[MOD] The fight to the End V1.2 (Team Spearmint) {New pics}

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surrounded001





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[MOD] The fight to the End V1.2 (Team Spearmint) {New pics}

Post by surrounded001 »

VERSION V1.2

-All new interilized bitmaps-

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Ok, here is my first somewhat decent mod. Apply this mod to cougulation I hope you enjoy.


Story:This is like no other mod. This mod is a story of the humans, and the covenant. Both of them came to cougualtion to extend thier cites. The humans brought their equipment, and the covenant brought theirs. But what they don't know is that both of them are prepared for anyone...Or anything that comes their way. This mod is about a fight to extend their race...It is a fight to the end.


Projectiles

Rocket Launcher- Looks like a scorpion turret and shoots the terminal train for making bases
Plasma Rifle- Shoots a weaker version of the scarab gun.
Shotgun-Shoots rockets
Covenant Carbine- Shoots one needler, but the needler kills anything or anyone it touches.
Sentinal Beam- Ghost bullets
SMG- Nothing
Battle Rife-Rapid fire snipers
Beam rifle-Nothing
Plasma Grenade- Goes as fast as the sniper bullet
Frag Grenade- When you throw it nothing happens
Brute Plasma Rifle- Scarab plasma shields
Magnum- 2 brute shots
Sniper Rifle- Shoots a sticky grenade that goes as fast as the sniper bullet
Banshee- Shoots banshee bombs

Skins

Shotgun- White
Needler- Purple and another color
Magnum- Has overshield over it
Sniper Rifle- Red and green
Grass- More muddier
SMG- Purple
Warthog- Looks just like the golden warthog
Banshee- Looks like the heretic banshee
Ghost- Looks rusty
Flags at base- One of them has a mastercheif on it, and the other has an elite on it.
Covenant Carbine- cool skin
The rest of the skins i can't remember, sorry


Other


-Fully flyable Pelican spawns instead of scorpien Tank
-Fully drivable with operating turret Shadow spawns instead of Rocket Launcher
-Map is darker
-Master Chief has his flashlight on
-When you get in the warthog, your flashlight turns off, but the headlights of the warthog go on
-Warthog has no turret
-Run a tiny bit faster
-Jump a tiny bit higher
-Ghost goes a little faster
-Shader swap ont the magnum and Plasma Rifle

Bugs

-When theres a lot of people sometimes one person mightn not be able to spawn.
-You can only see the skins if you sign your shared.map and clear your cache, and it wil have the skins for every level
-Some of the skins get messed up after a while

Thanks to:
Munsie- For answering all my questions
Farklem- For making Dothalo
Swamp Fox- For making ADI
tjc2k4- For making Insolence
SerpentKnights- For giveing me and teaching me how to use Uber lightmap Tool
xbox7887- For making the screencap trainer
-Also thanks to all the people who wrote tutorials about skins and modding

Pictures (Thanks for some of the pics TunesRus90)

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Attachments
A fight to the End V1.2.rar
Apply this SPPF to coagulation.
(8.83 MiB) Downloaded 489 times
Last edited by surrounded001 on Sun Mar 26, 2006 1:16 pm, edited 12 times in total.
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GametagAeonFlux




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Post by GametagAeonFlux »

Terminal Train shooting Rocket...sounds interesting, lol.
teamobliteration.co.uk





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Post by teamobliteration.co.uk »

might try a bit later cause it sounds alright
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xheadshotmastax




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Post by xheadshotmastax »

your first mod?
wow nice for a first one :D
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Munsie




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Post by Munsie »

Yay for Credits :D

Sounds great, I'll need to load this up on Monday.

~Munsie
surrounded001





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Post by surrounded001 »

Well, it's not really my first, all the other ones i made were just projectile swaps and make things faster and stuff. So, this was a step up for me.
Last edited by surrounded001 on Sat Mar 18, 2006 4:10 pm, edited 1 time in total.
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Sniper_Wolf





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Post by Sniper_Wolf »

Great mod! Had fun playing it last night at my LAN party.

The only problem was how it was a b!tch to get into the pelican. But it's nothing that can really be fixed.
IM me about modding and I'll hunt you down and suffocate you in your sleep.

:D I'm serious. :D
ki11ershard





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:)

Post by ki11ershard »

Hey, who can have a go at you for actually starting too do some skinning. Its good to see that more people are starting to go into more serious modding. Fantastic job, for a first skin job, Well done!
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XxSilencedDeathxX





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Post by XxSilencedDeathxX »

Sounds cool. :D

Pics would be awsome!

*cough*MunsiegetonAIM*cough*
.09




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Post by .09 »

sounds tight, I'll download it for sure.
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Munsie




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Post by Munsie »

Those pics are great :D

~Munsie
Sniper_Wolf





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Post by Sniper_Wolf »

I like how you slide on the mud :D
IM me about modding and I'll hunt you down and suffocate you in your sleep.

:D I'm serious. :D
supercoolguy117





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Post by supercoolguy117 »

the lightmaps= perfection!(in the pics anyway)

i like the light maps on it and the hog looks pretty cool but also very easy to do
lol
surrounded001





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Post by surrounded001 »

Just wait till V2 comes out. I'm releasing it pretty soon. It's going to be alot better, with interilized maps and everything. All new everything.
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mc ueli





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Post by mc ueli »

wow this map is the hammer genuinly super made!! but only ne do not ask I point should one here ask to place however like kan one the weapons in the color and desyng to change without cash map? :D
I am Swiss
surrounded001





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Post by surrounded001 »

If you mean, you don't have to clear your cache and apply tyhe shared.ppf, then in the V2 i will be updating it so you don't hvae to do that anymore.
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mc ueli





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Post by mc ueli »

ok thanks with halo1 must I cach take!! but I kan ned everything read which you write knows it no German that point?? dan I could ask it and! :wink:
I am Swiss
surrounded001





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Post by surrounded001 »

Here is the new version with all interilized bitmaps.
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MrBalll




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Post by MrBalll »

Dont you mean Internalized. :wink:
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surrounded001





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Post by surrounded001 »

O, yea whoops. Thanks for that correction.




-surrounded
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