3dsmax Rendering Support Topic
- trepdimeflou
- Posts: 727
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I NEED HELP
i am a noob at this...i just downloaded 3ds 8 and i would apprecite someone either replying or pm'ing or im'ing me at 'ohsnapson91'. i just have a few questions...i will give u something in return for helping me. i would appreciate anything.
- CabooseJr
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where do i get a halo 2 rigged cyborg or elite?
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- trepdimeflou
- Posts: 727
- Joined: Sat Dec 25, 2004 12:50 pm
OK, I'm a little confused about bump maps. On the master chief when you use the grey scale bumps all of the details are just outlined but when you use the camo bump the bumps look right, just like in the game. But on models like the Elite, the camo bump is extremely low res so you can't use it, and on models like the ODST, there is no camo bump so you have to use the grey scale, but when you use the grey scale all of the details are just outlined and it is not like that in the game. Is there some other bump map that the game uses? Or is it just something that I'm missing...
- Veegie[Temp]
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It's not whether or not it's a normal map or not, it's about it being accurate or not. So far the only models I have seen with accurate bump maps are the arbiter and the chief and that is their camo bump. What does the game event use the grey scale map for? There has to be another bump for the models somewhere, maybe Ch2r can't see them? Or some way that the game converts the bumps, because the bump map you can extract with Ch2s is definitely not the same as the in game one.
- Veegie[Temp]
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- Veegie[Temp]
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- Joined: Thu Jan 29, 2004 11:30 pm
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