[MOD] METROID TUNNEL by JC and Headshot

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So what? :-P

nice
20
42%
OMG WTF FINALLY RELEASE
21
44%
its ok
7
15%
 
Total votes: 48

Snaku




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Post by Snaku »

Is the whole round part made of machs or is it a big mach? Not familiar with that one.
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T1xAnton




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Post by T1xAnton »

yeah i wanted to know that too. I asked him on aim and he said he would tell everyone when he released it. So now you released it. Mind telling us what it is.?
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Post by voodoo721 »

xheadshotmastax wrote: lol 3rd map on mimesis :lol:
You mean it already got accepted? :wink:
It should be, though.

Nice map. It looks like it was an official BSP.

This is my favorite map that I have ever played. Great job.
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Post by slipshooter8 »

You are the biggest noob ever headshot just kidding lol keep up the good work :D
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JesseCuster




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Post by JesseCuster »

HAHA....Finally u did it Headi :wink:

Ok......nice to see its released...

Thank u for all positiv comments, it makes me happy to see what u think about the idea :idea: ..thats Halomodding..u need ideas!!

specially i wanne thank Headshotmasta for the incredible teamwork.....he is a good one :wink: .....thank u man************

Hope u have a lot of fun with it....

JC
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xheadshotmastax




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Post by xheadshotmastax »

new link in 1post.
fixed :lol:
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xzodia




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Post by xzodia »

this map is class i like your use of the elevators as rooms great skin

im going to make a few menu images ill have them up in 30/60 mins

edit: i found 1 of the no coll spots and its a rather bad 1 just to the right of the top of bridge, 1st on the left facing the metor
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JesseCuster




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Post by JesseCuster »

Oh mainmen
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mmpics.rar
MMPICS in DDS
(767.54 KiB) Downloaded 104 times
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xzodia




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Post by xzodia »

that bottom 1 isnt bad but ill see what i can come up with
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Post by voodoo721 »

I like your use of the word onliest in the description.
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Post by DWells55 »

There must be a way to make the explosions SLC. I think the one's on Green's Dark to the Lightest Point are. If you can't get them SLC, it might be better to remove them altogether so the map is exactly the same host or not host.

You ought to block out the no coll spots with some invisible scenery, even if it's imperfect and slightly bigger than the object. Just makes the map feel more professional when you aren't... inside things.
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xzodia




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Post by xzodia »

the 1 i mentioned earlier is in the ground and you fall all the way to the bottom of the tunnel from the top of the tunnel

edit: i did have some really good shots with xbox's trainer but it was the 1st time i had used it and i didnt know that you had to make the folder :roll: so i have to go take some more but with any luck theyll be even better than the 1st 1's so just a little longer
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hello

Post by greennc »

wow come out great dude i love this one kick ass job :D :shock: :D :shock: :D :shock:
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Post by xheadshotmastax »

DWells55 wrote:There must be a way to make the explosions SLC. I think the one's on Green's Dark to the Lightest Point are. If you can't get them SLC, it might be better to remove them altogether so the map is exactly the same host or not host.

You ought to block out the no coll spots with some invisible scenery, even if it's imperfect and slightly bigger than the object. Just makes the map feel more professional when you aren't... inside things.
ok i will null out the explosions and trying to fix the spots with non collision
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Post by voodoo721 »

i agree, those places with no collision on the bottom need to be fixed.

In CTF, it always says that the flag is away from base, but tahts alright

And someimtes you spawn by the other teams flag.

Another thing the grenades explode off the ceiling, not a big problem, but i ust wanted to let you know that. :wink:
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Post by DWells55 »

green, are the explosions in your map SLC? You must share with headshotmasta if they are.

headshot, maybe you could have some Pelicans and UNSC ships flying outside the tunnel if it's SLC> That's right, I suggest flying Pelican ... active scenery. Tasteful active scenery, just ships flying by. I think it'd look great.
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Post by CamDaMan607 »

OMG NICE!!!!!!!!!! When it's finished(no bugs and it's Ub3r 1337 PWN4G3) MIMESIS!!!!!!!!!!!!!!!! Looks Awesome! Keep it up!!! 9/10(10/10 when finished)

Wait...is this the finished version?!?!? LOL!
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Post by xheadshotmastax »

DWells55 wrote:green, are the explosions in your map SLC? You must share with headshotmasta if they are.

headshot, maybe you could have some Pelicans and UNSC ships flying outside the tunnel if it's SLC> That's right, I suggest flying Pelican ... active scenery. Tasteful active scenery, just ships flying by. I think it'd look great.
well since pelicans cant fly in space i wont do that :wink:
but hey u know the deal new chunks no more injections.
but headshotmasta this time handeled a bit better.
i injected a thing before. i will try to get it in use now.
inamberclad... i hope its not too huge lmao
thanks dwells and the other ppl for the help again

EDIT: yes the thing is slc :D
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Post by MasterChief2829 »

You guys are gods.
Last edited by MasterChief2829 on Tue Apr 04, 2006 12:35 pm, edited 1 time in total.
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Post by GametagAeonFlux »

Wow, looks awesome, nice job guys!
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