BSP

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
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l Pimp l





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BSP

Post by l Pimp l »

Ive seen sum talented mods at this site, and i was wondering if anyone could tell me how to remove BSP from a level, and how to add it to another level, if theres already a post for this im sry, i didnt find one...
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dos mes





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Post by dos mes »

Its all hex editing man. Read up on Iron Forges white paper and also read a tut on basic hex editing.
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Post by Shalted »

Theres almost NOTHING in If's white paper about the BSP...
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dos mes





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Post by dos mes »

I know but it explains the relinking processes thats needed.
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Post by Shalted »

No it doesn't, The most you can gather from it is how to re-link, the model, bitmap, sound and animation data, it says nothing about the lightmap raw, Bsp raw(s), and Weather raw. And yeah, you can pretty much slap the bsp raw anywhere(actually right before the index worked for me), but you creat an improper map... so...
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dos mes





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Post by dos mes »

Thats what i said that it teaches how to re-link, i never said that it teaches how to relink the bsp together.
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Post by Shalted »

You have no idea what you're talking about, do you?
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dos mes





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Post by dos mes »

Yes i do. I never said anything about the white paper saying anything about the BSP's you read that part wrong.
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shade45




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Post by shade45 »

What reflex in the sbsp brings you to the raw pointers?
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Snave




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Post by Snave »

Shalted wrote:You have no idea what you're talking about, do you?
Aint that the truth
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