Special mods, make sure you don't miss anything in here!
Spike_Spiegal
Posts: 7 Joined: Thu Sep 22, 2005 4:47 pm
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by Spike_Spiegal » Sat Sep 24, 2005 7:05 am
Hey uhh how do you replace it? do you just pull normal blood gulch out then replace?
Kamatzu
Posts: 554 Joined: Thu Feb 12, 2004 3:46 am
Location: Still Here. Posts: 8,765,234
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by Kamatzu » Thu Nov 03, 2005 3:37 pm
Spike_Spiegal wrote: Hey uhh how do you replace it? do you just pull normal blood gulch out then replace?
Yes. Just put your old bloodgulch.map in another folder so you can put it back when you're done with Grunt Gulch.
jameboy
Posts: 94 Joined: Sat Dec 04, 2004 7:19 am
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by jameboy » Sat Mar 11, 2006 2:21 pm
This is one of my favorite grunt mods.
Kamatzu
Posts: 554 Joined: Thu Feb 12, 2004 3:46 am
Location: Still Here. Posts: 8,765,234
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by Kamatzu » Mon Mar 20, 2006 2:28 pm
I just got my Halo PC working again, so I get to play PC again! woohoo!
EDIT: Hmm I was going to say something about starting a server to play Grunt Gulch in the first time in forever, but I guess I left that out lol.
Last edited by
Kamatzu on Fri Sep 01, 2006 3:21 pm, edited 1 time in total.
Tural
Posts: 15628 Joined: Thu Jun 16, 2005 3:44 pm
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by Tural » Mon Mar 20, 2006 3:41 pm
Congratulations, now why did you need to post that?
HK-47
Posts: 1615 Joined: Sat Jul 16, 2005 5:44 pm
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by HK-47 » Mon Mar 20, 2006 4:52 pm
uhh bumping doesnt apply to outstanding.
Thanks LT.
MrBalll
Posts: 2691 Joined: Sat Nov 05, 2005 12:05 am
Location: Lubbock, TX
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by MrBalll » Mon Mar 20, 2006 4:56 pm
uhh Tural said that because Kamatzu said he got Halo PC working again. We didn't need to know that. Read more carefully next time. Also i think Tural would know that bumping doesn't apply. Im not trying to be mean just...you know.
HK-47
Posts: 1615 Joined: Sat Jul 16, 2005 5:44 pm
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by HK-47 » Mon Mar 20, 2006 5:28 pm
yeah its aight i thought he said he was bumping, sorry tural.
Thanks LT.
talmeeno
Posts: 24 Joined: Thu Jun 29, 2006 4:19 pm
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by talmeeno » Sat Jul 15, 2006 2:07 am
Pleeeeeeeeeeeeeeeeeeeeeeeeeeeeaaaaaaaaaaaaaaaase
can someone make a dedicated server to the superly aweseom grunty gulch!!! please... i wana play
halo modder is my name and halo mods is my game
phattieman44
Posts: 3 Joined: Tue Aug 01, 2006 11:17 am
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by phattieman44 » Tue Aug 01, 2006 12:37 pm
how do you edit other maps scenario tags with sapien?
Kamatzu
Posts: 554 Joined: Thu Feb 12, 2004 3:46 am
Location: Still Here. Posts: 8,765,234
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by Kamatzu » Sat Dec 02, 2006 3:18 pm
phattieman44 wrote: how do you edit other maps scenario tags with sapien?
This is a Halo PC map, you silly goose.
Legend245
Posts: 3 Joined: Wed Aug 15, 2007 6:48 am
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by Legend245 » Thu Aug 16, 2007 2:29 pm
A quick question: Am I able to make this a seperate map aside from my actual blood gulch map? Because it says I need to replace my original blood gulch for this grunt one whenever I try to DL.
pastortroy1
Posts: 4 Joined: Fri Oct 19, 2007 9:28 pm
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by pastortroy1 » Sat Oct 20, 2007 3:02 pm
nice mod but can u drive the dropships i havent uploaded it yea
Monkeypoopfight
Posts: 1 Joined: Thu Nov 01, 2007 3:33 pm
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by Monkeypoopfight » Wed Dec 12, 2007 1:57 pm
hey i was wondering how do you turn off the shields
and i dont know if you can do that with macs
bcnipod
Posts: 3580 Joined: Tue May 15, 2007 8:52 am
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by bcnipod » Wed Dec 12, 2007 5:30 pm
bump. why do you want to turn off the shields.
Kamatzu
Posts: 554 Joined: Thu Feb 12, 2004 3:46 am
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by Kamatzu » Wed Jan 30, 2008 7:02 pm
Monkeypoopfight wrote: hey i was wondering how do you turn off the shields
and i dont know if you can do that with macs
In the "Edit Gametypes'' tab in Halo PC, it appears right after you select "Multiplayer" I believe.
This doesn't work on Mac Halo.
MoDFox
Posts: 1293 Joined: Wed Aug 03, 2005 5:01 pm
Location: Ontario, Canada.
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by MoDFox » Wed Jan 30, 2008 7:04 pm
Kamatzu wrote: Monkeypoopfight wrote: hey i was wondering how do you turn off the shields
and i dont know if you can do that with macs
In the "Edit Gametypes'' tab in Halo PC, it appears right after you select "Multiplayer" I believe.
This doesn't work on Mac Halo.
First off, bumped? 2nd yes you can make your own gametype on mac.
Kamatzu
Posts: 554 Joined: Thu Feb 12, 2004 3:46 am
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by Kamatzu » Wed Jan 30, 2008 7:06 pm
MoDFox wrote:
First off, bumped? 2nd yes you can make your own gametype on mac.
I see a question I answer, it was only a month ago. =P
Sorry if I wrote it confusingly, but I meant this mod doesn't work on Mac. Not the gametype option.
MoDFox
Posts: 1293 Joined: Wed Aug 03, 2005 5:01 pm
Location: Ontario, Canada.
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by MoDFox » Wed Jan 30, 2008 7:10 pm
Ah yes, well I'm just saying whoever asked probably forgot about that
and duh I should have known you were talking about the mod.
Andrew_b
Posts: 4188 Joined: Sat Feb 24, 2007 4:52 pm
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by Andrew_b » Wed Jan 30, 2008 9:25 pm
wonder why people still enjoy this mod and think its outstanding...