xbox7887 wrote:;o I somehow missed this....good to see you back
Are you talking to me? I didn't even know you knew me .
And benjyp, I know where the lightmap is stored...I just don't know how to edit it other than using uberlightmaptool or making a default lightmap(which is not really that great looking IMO), neither of which will let me make the light cast a shadow from a different direction.
Wow, now I feel special...in an old, special kind of way.
As for a skin, I've never really been one for skins as I like to keep the levels looking at least remotely recognizable. But maybe I'll do something. We'll see.
but i'm wondering how did you get the covie snipertowers to work?
since you normally spawn those throughout a MACH reflexive in the SCNR tag, but coagulation doesnt have a MACH reflexive...
Awesome job Spammy. Get's a mainmenu spot. It's creative and unique. Much better than the 1st version. I don't need credit. Like I said, I don't have too much time to mod Halo and couldn't promise a prompt response.
I'd like to see more XBC mods and less projectile mods!
Yeah, forgot to say that the explosion sounds seem cut-off sometimes. Is that due to the chain spawning? It's only a very minor thing. Looking forward to what you are going to add.
I'd like to see more XBC mods and less projectile mods!