[Mod] Pacifica, The Underwater Facility. *SLC* (Trigger_six)

This forum is for files only, Utilities and Hacks go here, not skins.
Zigen




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Post by Zigen »

yes I was wondering how he did that in burial mounds that really interests me.....
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Post by Trigger_six »

Dude, thats what i was GONIG to do but swap the mode to a fish, its just spawning the Monitor in Machine pallete and placement, but Lockout doesnt have Machs so i couldnt do it.
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Post by Zigen »

hmmm add one , burial mounds didnt have a mach either so add it
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Post by lildude7248 »

Cool nice mod and nice creativity.
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Pacifica





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Post by Pacifica »

Couldn't you have given it another name....
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Post by Trigger_six »

Pacifica wrote:Couldn't you have given it another name....
:shock: Dang, i never knew therer was a person named Pacifica here. LOL
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Post by Trigger_six »

Infection4389 wrote:hmmm add one , burial mounds didnt have a mach either so add it
Yes it did, and i mean it didnt have a mach pallete enabled, just like the AI pallete is disabled in MP.
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Post by The Flying Dutchmen »

Infection4389 wrote:yes I was wondering how he did that in burial mounds that really interests me.....
he did it by using HEX.. when u can hex a map all the way you are leet in stead of using modding programs :wink: :wink:
everythin is based upon hex all modding programs, they just program it so dothalo for example changes the offsets in a correct way which also can be done using hex..

anyway this mod looks sweet i have to test it :twisted: :twisted:
KILLTROCITY MAPPACK
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I don't think the dds files work in the ppf o matic
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Post by shade45 »

Looking at the pictures it looks pretty good so far. I doubt this is possible but if u can make the snow fall up and skin it to look like bubbles it would be amazing :D

btw burial mounds didnt have a mach pallette either, but that doesnt mean u cant add one ;)
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Post by F1N3ST »

Sweet, 9/10, btw are you aware that pacifica is a car lol.
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Post by Trigger_six »

shade45 wrote:Looking at the pictures it looks pretty good so far. I doubt this is possible but if u can make the snow fall up and skin it to look like bubbles it would be amazing :D

btw burial mounds didnt have a mach pallette either, but that doesnt mean u cant add one ;)
My bad, i thought one of the blocs was a mach LOL thanks, talk to you on AIM. and its not snow anymore, i thought bubles too, but not for long, and theycallmechad just told me to make it dirt falling from the top, and i said, YEAH, from the torpedos' so ya.
F1N3ST wrote:Sweet, 9/10, btw are you aware that pacifica is a car lol.
Yeah, but i just put pacifica cause i thought of the mod Atlantis, and i couldnt take that name, so i thought Alantic, and i Thought Pacfic, and i just made it Pacifica casue while i said Pacific out loud, at the end i was like, UHHHH and yeah, it sounded like that so wtver LOL
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Post by Zigen »

stoner4life wrote:
Infection4389 wrote:yes I was wondering how he did that in burial mounds that really interests me.....
he did it by using HEX.. when u can hex a map all the way you are leet in stead of using modding programs :wink: :wink:
everythin is based upon hex all modding programs, they just program it so dothalo for example changes the offsets in a correct way which also can be done using hex..

anyway this mod looks sweet i have to test it :twisted: :twisted:
you can stop saying hex is the way to go.
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Post by Trigger_six »

Infection4389 wrote:
stoner4life wrote:
Infection4389 wrote:yes I was wondering how he did that in burial mounds that really interests me.....
he did it by using HEX.. when u can hex a map all the way you are leet in stead of using modding programs :wink: :wink:
everythin is based upon hex all modding programs, they just program it so dothalo for example changes the offsets in a correct way which also can be done using hex..

anyway this mod looks sweet i have to test it :twisted: :twisted:
you can stop saying hex is the way to go.
Thank you. >_<
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