Post your pics of mods in beta, or pictures that do not have a mod associated with them.
HK-47
Posts: 1615 Joined: Sat Jul 16, 2005 5:44 pm
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by HK-47 » Sat Mar 25, 2006 3:10 pm
Sexy.
Thanks LT.
jordanimal
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by jordanimal » Sat Mar 25, 2006 3:19 pm
r0tten wrote: i meen what animation, the brute shot, sentinal beam, shotgun... you get the idea...
ITs for ce only right now sadly. It will all be custom animations (thanks to hk-47)
Edit:
Elite holding the gun (not very good cuz idk rigging n stuff i just put it in place)
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elite.jpg (13.83 KiB) Viewed 945 times
HK-47
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by HK-47 » Sat Mar 25, 2006 3:24 pm
jordanimal wrote: r0tten wrote: i meen what animation, the brute shot, sentinal beam, shotgun... you get the idea...
ITs for ce only right now sadly. It will all be custom animations (thanks to hk-47)
Edit:
Elite holding the gun (not very good cuz idk rigging n stuff i just put it in place)
for future reference when your done poseing him hide all his bones.
And yes im animating this thing, i will look into getting it into PC instead of CE as well.
Edit : wheres the barrels.
Thanks LT.
jordanimal
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by jordanimal » Sat Mar 25, 2006 3:29 pm
HK-47 wrote: jordanimal wrote: r0tten wrote: i meen what animation, the brute shot, sentinal beam, shotgun... you get the idea...
ITs for ce only right now sadly. It will all be custom animations (thanks to hk-47)
Edit:
Elite holding the gun (not very good cuz idk rigging n stuff i just put it in place)
for future reference when your done poseing him hide all his bones.
And yes im animating this thing, i will look into getting it into PC instead of CE as well.
Edit : wheres the barrels.
Remember the prob i had with injecting the iam and it not wanting to ? well to do this all i injected was the main piece.
HK-47
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by HK-47 » Sat Mar 25, 2006 3:31 pm
Then you could re-make it in 3ds.
Thanks LT.
jordanimal
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by jordanimal » Sat Mar 25, 2006 3:35 pm
HK-47 wrote: Then you could re-make it in 3ds.
Yea but i havent yet. Also im gonna scale it and save as obj and send to you.
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melee action!.jpg (20.9 KiB) Viewed 925 times
HK-47
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by HK-47 » Sat Mar 25, 2006 4:15 pm
SnaFuBAR wrote: jordanimal wrote: SnaFuBAR wrote: jordanimal wrote: Im glad everyone likes it!
::looks at votes:: hmmmm... o rly? not rly.
did you use a reference? you should always use a reference. the model just doesn't make sense.
I try to be original. not realistic
wtf kind of half assed justification is that? as a designer, i am offended. you really are uninformed.
i just hope you actually try to get your skills higher and higher, rather than settling for "oh, i'm original" wtf...
Maybe he had an idea for the UNSC makeing a new minigun geez.
Thanks LT.
jordanimal
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by jordanimal » Sat Mar 25, 2006 5:50 pm
Hope everyone likes the new color. Once the model is animated for shooting, I am going to get or make a sound for it. I don't think a melee will be implimented just because its a huge ass gun. Plenty more soon. though, it may be a while.
Offspring
Posts: 407 Joined: Sun Mar 20, 2005 3:44 pm
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by Offspring » Sat Mar 25, 2006 6:02 pm
the gun looks really simple and it doeswnt look like much time was spent on it... sorry but i give it a 5\10.
jordanimal
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by jordanimal » Sat Mar 25, 2006 6:15 pm
Offspring wrote: the gun looks really simple and it doeswnt look like much time was spent on it... sorry but i give it a 5\10.
Its cool. Im a beginner anyways. Plus if you have ever used inventor, this is like, AMAZING for inventor. which by the way is an engineering program made for buildings and things of the sort. I just use it cuz i know it so welll.
HK-47
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by HK-47 » Sat Mar 25, 2006 9:50 pm
E89 "Butcher" if you ask me
.
Thanks LT.
jordanimal
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by jordanimal » Mon Mar 27, 2006 1:51 pm
Updated
jordanimal
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by jordanimal » Mon Mar 27, 2006 2:14 pm
sadistic wrote: How many poly's?
Hmm...I'm not sure how to find polys or if they are something else but i have the vert and face count
Vert:4840
Face:5246
Im not used to 3DS max
surrounded001
Posts: 201 Joined: Wed Jan 11, 2006 12:05 pm
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by surrounded001 » Mon Mar 27, 2006 4:56 pm
Woot, this is my teams model. Amazing model, good job, keep up teh good work. yay.
-surrounded
HK-47
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by HK-47 » Mon Mar 27, 2006 5:00 pm
Hey hey! i did the hands! now i just gotta animate it...
Thanks LT.
jordanimal
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by jordanimal » Mon Mar 27, 2006 5:09 pm
HK-47 wrote: Hey hey! i did the hands! now i just gotta animate it...
You=Join Team Spearmint
HK-47
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by HK-47 » Mon Mar 27, 2006 5:44 pm
i have been talking to I Surrounded I...
Thanks LT.