[Mod] Pacifica, The Underwater Facility. *SLC* (Trigger_six)

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Trigger_six




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[Mod] Pacifica, The Underwater Facility. *SLC* (Trigger_six)

Post by Trigger_six »

Pacifica
This Map Was made by me- Trigger_six and IT IS A BETA!
Map Information:
[ YES ] System Linkable
[ YES ] Weapon Mods
[ YES ] Skin Mods
[ YES ] Physics Mods
[ YES ] Lighting Mods
[ NONE ] Vehicle Mods


Description
After a full millenium, This abondoned Underwater Facility was found once again.

Though you will soon know it is not safe!

What is Changed:
-An Underwater habitat has been created.
-Torpedo's shoot down from above. ( the humans are sending torpedo's to try and wipe out the facility, with you in it or not!
-Level skinned to be all rusty and moldy from the long period of time underwater.
-Shotgun=Scorpio: Shoots a big hazardous\toxical explosion. New Effects
-SMG= Uzi: Has a new Uzi like model, and is stronger, skinned and it has a faster shooting pace.
Sniper Rifle= Harpoon: This weapon has been modelled to look like a year 2086 harpoon launcher. It is modelled, shoots harpoons and is VERY powerful.
-FRG(Fuel Rod Cannon) added to map with new projectile effects.
-Masterchief/Elite= Are in new leather, shiny, tight scuba diving suits.
-Magnum= Silenced PP7: Is a thin, sleek PP7 with a silencer on the end, and of

course, it is silent.
-And MORE
FULLY SLC
Pacifica Pics:
The Uzi:
Image
TORPEDO's!!
Image
Scorpio:
Image
Silenced PP7:
Image
Sizzler:
Image
Aqua Spartan!:
Image
Overview of the map:
Image
THE HARPOON:
Image
Fuel Rod Gun:
Image
The End
Image

DOWNLOAD THE SUPER PPF
Last edited by Trigger_six on Thu Mar 02, 2006 5:12 pm, edited 9 times in total.
MadMonkey1




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Post by MadMonkey1 »

nice mod :o 8/10

1st Post! >.<
Last edited by MadMonkey1 on Thu Mar 02, 2006 9:50 pm, edited 2 times in total.
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twister21





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Post by twister21 »

awesome idea, the creative, out-of-the-ordinary mods always catch my eye, i'll be downloading this when i get home tonight!
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Post by MrBalll »

Looks pretty good. i like it. one thing though, rephrase your wording in the shotgun description to "that is the deadliest weapon".
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Munsie




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Post by Munsie »

I personally don't think it looks that great...

The only pictures that really catch my eye are the Torpedos and the Sizzler for effect merit. Other than than. :(

~Munsie
Trigger_six




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Post by Trigger_six »

Hey, it is my first mod on halomods.
Oh and i was on a laptop, and after a while you start to Hate the finger mouse thingy, (its alot slower than a mouse) so i released a BETA.
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Post by GametagAeonFlux »

Those injected models are great! And the MC skin/shader swap/whatever is sweet.
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Post by Trigger_six »

GametagAeonFlux wrote:Those injected models are great! And the MC skin/shader swap/whatever is sweet.
Thanks man. I try :? lol
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Post by chrasherx »

i must say, nice mod! 7/10 but only from pictures
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Post by voodoo721 »

looks great. is the mc visor see through?
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Post by Trigger_six »

voodoo721 wrote:looks great. is the mc visor see through?
Yup.
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Post by Zigen »

blah it still looks like lockout >_<
nether the less looks good
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Post by Trigger_six »

Infection4389 wrote:blah it still looks like lockout >_<
nether the less looks good
LOL all the maps now adays stay the same level, except BSP and pyromans Mach transfering map thingy, Cable room.
Ps: give me a sticker(halomaps little avatar thingy) or ill come to your house and cut you >_< lol jks
Last edited by Trigger_six on Thu Mar 02, 2006 5:41 pm, edited 1 time in total.
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Post by GreyAtom »

Looks good, but the lightmap hurts my eyes. :)

9/10 from me. :)
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Post by CamDaMan607 »

this looks awesome and it's only a beta :shock: :shock: good job! 9/10 i don't like active scenery or the Fuel Rod Cannon that much :( lol awesome theme :D

(btw i mean that i hate active scenery and the FRC in general. it's not that i don't like what u did ok? u actually made it good and it goes w/ the theme.)
Last edited by CamDaMan607 on Sun Mar 05, 2006 6:29 am, edited 1 time in total.
Zigen




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Post by Zigen »

Trigger_6 wrote:
Infection4389 wrote:blah it still looks like lockout >_<
nether the less looks good
LOL all the maps now adays stay the same level, except BSP and pyromans Mach transfering map thingy, Cable room.
Ps: give me a sticker(halomaps little avatar thingy) or ill come to your house and cut you >_< lol jks
no i meant it still looks like lockout like look at delphia it doesnt look much similiar to lockout but yours still have the blue >_>
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Post by Trigger_six »

GreyAtom wrote:Looks good, but the lightmap hurts my eyes. :)

9/10 from me. :)
Then you need Glasses :) LOL , maybe im just like retarded and not bothered. :wink:
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Post by VinceIP »

I think it looks pretty neat. Very creative. To add to the underwater affect, maybe you could put swimming fish in there that will gradually pass by. (Simple model to inject too I'm sure). Also, what about making jumps slower and longer?
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Post by Trigger_six »

Lol, dude i was gonna have swimming fish that swim around randomly, but it didnt work. and it wasnt active scenery.
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Post by voodoo721 »

try doing what shade 45 did with the flying thing on backwash but with the model of a fish maybe?
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