[Mod]-Desolate-pyroman31 of TD

This forum is for files only, Utilities and Hacks go here, not skins.
User avatar
DoorM4n
Readers Club




Artisan Commentator

Posts: 2530
Joined: Mon Aug 15, 2005 2:48 pm
Location: Smurf Village Team: Team DeFiance

Post by DoorM4n »

Holy ****! This is encredible. I have always dreamed of making a western mod but i didnt have time to mod much cause of school. Great job man, ill be sure to add this to my mainmneu!

EDIT: I am also really glad you are making theme mods that dont relate to halo 2. These mod are loads more fun IMO.

EDIT2: I am running out of mainmenu slots for your amazing mod pyroman! Just by anychance does any1 know how to increase the number of map slots on your mainmenu? :D
The maximum signature size is 500x120px at 75kb.
CloudStrife1100





Posts: 252
Joined: Sat Apr 23, 2005 8:07 pm
Location: CAMPPEN

Post by CloudStrife1100 »

that is excellent, i havent seen a better mod in a long time time. good job team defiance.

GTAF is 100% correct, this deserves outstanding.

RATING:
|||||||||||-one to grow on

only thing, that magnum is really tiny XD but its still really cool

my favorite thing=the dynamite nades

-C.Paul
Image
xenowisp




Recreator Coagulator

Posts: 339
Joined: Tue Mar 01, 2005 7:56 am
Location: Epicenter of Indulgence

Post by xenowisp »

i love gun, its the best game i've played in a while. The cactus's look cool from the pics
Signature exceeded 75KB.
User avatar
xbox7887




Socialist Coagulator Decryptor Advisor
Eureka Commentator Wave Scorched Earth

Posts: 2160
Joined: Mon Dec 27, 2004 6:19 pm
Location: New Lenox, Illinois
Contact:

Post by xbox7887 »

DoorM4n wrote:EDIT2: I am running out of mainmenu slots for your amazing mod pyroman! Just by anychance does any1 know how to increase the number of map slots on your mainmenu? :D
It can be done only through xbe editation.
xenowisp




Recreator Coagulator

Posts: 339
Joined: Tue Mar 01, 2005 7:56 am
Location: Epicenter of Indulgence

Post by xenowisp »

xbox7887 wrote:
DoorM4n wrote:EDIT2: I am running out of mainmenu slots for your amazing mod pyroman! Just by anychance does any1 know how to increase the number of map slots on your mainmenu? :D
It can be done only through xbe editation.
arg
User avatar
shade45




Translator Artisan Enthraller Logistician
Stylist Wave Firestorm New Age

Posts: 2270
Joined: Fri Apr 01, 2005 1:04 pm

Post by shade45 »

Nice western mod 8)
slaj





Posts: 254
Joined: Tue Aug 02, 2005 2:51 am
Location: Paris, France
Contact:

Post by slaj »

WoW really good job man, this work is awesome, really like the Axe model ;)
all the models lol !! 9/10... why not 10 ? right... 10 /10 ;)
Signature exceeded maximum allowed height.
Relyt




Coagulator

Posts: 254
Joined: Mon Nov 29, 2004 5:00 pm
Location: Old School Modder now critiquing.

Post by Relyt »

why are people so happy about 1st post?? who gives a shit....
anyways back to the mod it looks really nice, but reminds me about some halo 1 mods..... Models are really nice looking the atmosphere is there..
I just dont like the chosen theme, Its a little too oldschool for my taste anyways nice job portraying the theme....
nifebender





Posts: 937
Joined: Tue Oct 25, 2005 7:18 pm
Contact:

Post by nifebender »

looking ver very nice!!!!!
Image
Image
Trigger_six




Connoisseur

Posts: 581
Joined: Wed Dec 07, 2005 3:16 pm
Location: You stalkers... I aint tellin you shizzle :P

Post by Trigger_six »

Nice mod, real nice. One thing, in your links , you made it teamdefiance.com, that lnik doesnt work, its Teamdefiance.la
User avatar
DoorM4n
Readers Club




Artisan Commentator

Posts: 2530
Joined: Mon Aug 15, 2005 2:48 pm
Location: Smurf Village Team: Team DeFiance

Post by DoorM4n »

xbox7887 wrote:
DoorM4n wrote:EDIT2: I am running out of mainmenu slots for your amazing mod pyroman! Just by anychance does any1 know how to increase the number of map slots on your mainmenu? :D
It can be done only through xbe editation.
Does any1 know how to decompile C#? :wink:

umm well, i liked it but i still saw a banshee and a warthog. The blue base teleporter also teleports u to outside the map so u instantly die :cry:
The maximum signature size is 500x120px at 75kb.
de_modder089





