[MOD] METROID TUNNEL by JC and Headshot

This forum is for files only, Utilities and Hacks go here, not skins.

So what? :-P

nice
20
42%
OMG WTF FINALLY RELEASE
21
44%
its ok
7
15%
 
Total votes: 48

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xzodia




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Post by xzodia »

Heres my menu pics, take your pick and vote for your favourite
pics are numbered from left to right, so

1,2,3
4,5,6
7,8,9

noob proof
Attachments
dds.rar
here they are in dds format
(556.28 KiB) Downloaded 5 times
all.jpg
all.jpg (110.14 KiB) Viewed 1129 times
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JesseCuster




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Post by JesseCuster »

hehe thanks gamertagaeonflux...the first one that congrats both of us... :cry:

JC

EDIT
Last edited by JesseCuster on Tue Apr 04, 2006 12:36 pm, edited 2 times in total.
CamDaMan607





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Post by CamDaMan607 »

Jesse's are better :P They are a lot clearer. I'd love to play this on sl and MIMESIS!!! POST IT ON MIMESIS FORUMS WHEN FINISHED!!!! :mrgreen: LOL! :lol:

EDIT: BTW I gave credit to both you and headshot but didn't say it in my post. I just said that this thing pwned and was great and said keep it up! So technically gametag, masterchief, and I are the only ones who credited you both :P LOL! :lol:
Last edited by CamDaMan607 on Tue Apr 04, 2006 12:45 pm, edited 1 time in total.
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xzodia




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Post by xzodia »

CamDaMan607 wrote:Jesse's are better :P They are a lot clearer. I'd love to play this on sl and MIMESIS!!! POST IT ON MIMESIS FORUMS!!!! :mrgreen: LOL! :lol:

EDIT: BTW I gave credit to both you and headshot but didn't say it in my post. I just said that this thing pwned and was great and said keep it up! So technically gametag, masterchief, and I are the only ones who credited you both :P LOL! :lol:
you could say that but i dont think jc's pics really show the map off well or show what its meant to be

edit: it is on the mimesis forums i think
Last edited by xzodia on Tue Apr 04, 2006 12:43 pm, edited 1 time in total.
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Post by Zigen »

those holes in the walkways easy fix but now as easy since you have to redo the mod. I know how to fix the holes...but it would require the use of more chunks....
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Post by Chooqpead »

Wow, like someone said earlier, it feels like christmas. There have been so many really good mods in the past few weeks, that I have been overwhemled with finding place on my already packed mainmenu. Keep up the great work guys, and between the mach levels and the bsp conversions this place feels alive again. :D
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xzodia




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Post by xzodia »

Chooqpead wrote:Wow, like someone said earlier, it feels like christmas. There have been so many really good mods in the past few weeks, that I have been overwhemled with finding place on my already packed mainmenu. Keep up the great work guys, and between the mach levels and the bsp conversions this place feels alive again. :D
yea halomods had really been going through a dead period before the mach and bsp age
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r0tten
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Post by r0tten »

great job, but i'm going to wait to download until after you have a final version out, with sentinal base you rereleased it like 3 times. looks great though and i can't wait to play it. :shock:
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xzodia




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Post by xzodia »

just remembered there seemed to be a lack of weapons in this map
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Post by Dojorkan »

xheadshotmastax wrote:
well since pelicans cant fly in space i wont do that :wink:
Someone here hasnt read the Halo Novels.
http://nikon.bungie.org/misc/sloftus_pelicandropship/

But A Hayclon or Frigrate would be good. Since they are large.
(AKA POA and In Amber Clad.)
Either that or some Seraphs and Longsword fighters.
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r0tten
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Post by r0tten »

so when i said i wanst going to download because i knew you would come up with a few more updates, i lied, i couldnt help myself it looked too good. so here's the thing though, the human turrets, why are they facing their own bases? shouldnt they be facing the opposite direction as to defend your base? and i know you already know but those holes are uber annoying. other than that i think the level looks great, i like the explosion too, i think you should keep it.
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JesseCuster




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Post by JesseCuster »

The turrets facing their own bases, because the range is to big when u turn them. and thats not good...its advantage for the user^^

JC
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Post by fourn12741 »

u r JESUS, i swear i saw ur name in the bible of FRIKIN TEH RAPE I LUV UR GUTS








ur awsome
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xheadshotmastax




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Post by xheadshotmastax »

Dojorkan wrote:
xheadshotmastax wrote:
well since pelicans cant fly in space i wont do that :wink:
Someone here hasnt read the Halo Novels.
http://nikon.bungie.org/misc/sloftus_pelicandropship/

But A Hayclon or Frigrate would be good. Since they are large.
(AKA POA and In Amber Clad.)
Either that or some Seraphs and Longsword fighters.
wow nice :lol:
i saw that page onetime but didnt read all. now i did.
ok pelicans can fly in space :lol:
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Post by bassofwayworn666 »

:shock: :!: :wink:Nice job.
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Agent ME




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Post by Agent ME »

Did you fix the SLC properly - that'd explain the fact that non-hosts can't see some things.
mm-IRONMAN





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Post by mm-IRONMAN »

Congratulations on Mimesis.

Incase you did'nt know...I can see the future.
dead username...
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T1xAnton




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Post by T1xAnton »

yes congrats on mimesis....
Accept Change.
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DoorM4n
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Post by DoorM4n »

umm wat bsp is this? btw looks amazing
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Post by Zigen »

DoorM4n wrote:umm wat bsp is this? btw looks amazing
combination of machines....
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