.:.Mod/Patch pack.:. No invis' barriers patchpack 800+ dl's!

This forum is for files only, Utilities and Hacks go here, not skins.
User avatar
kibito87




Stylist Connoisseur Advisor Bloodhound
Droplet Articulatist 500

Posts: 3461
Joined: Mon Feb 21, 2005 7:49 pm
Location: Ohio
Contact:

Post by kibito87 »

MENTALY INSANE wrote:there is nothing there past the roof because thats the end of the skybox therefor no matter what u do your going to die
As i stated in the first one... you die. I wasnt asking a question but thank you for your breakdown.
Image
cavemaneca





Posts: 31
Joined: Thu Feb 10, 2005 5:55 pm
Location: at my house
Contact:

Post by cavemaneca »

stoner4life wrote:alright for the ones who dont feel like patching

this app has been released ages ago by Team Expiscor this was the original post http://files.halomods.com/viewtopic.php ... t=expiscor

anyway i extracted the .obj files from each patched map, and all you need to do with this program is inject the .obj files in your own map in stead of applying a PPF, so you can inject (and remove) the invisible walls using this. which will please most of us people here i think, coz you can inject it into your own existing map that has already been modded... and a ppf cannot do that
is it legal for him to be posting obj files for the maps????
LarryM.net





Posts: 4
Joined: Mon Mar 06, 2006 5:33 pm

Post by LarryM.net »

Ive tried doing this pack.. it works fine for all the .map files that are in my F:/Games/Halo 2/Maps/* locations, but on any of the new maps in the E:/TDADA/****064/$C/* maps it does not work and gives "failed to load map" when selected in game...

Any one know how or what I may be doing wrong to get the berriars gone in Turf.

Thanks.

-Larry
MENTALY INSANE





Posts: 120
Joined: Fri Apr 29, 2005 11:36 pm

Post by MENTALY INSANE »

Did u sign the map with coolspot map resighner?

Kuz if not you need 2
LarryM.net





Posts: 4
Joined: Mon Mar 06, 2006 5:33 pm

Post by LarryM.net »

No, I signed with Fantastic TF6. Works with all the other maps, except the ones from maptacular.

Ill try with the program you mentioned.. where could I find that?

-Larry
User avatar
GametagAeonFlux




Bloodhound Acolyte Orb Commentator
Pyre Socialist

Posts: 9320
Joined: Sun Jun 06, 2004 7:27 pm
Location: Lincoln, NE

Post by GametagAeonFlux »

Don't post a link to CMR please.

You can add those maps to your main menu however. Just do it like you would any other map.
LarryM.net





Posts: 4
Joined: Mon Mar 06, 2006 5:33 pm

Post by LarryM.net »

GametagAeonFlux wrote:Don't post a link to CMR please.

You can add those maps to your main menu however. Just do it like you would any other map.
I did not post a link... but anyway.

I did do it how I did ALL the other maps and they work fine, just the maps inside TDATA do not load.
User avatar
GametagAeonFlux




Bloodhound Acolyte Orb Commentator
Pyre Socialist

Posts: 9320
Joined: Sun Jun 06, 2004 7:27 pm
Location: Lincoln, NE

Post by GametagAeonFlux »

I know, no one posted a link to CMR, it was just a warning.

But anyways, the TDATA maps don't work unless they have the same signature, so to get them to work, you'll have to add them to your Main Menu. There's a fine tutorial written by a very nice man here:
http://files.halomods.com/viewtopic.php?t=31955

And if you're adding maps after the Auto Update, another very nice man wrote a similar tutorial found here:
http://files.halomods.com/viewtopic.php?t=37383
LarryM.net





Posts: 4
Joined: Mon Mar 06, 2006 5:33 pm

Post by LarryM.net »

Thank you.
D0NTT CARE





Posts: 73
Joined: Sun Mar 12, 2006 9:05 am
Location: Bothering xxSilencedDeathxx

Post by D0NTT CARE »

Ok now what exactly is this supposed to do?I applied the ppf's to both backwash and terminal and i couldnt go outside the map,all the invis walls were still there.Does it not work on new maps?
Limpmybizket911





Posts: 182
Joined: Wed Jan 04, 2006 2:26 pm

Post by Limpmybizket911 »

Try not to bump the older topics,



and @ Mentally Insane, I have found that it doesnt work on terminal and warlock. well, the sky barrier is removed for a banshee, but thats it.
XanarckyX wrote wrote:do i need a diffrent softwear than "Dothalo"?
dave newman





Posts: 8
Joined: Wed Mar 15, 2006 6:02 pm

holla

Post by dave newman »

No... just no, search, its there for a reason - jks
k-K-K-K-Keep it real!!!!
User avatar
r0tten
Readers Club




Recreator Wordewatician 500

Posts: 1734
Joined: Sun Jan 22, 2006 8:41 pm

Post by r0tten »

there are no words even speakable for the post above me...
User avatar
Pyroman




Recreator Artisan Connoisseur Enthraller
Droplet Firestorm Blacksmith

Posts: 2451
Joined: Thu Jan 13, 2005 5:18 pm
Location: Bakersfield, CA
Contact:

Post by Pyroman »

Dude...It is called SEARCHING.
Image
Listen to Protest the Hero.
pleasedontbanme





Posts: 90
Joined: Tue Nov 22, 2005 7:41 pm
Contact:

Post by pleasedontbanme »

hey, i was just wonderin how did you do this, how did you take of the barriers, what program and how, i want to make my own cool mod, with no barriers, i could use the patch and go from there, but i want to learn how anyways
Roses are red, Violets are blue, AIDs are contagious, So watch who you screw.
MENTALY INSANE





Posts: 120
Joined: Fri Apr 29, 2005 11:36 pm

Post by MENTALY INSANE »

BUMP!! this needs to be bumped because of the mass amount of downloads and people wont download if they have to hunt for it
User avatar
Snave




Socialist Designer Golden Age Bloodhound
Illusionist Commentator

Posts: 1161
Joined: Sun Jul 25, 2004 5:46 am
Location: United Kingdom
Contact:

Post by Snave »

Please don't bump topics MENTALY INSANE..
MENTALY INSANE





Posts: 120
Joined: Fri Apr 29, 2005 11:36 pm

Post by MENTALY INSANE »

sorry i felt it needed to be bumped because its being viewed alot and has a ton of downloads... maybe it can be stickied
User avatar
Snave




Socialist Designer Golden Age Bloodhound
Illusionist Commentator

Posts: 1161
Joined: Sun Jul 25, 2004 5:46 am
Location: United Kingdom
Contact:

Post by Snave »

MENTALY INSANE wrote:sorry i felt it needed to be bumped because its being viewed alot and has a ton of downloads... maybe it can be stickied
There's no need for this to be stickied..
User avatar
GametagAeonFlux




Bloodhound Acolyte Orb Commentator
Pyre Socialist

Posts: 9320
Joined: Sun Jun 06, 2004 7:27 pm
Location: Lincoln, NE

Post by GametagAeonFlux »

Hmm...is the Terminal not working for anyone else? All the other ones worked fine for me (except for a few places in Backwash which is understandable).

EDIT: Containment doesn't seem to work either.
Locked