[MOD] METROID TUNNEL by JC and Headshot
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- JesseCuster
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HAHA....Finally u did it Headi
Ok......nice to see its released...
Thank u for all positiv comments, it makes me happy to see what u think about the idea
..thats Halomodding..u need ideas!!
specially i wanne thank Headshotmasta for the incredible teamwork.....he is a good one
.....thank u man************
Hope u have a lot of fun with it....
JC

Ok......nice to see its released...
Thank u for all positiv comments, it makes me happy to see what u think about the idea

specially i wanne thank Headshotmasta for the incredible teamwork.....he is a good one

Hope u have a lot of fun with it....
JC
- xheadshotmastax
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this map is class i like your use of the elevators as rooms great skin
im going to make a few menu images ill have them up in 30/60 mins
edit: i found 1 of the no coll spots and its a rather bad 1 just to the right of the top of bridge, 1st on the left facing the metor
im going to make a few menu images ill have them up in 30/60 mins
edit: i found 1 of the no coll spots and its a rather bad 1 just to the right of the top of bridge, 1st on the left facing the metor

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- JesseCuster
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that bottom 1 isnt bad but ill see what i can come up with

Halo 2 Plugins | Lock-on To Just About Anything | My Sites | Snow Hog
Old Plugins you have, upgrade you must...
Always Maintain a High Quality-To-Crap Ratio.
There must be a way to make the explosions SLC. I think the one's on Green's Dark to the Lightest Point are. If you can't get them SLC, it might be better to remove them altogether so the map is exactly the same host or not host.
You ought to block out the no coll spots with some invisible scenery, even if it's imperfect and slightly bigger than the object. Just makes the map feel more professional when you aren't... inside things.
You ought to block out the no coll spots with some invisible scenery, even if it's imperfect and slightly bigger than the object. Just makes the map feel more professional when you aren't... inside things.
the 1 i mentioned earlier is in the ground and you fall all the way to the bottom of the tunnel from the top of the tunnel
edit: i did have some really good shots with xbox's trainer but it was the 1st time i had used it and i didnt know that you had to make the folder
so i have to go take some more but with any luck theyll be even better than the 1st 1's so just a little longer
edit: i did have some really good shots with xbox's trainer but it was the 1st time i had used it and i didnt know that you had to make the folder


Halo 2 Plugins | Lock-on To Just About Anything | My Sites | Snow Hog
Old Plugins you have, upgrade you must...
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- xheadshotmastax
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ok i will null out the explosions and trying to fix the spots with non collisionDWells55 wrote:There must be a way to make the explosions SLC. I think the one's on Green's Dark to the Lightest Point are. If you can't get them SLC, it might be better to remove them altogether so the map is exactly the same host or not host.
You ought to block out the no coll spots with some invisible scenery, even if it's imperfect and slightly bigger than the object. Just makes the map feel more professional when you aren't... inside things.
i agree, those places with no collision on the bottom need to be fixed.
In CTF, it always says that the flag is away from base, but tahts alright
And someimtes you spawn by the other teams flag.
Another thing the grenades explode off the ceiling, not a big problem, but i ust wanted to let you know that.
In CTF, it always says that the flag is away from base, but tahts alright
And someimtes you spawn by the other teams flag.
Another thing the grenades explode off the ceiling, not a big problem, but i ust wanted to let you know that.

green, are the explosions in your map SLC? You must share with headshotmasta if they are.
headshot, maybe you could have some Pelicans and UNSC ships flying outside the tunnel if it's SLC> That's right, I suggest flying Pelican ... active scenery. Tasteful active scenery, just ships flying by. I think it'd look great.
headshot, maybe you could have some Pelicans and UNSC ships flying outside the tunnel if it's SLC> That's right, I suggest flying Pelican ... active scenery. Tasteful active scenery, just ships flying by. I think it'd look great.
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- xheadshotmastax
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well since pelicans cant fly in space i wont do thatDWells55 wrote:green, are the explosions in your map SLC? You must share with headshotmasta if they are.
headshot, maybe you could have some Pelicans and UNSC ships flying outside the tunnel if it's SLC> That's right, I suggest flying Pelican ... active scenery. Tasteful active scenery, just ships flying by. I think it'd look great.

but hey u know the deal new chunks no more injections.
but headshotmasta this time handeled a bit better.
i injected a thing before. i will try to get it in use now.
inamberclad... i hope its not too huge lmao
thanks dwells and the other ppl for the help again
EDIT: yes the thing is slc

- MasterChief2829
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You guys are gods.
Last edited by MasterChief2829 on Tue Apr 04, 2006 12:35 pm, edited 1 time in total.