Posts: 38
Joined: Wed Mar 01, 2006 6:21 pm

Post by de_modder089 »

Ok the map is good but i cant help think u steel models because u make them so quickly its hard to think u made them
User avatar
Pyroman




Recreator Artisan Connoisseur Enthraller
Droplet Firestorm Blacksmith

Posts: 2451
Joined: Thu Jan 13, 2005 5:18 pm
Location: Bakersfield, CA
Contact:

Post by Pyroman »

Nah man I just had a crap load of models from alooooooong time ago. If I don't have a model that I need or am too lazy, I just ask KKC or any fellow Team Defiance modelers.

Thanks for the feedback, ya'll.

I just said ya'll, :x
Image
Listen to Protest the Hero.
GreyAtom




Recreator Commentator

Posts: 237
Joined: Tue Sep 20, 2005 5:06 pm
Location: Are we there yet?
Contact:

Post by GreyAtom »

Amazing mod, but it hurts my eyes. ;)

10/10.
I've quit modding for Linux | www.Ubuntu.com | www.UbuntuGuide.org |
r0tten wrote:pictures of .dds files are not even aloud, you need to take that down.
The Next Generation





Posts: 45
Joined: Tue Jan 03, 2006 6:09 pm

Post by The Next Generation »

DoorM4n wrote:Holy sht! This is encredible. I have always dreamed of making a western mod but i didnt have time to mod much cause of school. Great job man, ill be sure to add this to my mainmneu!

EDIT: I am also really glad you are making theme mods that dont relate to halo 2. These mod are loads more fun IMO.

EDIT2: I am running out of mainmenu slots for your amazing mod pyroman! Just by anychance does any1 know how to increase the number of map slots on your mainmenu? :D
*ehhem* shade :lol:
Image
HOCKEY FREAK4





Posts: 374
Joined: Mon Aug 22, 2005 9:17 pm
Location: California
Contact:

Post by HOCKEY FREAK4 »

Great theme pyro I love it but that revolver looks retarded cuz its so small LOL
Trigger_six




Connoisseur

Posts: 581
Joined: Wed Dec 07, 2005 3:16 pm
Location: You stalkers... I aint tellin you shizzle :P

Post by Trigger_six »

pyroman31 wrote:Nah man I just had a crap load of models from alooooooong time ago. If I don't have a model that I need or am too lazy, I just ask KKC or any fellow Team Defiance modelers.

Thanks for the feedback, ya'll.

I just said ya'll, :x
But you said it in a black way. Dog, G
User avatar
shade45




Translator Artisan Enthraller Logistician
Stylist Wave Firestorm New Age

Posts: 2270
Joined: Fri Apr 01, 2005 1:04 pm

Post by shade45 »

The Next Generation wrote:
DoorM4n wrote:Holy sht! This is encredible. I have always dreamed of making a western mod but i didnt have time to mod much cause of school. Great job man, ill be sure to add this to my mainmneu!

EDIT: I am also really glad you are making theme mods that dont relate to halo 2. These mod are loads more fun IMO.

EDIT2: I am running out of mainmenu slots for your amazing mod pyroman! Just by anychance does any1 know how to increase the number of map slots on your mainmenu? :D
*ehhem* shade :lol:
xbox says the default.xbe needs to be edited.. sorry but im not even going to try and do that :P
x088x




Critic

Posts: 837
Joined: Sun Nov 06, 2005 1:46 pm
Location: ..

Post by x088x »

DoorM4n wrote:
xbox7887 wrote:
DoorM4n wrote:EDIT2: I am running out of mainmenu slots for your amazing mod pyroman! Just by anychance does any1 know how to increase the number of map slots on your mainmenu? :D
It can be done only through xbe editation.
Does any1 know how to decompile C#? :wink:

umm well, i liked it but i still saw a banshee and a warthog. The blue base teleporter also teleports u to outside the map so u instantly die :cry:
Sounds like the aftermath of the Dark Matter BSP viewer.
Halo 3 ruined everything..
greennc




Visioneer Critic Trickster Wave
Firestorm

Posts: 220
Joined: Fri Feb 04, 2005 3:50 am
Location: in my tree house haveing some tea
Contact:

hello

Post by greennc »

looks great keep up the cool work yeehaa lets get them ghost in a circle
My sig was 15 pixels too high!
Locked