ScottyGEE wrote:Well, although I havnt actually looked at the map but if theres alot of shader references in the dependencies of the sbsp then you could add some more shaders and textures and just replace the old ones with the new ones in the sbsp dependencies...Make sense? I hope I did
Yes. You're saying that it's possible that there are several sections of the map, that COULD be independent of eachother, but are all linked to the same shader. So, being the expert skinner I am (completely clueless), where does one look for bsp shaders, exactly? Is that something your average Joe Schmoe modder can get to, or is it something fancy?
Another question: It's all well and good to tinker with this map, since Shade released it, but are we also free to make actual mods and release them? Or would this be a violation of the rules here, or at least a violation of general etiquette? Would you mind, Shade, if some of us began making mods of this map and released them here?