[mod] Biohazard v3 - MoTM Winner - [Published on Mimesis]

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ScottyGEE




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[mod] Biohazard v3 - MoTM Winner - [Published on Mimesis]

Post by ScottyGEE »

Biohazard -


v3 Updates!
Weapon name changes

Updates!:
System Link Compatible
Weapons balanced further
Weapons tweaked: Needler, carbine, rocket launcher
CHALLENGING SNIPER RIFLE: hehe i thought id add this for all you no scopers out there, if you can do this you are great...I've removed the crosshair for the sniper rifle to make sniping a real challenge...Enjoy ;)
Sword & Active Camo shaders look better
Shotgun#2 (explosion type) shader change
Lightmaps tweaked slightly
Easter EGG/super weapon removed because it caused system link issues...sorry guys you need the old version to see how good it is and to find it :p

Story: The flood has reached earth and is spreading fast! YOU have been sent in to remove the contamination...once there you realise the situation is alot worse than described...

Weapons: As always the weapons on biohazard are balanced and great to use visually...the weapons can also involve strategy in their use...

Skin: this skin is beautifully made by the almighty greennc...this skin is based off greennc's lost courtyard although i have modifyed it slightly.

Atmoshpere: with the inclusion of flood pods, heretic flood and the nasty fog this map can really get you going...its great to melee someone and see their reaction as they werent expecting anything from the fog.

Strategy: i always love new gameply styles in my mods and biohazard is no exception! the sword is a bitch to get to and you can downright stop them from using it if your clever...not only does the environtment have strategies but so do the weapons!
eg the flamethrower: instead of just using it to kill your opponents...blind them and go in for a more skillful kill...

NO LAG!

Images:
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Credits:
G.A.M.A. kr3w...all of you + hosting :D
Aequitas for all your help, your h4x, and not once telling me to piss off :P
Iron_forge: for your help, understanding and your h4x...
xbox7887 & thetyckoman: for your orsm plugins
shade45: for attempting to help me with system link...to no avail...cant wait till we can figure it out :P
5(077: for allowing me to have an a grudge against someone in the world of modding
MR MURDER for inspiration
SWESE44 for inspiration
Greennc for the skin and trying to help SLC
Kornkidcrazy for your beautiful M-16
Pyroman for your deagle
xheadshotmastax & stoner4life For making this mod systemlink and for testing it and giving me heads up on weapon balance! Thanks guys!
DWells55 for being a fan/supporter, getting it on mimesis and for changing weapon names when I wasn't able to.
and to everyone else who i didnt credit feel free to tell me and ill add it...


having problems figuring out how to get the SPPF file? go HERE sorry for the mixup



Download Here!
NB: The download below, although basically the same as v3 doesnt have weapon name changes. Choose your poison ;)
Attachments
BioHazard.rar
Biohazard by ScottyGEE
(9.83 MiB) Downloaded 1640 times
Last edited by ScottyGEE on Wed Mar 29, 2006 8:40 pm, edited 8 times in total.
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Technically its only me animating though ;)
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Post by Xiion »

woah. this has got to be THE best mod i have ever laid eyes on. this deserves outstandingx10!
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Post by dos mes »

Ummm holy shit thats fucking amazing scotty.
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Post by optimistic »

this is amazing man i cant wait for finally, alot of work has gone into this just to be perfected


i dont like the sword so much but its thw ay you choosen it so it must suit it

ill try to test it tomorrow and get my extra xbox working here since the bastards stole my orginal one
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Post by ScottyGEE »

optimistic wrote:i dont like the sword so much but its thw ay you choosen it so it must suit it
i wouldnt say suit it...but it gives the sword a new..."edge" ;)
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Post by Punk Rock0905 »

Looks nice, I will test it in about an hour. I will also edit with more feedback later.
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Post by HOCKEY FREAK4 »

OMG OMG total awesomness
This makes ivory tower fun
Great job scotty :D
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Post by jordanimal »

wghy does it feel as if i have seen this ?
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Post by ScottyGEE »

because ive posted this in many places before...beta's at halogama and pics here...but im not entirely sure of what your trying to get at...
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Post by F1N3ST »

:shock: Amaizing, did you try usin the easy SLC fix or hex? Try hex.
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Post by ScottyGEE »

well ill explain since u asked....i got shade45 to try for me (hes so kool to try for lil ol' me) then greennc tried then i asked aequitas...i also tried myself...obviously its not so much to do with predicted resources (i don think) as it just doesnt show up...but then again if i didnt link one thing maybe it wont all work??
but iron_forge said "Map's bitmap block is >16.7MB And you changed/added things beyond that point" but i dont think that would affect system link but it seems like something


ive also edited the MULG so you cant cheat by spawning with the easter egg gun or some of the guns which i just didnt want in the map...

so if someone can help itd just be dandy :P <3
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Post by F1N3ST »

Lol, >16.7mb wow how long did that take you to skin?
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Post by ScottyGEE »

i didnt really skin the map...greennc did i just changed like 3 bitmaps and fixed the holes from it...
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Post by Two-One »

:shock: Amazing, nice work Scotty, and the GAMA peeps.
Hi.
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Post by neodos »

I love it!!!
Nice work! :D
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Post by northy »

nooooooooooooooooooooooooooooooooooooooooo **scraps project aztec towers**

back to the drawing board

great mod GAMA! keep it up
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Post by 5C077 »

ScottyGEE wrote:i didnt really skin the map...greennc did i just changed like 3 bitmaps and fixed the holes from it...
Holes you know how to fix them. And yey im in the credits and this actually is a great mod :?
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Post by PigFarker »

Oooooooooo Outbreak on Ivory Tower :o
Nice Job!
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Post by Aequitas »

F1N3ST wrote:Try hex.
Ah, the magical modding panacea.. Editing the file is editing the file, "hex" or otherwise.
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Post by DWells55 »

Get that SLC version out if it's ever possible, seems like a lot of fun. Nice mod.
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