Pwndizzlement

Post maps and mods for Halo CE here.
=Hunter=





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Pwndizzlement

Post by =Hunter= »

Ok, this is a fairly simple test map whipped up by Tabasco Sauce to test out my M16A1 and his SL8, the map itself is nothing special and the weapons have yet to be skinned and animated but I'm sure you'll find the map to be fairly fun. Shields are only at 42% (permanently) I think, he was supposed to do a sparking effect or something but he must've forgotten. :P

http://rapidshare.de/files/13686194/pwn ... t.rar.html

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How 1337 are Tabasco's custom cubemaps!?

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Credits: BIG thanks to Tabasco Sauce, for making the awesome SL8 and getting my M16 tagged and ingame; Reaper Man for converting the M16 from .gmax to .obj, and TheGhost for his BG tags.
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I finally started releasing my works. After 2 and a half years. Pop by and try them out!
Please DON'T bug me with questions on how to do basic modding. The tutorials are there for a reason, although I will help if you absolutely need it. Also DON'T ask me about Halo 2 modding, my Xbox isn't even modded.
Reaper Man





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Post by Reaper Man »

yay i get credit :D
=Hunter=





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Post by =Hunter= »

Yep. Couldn't have got the M16 in without you, thanks :D
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I finally started releasing my works. After 2 and a half years. Pop by and try them out!
Please DON'T bug me with questions on how to do basic modding. The tutorials are there for a reason, although I will help if you absolutely need it. Also DON'T ask me about Halo 2 modding, my Xbox isn't even modded.
Scooby Doo




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Post by Scooby Doo »

ummmm...is that my SL8? looks VERY VERY similar...although i do see some minor differences.

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i really hope that's not the same as mine...How many polys is it?


--Scooby
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CtrlAltDestroy




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Post by CtrlAltDestroy »

If you want, I could animate them for you.
(RLG)ElCrap





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Post by (RLG)ElCrap »

the SL8 looks like the Superdragon from PDZ
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HK-47





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Post by HK-47 »

so beautiful...

EVERYONE on hm is such a selfish person! if it resembles theyres ITS STOLEN! OMG!
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Thanks LT.
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Post by crimson4245 »

(RLG)ElCrap wrote:the SL8 looks like the Superdragon from PDZ
rofl, it does :lol:
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Alchemist666





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Post by Alchemist666 »

nice wepons 9/10 for em
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=Hunter=





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Post by =Hunter= »

Dire Hunter wrote:so beautiful...

EVERYONE on hm is such a selfish person! if it resembles theyres ITS STOLEN! OMG!
They have a right to be protective of their own models.

No, it's not yours Scooby, he was sending me WIP pics as he went.

And yeah L33T, that would be awesome. I'll get Tabasco to PM them to you, he has them both in .3ds and .obj.
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I finally started releasing my works. After 2 and a half years. Pop by and try them out!
Please DON'T bug me with questions on how to do basic modding. The tutorials are there for a reason, although I will help if you absolutely need it. Also DON'T ask me about Halo 2 modding, my Xbox isn't even modded.
Tabasco_Sauce





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Post by Tabasco_Sauce »

Scooby If u put ur thing on turbo squid, mine is based off of urs, cuz i couldnt get any good pictures, and the reason its not exactly the same is that i didnt download it cuz turbo squid wont let me register lol, i just used the pics as referance. So if u did thanks for the inspiration :D
Last edited by Tabasco_Sauce on Wed Mar 01, 2006 7:46 pm, edited 3 times in total.
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=Hunter=





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Post by =Hunter= »

I don't acually think it was his, there were a fair few differences. But it might have been. *shrugs*

Known M16 glitches:

:arrow: Clip appears to protrude forwards out of the magazine well on reload, but once we have custom animations it won't be a problem anyways.
:arrow: Burst fire is a little... weird. But it's alright for a rush job, I guess.
:arrow: Muzzle flash won't show somtimes, easy fix.

Thanks for the feedback guys!
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I finally started releasing my works. After 2 and a half years. Pop by and try them out!
Please DON'T bug me with questions on how to do basic modding. The tutorials are there for a reason, although I will help if you absolutely need it. Also DON'T ask me about Halo 2 modding, my Xbox isn't even modded.
GHOSTRIDERJP





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q

Post by GHOSTRIDERJP »

cool nice mod yo im dling it right now
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<img src="http://www.boomspeed.com/egraphics/97623.gif" border="0" title="This_egg_hatches_on_05/01/06!_Adopt_one_today_from_pickle-green.com/egraphics!">
=Hunter=





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Post by =Hunter= »

Thanks. I might get a server up later, no promises though, got loads of assignments to do. :evil:
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I finally started releasing my works. After 2 and a half years. Pop by and try them out!
Please DON'T bug me with questions on how to do basic modding. The tutorials are there for a reason, although I will help if you absolutely need it. Also DON'T ask me about Halo 2 modding, my Xbox isn't even modded.
KillaKhan





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Post by KillaKhan »

Please make a direct download link. I am having trouble DLing it from rapidshare. :evil: I would appreciate it. Thanks. :P
KillaKhan





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Post by KillaKhan »

Sorr about the last post...I just got it to work. Nice job. :D :shock:
=Hunter=





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Post by =Hunter= »

Thanks, gonna try get Tabasco to fix the clip problem and some of the smoothing if I can, and UV map it for me. In the meanwhiles, ENJOY :P
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I finally started releasing my works. After 2 and a half years. Pop by and try them out!
Please DON'T bug me with questions on how to do basic modding. The tutorials are there for a reason, although I will help if you absolutely need it. Also DON'T ask me about Halo 2 modding, my Xbox isn't even modded.
Flying Spartan





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Post by Flying Spartan »

=Hunter= wrote:
How 1337 are Tabasco's custom cubemaps!?
well, it looks like misshaped plastic, like wrinkly plastic,....

it looks as if someone took a ligher to it and melted it out of shape

i give it a 2/10 for 1337ness of Tabasco's cubemaps, i would have gave him a 1/10, but i see he at least tried. :?

y not edit the cubemap beach1.dds.1 , and change to a green filter , like this one i did.....
http://www.careercruising.com/newmedia/ ... 0green.bmp
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Veegie[Temp]




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Post by Veegie[Temp] »

You do realize that a cubemap is 6 different images, right?
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Flying Spartan





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Post by Flying Spartan »

Veegie wrote:You do realize that a cubemap is 6 different images, right?
its just an example,

oh ya, and i take it back =Hunter= , his cubemaps actually dont look bad on my videocard. so i now give this a 6/10
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