[Mod] Sanctus

This forum is for files only, Utilities and Hacks go here, not skins.
DWells55





Posts: 1445
Joined: Mon Dec 27, 2004 7:47 am

Post by DWells55 »

Da_Jman39 wrote:hey nice effects but i have a problem patch didn't work 4 me
Do you have permission to use that render?
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MasterChief2829




Critic Blacksmith

Posts: 1184
Joined: Sun Dec 26, 2004 2:18 pm

Post by MasterChief2829 »

Wow, looks very nice. Looks totally covenantatized >.< Looks great. Except for the shader swaps. If you skinned lockout that good, why not skin the guns, it looks better :) Like what you did with the place though :P
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xxANTMANxx





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Post by xxANTMANxx »

BKbeaner wrote:
Da_Jman39 wrote:hey nice effects but i have a problem patch didn't work 4 me
did u use Super PPF to apply the .sppf?
and did you also resign?
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Squ4r3





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Post by Squ4r3 »

I think it looks great. Some of the stuff could have had collision. And the gravity columns everwhere kinda got annoying but it say good.
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The Flying Dutchmen




Commentator Articulatist 500

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Joined: Thu Dec 08, 2005 3:06 am

Post by The Flying Dutchmen »

BKbeaner wrote:well would it be impossible? because im not gona waste my time re-doing it and it not working
ya its impossible trust me, i've seen the tons of amount of tags you have imported, and if you want SLC to work you should set that up from the beginning because i dont think you might know which tags break system link.. so it would be really hard
KILLTROCITY MAPPACK
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I don't think the dds files work in the ppf o matic
BlairBitch





Posts: 150
Joined: Mon Jan 10, 2005 9:15 pm

Post by BlairBitch »

nice mod. this is greate! but how did u get rid of the mountin
baseball1332





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Post by baseball1332 »

real nice mod...i love it
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