[MOD] [PUBLISHED ON MIMESIS] Sunnision SLC || headshotmasta

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Like it?

Its ok
10
19%
Good Job
12
23%
WOW! Nice!
31
58%
 
Total votes: 53

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xheadshotmastax




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Post by xheadshotmastax »

Trigger_6 wrote:PS: actually its not the first colorchangeable grunt, i have made one two, i just swaped a shade, and it lets the masterchiefs/elites color shader switch.
that was just a shader swap :P. here i made my own custom bitmaps matching the original bitmaps perfect and causing a perfect color change, wich was a "bit" of work to do this. :wink:
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Post by P8ntballer24 »

Looks cool!
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Post by 5C077 »

I gotta say, best one i seen from you.
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Post by x088x »

Your first picture is now my desktop wallpaper! I will rate this mod 9/10.
+Nice atmosphere! It is truly stunning!
+Grunties!
+SLC
+Changable heretic colour.
- Projectile swaps. I'm not saying it's a bad thing, I'm just not really a fan of them.

Great job overall!
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Post by Dojorkan »

Yeah although its stimple the HEretic changing color is cool.

But it seems that everyone here thinks that NORMAL grunts dont change color normally. But they do with out any shader swaps or anything besides injecting the map.

It would be knew if ya got the eblems to show up.
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Post by slipshooter8 »

Dojorkan wrote:It would be knew if ya got the eblems to show up.
Yea emblems make an even better fill to the grunt multy-player experiece or any Character for that fact
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Post by xheadshotmastax »

Dojorkan wrote:Yeah although its stimple the HEretic changing color is cool.

But it seems that everyone here thinks that NORMAL grunts dont change color normally. But they do with out any shader swaps or anything besides injecting the map.

It would be knew if ya got the eblems to show up.
Normal grunt is chaning color also yes :D
So both gruntys are "colorchangeable".

to the emblems: the emblem is an additional shader for the elites/masterchiefs model. but actually the grunts model hasnt that shader placed.
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Post by DWells55 »

Is there nayway to make it so when the grunts melee, the otehr people can see it? Like give it the animation it does when it switches weapons?
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Post by esc1 »

Grunts are the shit.
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Post by xheadshotmastax »

esc1 wrote:Grunts are the ***.
???
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Post by Zigen »

grunts are the $hit
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Post by Strang3r »

It is..ok, there are some great touches in the mod like the recharging needler and the blue sentinel beam, well done on making it SLC as well,

although there are letdowns, like the cloud steam that continually comes down, the delayed grenades, the skinning isnt phenomenal either and the map is way to light...

... i wont go on about the bad things, thats not like me, all i'll say is next time spend a bit more time over it and question certain aspects; could i do this better? will people like this?

Good luck on your future mod :wink:
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Post by Zigen »

maybe you forgot the theme of the mod ? thats why its a bit brighter than usual
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Post by DWells55 »

v1.1 is not as bright as the pictures.
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Post by x088x »

Strang3r wrote:It is..ok, there are some great touches in the mod like the recharging needler and the blue sentinel beam, well done on making it SLC as well,

although there are letdowns, like the cloud steam that continually comes down, the delayed grenades, the skinning isnt phenomenal either and the map is way to light...

... i wont go on about the bad things, thats not like me, all i'll say is next time spend a bit more time over it and question certain aspects; could i do this better? will people like this?

Good luck on your future mod :wink:
The delayed grenades are not his fault. They go with the animation of the grunt. If you know how to fix that, then please, by all means, tell us.
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Re: [MOD]Sunnision SLC || headshotmasta

Post by Strang3r »

yes he did say that in his 1st post,
xheadshotmastax wrote: Issues?
No bugs. You cant call the "grenade throwing delay" of the grunt an issue.
And i have no idea how to fix it, whats your point?
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Post by DWells55 »

It's necessary, unless there is a way to increase the speed of the grenade animation.
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Post by Zigen »

when you see him throw it in third person youll see....
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Post by xheadshotmastax »

my friend behemothpaktu made some awesome pictures of the v.1.5:
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ok here is the newest version of it.
i got it finally finished.
i added effects and plus editied some weapons.

http://www.easy-sharing.com/259593/sunn ... 5.rar.html

br is not anymore "wimpy" . you SHOULD checkout the carbine and the sound of the projectile. the first time i heard it i tought "wtf!". its seems to be a new injected sound but it isnt :lol: :lol: :lol:
Last edited by xheadshotmastax on Sat Feb 18, 2006 10:22 am, edited 1 time in total.
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Post by SurfingSpartan »

nice i got first po$t on v1.5 very nice job i must say
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