thats a problem cause if you check that checkbox in Guerilla and recompile the app doesn't like recompiling.Duno if he fixed it now but last time there were some bugsp0lar_bear wrote: Does this app have the newly created tag automatically split long sounds into permutations, which is required for the sound to play in-game?
At the moment it only does Windows PCM , but im trying to expand it.p0lar_bear wrote:What format sound does the converter convert to? IMA ADPCM? XBOX ADPCM? OGG VORBIS? Does it let the user decide?
Yeah i just have to add them to the file filterp0lar_bear wrote: Does this app allow one to use WAV and other popular sound formats?
No, but ive tried, and i have been able to play them ingame.p0lar_bear wrote: Does this app have the newly created tag automatically split long sounds into permutations, which is required for the sound to play in-game?
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One how do i find out what the data amount is?SuperSunny wrote:Udie, long sounds have to be split into permutations, or else data gets lost at the end. They work, but they don't last that long, only 49999 data or something, can't remember the number. So if ya can, try figuring out a way to do so. If you can't, try reminding the user to open the tag in Guerilla, checking the box, then recompiling it with the program againGood luck!
It's going wellSuperSunny wrote:Yes! How is it going?
your in, i just need your msn, or xfire, or aimMatooba wrote:I' m up for trying it for my new map.
So, Where do I sign up.......