[mod] Space Refuse Revamp / r 0 t t e n [iMOD]
[mod] Space Refuse Revamp / r 0 t t e n [iMOD]
In space recycling is a thing of the past!
r 0 t t e n TEAM iMOD
Heretic Biped replaces elite
Flak Cannon (modified) replaces Brute shot
Flame Thrower
whole level skin (updated)
most weapons skinned
SLC FIXED (everyone thank TFD)
now for the goods:
(pictures slightly edited for brightness)
THANKS:
SITES:
www.halomods.com
www.halokit.com
www.teamimod.com
www.halopatch.com
PROGGIES:
DotHALO
Insolence
HALO2IB
ADI
Entity
Serenity
MY PEEPS:
ALL of TEAM iMOD (old and new)
The Flying Dutchmen (for fixing SLC)
anyone who helped me test this
r 0 t t e n TEAM iMOD
Heretic Biped replaces elite
Flak Cannon (modified) replaces Brute shot
Flame Thrower
whole level skin (updated)
most weapons skinned
SLC FIXED (everyone thank TFD)
now for the goods:
(pictures slightly edited for brightness)
THANKS:
SITES:
www.halomods.com
www.halokit.com
www.teamimod.com
www.halopatch.com
PROGGIES:
DotHALO
Insolence
HALO2IB
ADI
Entity
Serenity
MY PEEPS:
ALL of TEAM iMOD (old and new)
The Flying Dutchmen (for fixing SLC)
anyone who helped me test this
- Attachments
-
- Space_Refuse__Rotten_-_Team_Imod__-_Elongation_update.rar
- Space Refuse Revamp 6-24-06
BY: r0tten TEAM iMOD
apply to elongation - (5.92 MiB) Downloaded 214 times
-
- space refuse_elongation_TEAM iMOD_r0tten.rar
- Space Refuse 3-14-06
BY: r0tten TEAM iMOD
apply to elongation - (6.02 MiB) Downloaded 421 times
Last edited by r0tten on Sat Jun 24, 2006 10:13 pm, edited 8 times in total.
- theycallmechad
- Posts: 1482
- Joined: Sat Aug 13, 2005 11:30 am
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- Posts: 2154
- Joined: Sat Nov 26, 2005 7:17 pm
- Location: In a cave smokin up with tupac and big foot.
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- Posts: 649
- Joined: Mon Oct 10, 2005 4:30 am
well its the final version....
...maybe...
i havent decided...
...i WILL add zanzibar gates somehow and i will be quite happy with it then. one on each side kinda where the flak cannon spawns with an explosive switch near your flag for each one.
i think i might only release that version in my map pack thats coming out in oh say 2-3 weeks. this map packs going to be awesome, i explain a little about it in the read me that comes with space refuse.
...maybe...
i havent decided...
...i WILL add zanzibar gates somehow and i will be quite happy with it then. one on each side kinda where the flak cannon spawns with an explosive switch near your flag for each one.
i think i might only release that version in my map pack thats coming out in oh say 2-3 weeks. this map packs going to be awesome, i explain a little about it in the read me that comes with space refuse.
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- Posts: 7
- Joined: Mon Mar 13, 2006 2:08 pm
thanks... you know we are known for our skins... i don't do modeling nor do i care too, i enjoy the original weapons, i don't even really like weapon effects, i just added them because they were fitting. sorry but this is coming from a team that doesnt even finish their mods before they release them. i'm sorry but i was nice when i rated your mod, really nice, you didnt even finish yours, and come on a jungle on terminal?! wtf pick a fitting map atleast. i get a little defensive easily. thats why i wanted to put this in skins, i dont really like to mod i just like making levels LOOK better.Team VeLoCiTY wrote:ehhhh give it a 5/10 for the flamethrower and bipeds everyone has basically done them try to do some modeling but get some pics up soon sounds good though
btw i should have a new sanctuary skin out tonight. i'm flying through this one.
actually this mod has nothing to do with my team and it is done. grow up kid.
maybe you should move on to another forum if you feel like flaming. if i wanted to add some stupid ass effects chain spawning or some models or something i would, i made the mod the way i liked it, and alot of other peole were happy to see it come out too. you cant even null out the train in your crappy ass mod.p.s maybe you should post under skins if you dont wanna get flamed idiot
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- Posts: 649
- Joined: Mon Oct 10, 2005 4:30 am
Both of you stop fighting!!! There is no point in this! Way to go on ruining the topic guys. All he did was release a beta so ppl can see what the mod will be like. What's so bad about that?
Last edited by CamDaMan607 on Tue Mar 14, 2006 6:24 pm, edited 1 time in total.
- theycallmechad
- Posts: 1482
- Joined: Sat Aug 13, 2005 11:30 am
Just so you know, he did post in halo2 skins. I PMd him right away and suggested he move it to mods for more exposure. It's NOT just a skin: it's a mod with a skin. Give him a break: you have no room to go off trying to make people feel lesser than you. Instead, DOWNLOAD the mod, play it, and let him know what you liked/disliked so he can GET BETTER! That's the whole purpose of halomods. It's not to show off your work so you can gain in internet popularity. If you want to be popular, I suggest you go elsewhere. Flaming people here isn't the way to do it.Team VeLoCiTY wrote: what ever man ill be the bigger man and walk away and drop it as that p.s y even release a skin with new bipeds and new effects n shyt kinda stupid dont u think also u keep saying about u only skin then imma say this clearly so u can STFU POST IN HALO2SKINS SECTION IDIOT
Be Happy or BE GONE!
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- Posts: 649
- Joined: Mon Oct 10, 2005 4:30 am
Mod Edit: Don't discuss XIG, XDI, or other illegal software.
I may get a few more pics up in a minute, I hadn't read through the features list fully when I started taking pics.
I may get a few more pics up in a minute, I hadn't read through the features list fully when I started taking pics.
Last edited by Agent ME on Tue Mar 14, 2006 6:41 pm, edited 1 time in total.