This forum is for files only, Utilities and Hacks go here, not skins.
ScottyGEE
Posts: 7352 Joined: Sun Aug 15, 2004 9:08 pm
Location: Down under
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by ScottyGEE » Sat Feb 25, 2006 2:51 am
hmm if it freezes with melee either associate the sound properly (just use elite melee sounds instead) OR just get rid of melee as i cant imagine a bugger whacking u on the head...do this by goin into the weap. tag and click on "desable melee" box...also to avoid confusion again (silly xheadshotmasterx) i comepletley removes it animations buttons dmage and all
GJ, kinda wierd how theres 3 mods now that use diff characters and fully functional...not a bad thing at all..just noticing
ill be sure to play...coz ive always wanted to know what its like to hate myself (i hate buggers in SP)
This collaboration is not endorsed by Halomods
Technically its only me animating though
Skayter
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Posts: 627 Joined: Sat Oct 29, 2005 12:44 pm
Location: New York
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by Skayter » Sat Feb 25, 2006 2:59 am
heh yeh remember this is v1.0 many many updates to come. Two-one i remember certain words you said to m in a certain kai server lol.
The Flying Dutchmen
Posts: 729 Joined: Thu Dec 08, 2005 3:06 am
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by The Flying Dutchmen » Sat Feb 25, 2006 4:04 am
yay this mod looks cool. but could use some more works but then again its v1.0.. there isnt enough modded when u ask me.. also the ability to throw a grenade with the bugger is not there.. best luck v2.0
Munsie
Posts: 1485 Joined: Mon Aug 29, 2005 11:07 am
Location: Canada
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by Munsie » Sat Feb 25, 2006 4:19 am
ScottyGEE wrote: ...coz ive always wanted to know what its like to hate myself (i hate buggers in SP)
Well, I can agree with you, but I think it's more on Legendary that I hate them...
Where they fly around a trillion miles an hour and take a full clip of Sniper ammo to kill
-- -- --
Very nice mod none-the-less. I think I may have a slight bit of inspiration for something I've been working on...
~Munsie
PyroBlizzard
Posts: 659 Joined: Thu Jun 30, 2005 4:49 pm
Location: AUZZIES RULE AT HALO 3!
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by PyroBlizzard » Sat Feb 25, 2006 4:58 am
I love bugers because there such a unique character but as stated above they are a biggy in legendary!
Dojorkan
Posts: 1084 Joined: Sun Jan 30, 2005 7:54 am
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by Dojorkan » Sat Feb 25, 2006 7:47 am
stoner4life wrote: yay this mod looks cool. but could use some more works but then again its v1.0.. there isnt enough modded when u ask me.. also the ability to throw a grenade with the bugger is not there.. best luck v2.0
Well you cant make a character that cant throw grenades.....throw grenades. They dont have an animation for it.
F1N3ST
Posts: 322 Joined: Fri Sep 30, 2005 10:39 am
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by F1N3ST » Wed Mar 01, 2006 2:56 pm
Just to tell you guys its a bipd swap with a chunk added for the HUD.
slayer410
Posts: 738 Joined: Mon Oct 03, 2005 1:41 pm
Location: Texas
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by slayer410 » Wed Mar 01, 2006 3:18 pm
By 'fully functional' are you saying that they can fly?
Relyt
Posts: 254 Joined: Mon Nov 29, 2004 5:00 pm
Location: Old School Modder now critiquing.
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by Relyt » Wed Mar 01, 2006 3:28 pm
looks pretty good
F1N3ST
Posts: 322 Joined: Fri Sep 30, 2005 10:39 am
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by F1N3ST » Wed Mar 01, 2006 3:53 pm
slayer410 wrote: By 'fully functional' are you saying that they can fly?
Yes, in the pics he is airborne
Relyt
Posts: 254 Joined: Mon Nov 29, 2004 5:00 pm
Location: Old School Modder now critiquing.
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by Relyt » Wed Mar 01, 2006 4:00 pm
F1N3ST wrote: slayer410 wrote: By 'fully functional' are you saying that they can fly?
Yes, in the pics he is airborne
LMFAO Pwned
slayer410
Posts: 738 Joined: Mon Oct 03, 2005 1:41 pm
Location: Texas
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by slayer410 » Wed Mar 01, 2006 4:58 pm
So, sometimes it just looks like he is flying when he jumps.
Munsie
Posts: 1485 Joined: Mon Aug 29, 2005 11:07 am
Location: Canada
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by Munsie » Wed Mar 01, 2006 5:01 pm
Hehehe.. I can actually see this looking funny to have him half-float-fly-hover-fall...
~Munsie
F1N3ST
Posts: 322 Joined: Fri Sep 30, 2005 10:39 am
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by F1N3ST » Wed Mar 01, 2006 5:54 pm
slayer410 wrote: So, sometimes it just looks like he is flying when he jumps.
Only if you stand perfectly still and press (A)
slayer410
Posts: 738 Joined: Mon Oct 03, 2005 1:41 pm
Location: Texas
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by slayer410 » Wed Mar 01, 2006 10:10 pm
Well in my very first mod I transfered it over and it went up and back down and the wings flapped.
HK-47
Posts: 1615 Joined: Sat Jul 16, 2005 5:44 pm
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by HK-47 » Wed Mar 01, 2006 11:57 pm
F1N3ST wrote: slayer410 wrote: By 'fully functional' are you saying that they can fly?
Yes, in the pics he is airborne
Friggen PWNED!
anyway i love bugger's...gotta add a bugger figure to my halo collection XD.
Thanks LT.
F1N3ST
Posts: 322 Joined: Fri Sep 30, 2005 10:39 am
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by F1N3ST » Thu Mar 02, 2006 2:22 am
slayer410 wrote: Well in my very first mod I transfered it over and it went up and back down and the wings flapped.
Lol, that isnt this though, you did a hlmt swap, this is a bipd swap with a chunk added for the HUD.
Skayter
Readers Club
Posts: 627 Joined: Sat Oct 29, 2005 12:44 pm
Location: New York
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by Skayter » Thu Mar 02, 2006 5:07 am
And custom flying coords (it goes pretty fast) and correct animtions and collision!
slayer410
Posts: 738 Joined: Mon Oct 03, 2005 1:41 pm
Location: Texas
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by slayer410 » Thu Mar 02, 2006 5:43 am
Sweet! Good job I would have never got this working.