Discuss general issues about modding HaloPC. Post ideas for mods here.
Devanstator
Posts: 34 Joined: Sun Nov 02, 2003 12:09 am
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by Devanstator » Sun Nov 09, 2003 2:25 pm
Then whats the offset & value of the uncooked grenades in The Silent Cartographer?
Mine doesn't include that in equipment for some strange reason.
Offset of frag grenade equipment in Silent Cartographer: 017D98E8, value: F8B8AB40
Where'd you get those offset lists j4s[P]?
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j4s[p]
Posts: 178 Joined: Thu Nov 06, 2003 11:55 am
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by j4s[p] » Sun Nov 09, 2003 5:09 pm
I beleive from Iron_Forge's site. Maybe a different version?
EDIT: Resolved. Opened wrong file, lol.
-=]-[EX=-
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by -=]-[EX=- » Sun Nov 09, 2003 7:30 pm
I wanted to blow up a warthog like r glass did with like 20 or so nades i did it with over 500 and it barely did shit.
@ndreW
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by @ndreW » Mon Nov 10, 2003 3:01 am
because after you put down about 60 or 70 they all dont go off at once. Try putting all the grenades in a sqaure pattern like this, so none overlap
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-@ndreW-
All your base belong to the IRS
-=]-[EX=-
Posts: 444 Joined: Sun Nov 02, 2003 11:26 am
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by -=]-[EX=- » Mon Nov 10, 2003 5:37 pm
k thanks ill try that.
-=]-[EX=-
kfranko
Posts: 3 Joined: Wed Nov 12, 2003 2:27 pm
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by kfranko » Wed Nov 12, 2003 2:30 pm
I tried to make it so the LAAG shoots frags and the AR shoots Plasma grenades, but it gave me an exceptional data error.
jaydubya
Posts: 6 Joined: Sun Nov 16, 2003 5:33 pm
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by jaydubya » Mon Nov 17, 2003 12:33 am
thanks for the forward to this site, but i'm getting errors when i try to swap the values from equipment to projectiles of the frag nades. i'm tryin the map halo (a30.map). if anyone has the offsets and values i need to replace, it would be much appreciated.
thanks and keep up the good work
Framerate
Posts: 30 Joined: Sat Nov 15, 2003 5:44 pm
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by Framerate » Mon Nov 17, 2003 4:56 pm
-=]-[EX=- wrote: Say i wanted to put 600 grenades under a warthog, will the nades explode when they are hit by another nade?
-=]-[EX=-
Yes and trust me it is absolutely insane. I have done it before. Just try it for yourself.
Letiferlues
Posts: 29 Joined: Wed Dec 10, 2003 4:36 am
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by Letiferlues » Sat Dec 13, 2003 4:41 pm
Has anyone considered just changing the force of the grenade explosion damage using HMT 3? It works just as well. :)
BigM16
Posts: 23 Joined: Wed Dec 10, 2003 2:57 pm
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by BigM16 » Sat Dec 13, 2003 7:53 pm
So if ur throwin uncooked gnades then how do you get em to blow up. Like shoot at em or sumthin, or press some button
staticx57
Posts: 570 Joined: Tue Nov 04, 2003 6:02 pm
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by staticx57 » Sat Dec 13, 2003 9:53 pm
in multiplayer you have to pick them up and throw em. in single player cause a reaction with other grenades or pick em up and throw em.
[users]Brutal
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by [users]Brutal » Sat Dec 13, 2003 10:23 pm
Sweet idea. I got one off-topic thing to say first. @nDreW, are you the guy that did "The Maw 700"? If so, YOU KICK ASS!!!!! I CANT BELIEVE HOW WELL YOU DID IT!! AWESOME 360!! Here's the link guys....just gotta find it.......crap, I can't find it.
Is this where I put my Signature?? I don't see a space for me to write my name....Oh here it is...SNAP CRACKLE POP!!! I CAN'T SEE ANYTHING!!!!