[MOD] [M. F. G.] the marsh v1b3

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r0tten
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[MOD] [M. F. G.] the marsh v1b3

Post by r0tten »

need pictures

[changes]

elite - heretic leader

magnum - sound, projectile, clip
smg - sound, new projectile, clip, rate of fire
plasma pistol - new projectile, effects
needler - lights up around "explosion" little more deadly
plasma rifle - projectile, effects, overheats quicker
brute plasma rifle - projectile, effects, lasts longer
carbine - projectile, fully auto, effects, less deadly
battle rifle - semi auto - 5 round burst(?), smaller clip, carry less ammo 2x & 10x zoom
sentinal beam - flame thrower
sniper rifle - 2 shot burst
beam rifle - sucks, don't use it (but the effects look nice)
flak cannon - self explanitory
brute shot - new effects, projectile, sound
rocket launcher - pelican rocket, bigger clip, carries more ammo
human turret - grenade launcher
warthog - turret is grenade launcher
gauss hog - little stronger more accurate
gravity throne - in place of plasma pistol
banshee - in place of rocket (middle of map)
wraith - 2 shot burst (a work in progress)
scorpion - effects on cannon

new lightmap

known problems__________________________
no hud for mc w/ flak cannon
freezes when heretic leader picks up carbine
gravity throne won't stand up.... yet

v2______________________________________

fix that damn hud for the flak cannon
replace mc biped with odst or marine
fix gravity throne (that might be done tonight)
skin (almost done but i'm not sure if i'm going to continue this mod, depends on peoples reaction)
move all hogs to bottom of base.

edit

i forgot the thanks duuh

thanks too:
jordanimal (even though you didnt do anything... yet!)
farklem for dothalo
iron_forge for serenity
tjc2k4 for insolence
aequitas for uberlightmap tool
low8 for sppf

and if i forgot you well than thanks...


this release was really to let people get the feel of the map and see what you think i should add or take away from it so please give me your opinion whether its good or bad, just don't be a douche about it


not slc yet, next version sorry...
Attachments
the_marsh_v1b3_sppf.rar
apply sppf to coagulation.map
(5.81 MiB) Downloaded 62 times
the_marsh_v1b3_serenity.rar
apply serenity to coagulation.map
(2.32 MiB) Downloaded 33 times
Last edited by r0tten on Fri Feb 03, 2006 6:40 pm, edited 3 times in total.
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Post by DoomeDD To DeatHH »

Farklem made Dothalo please fix that, otherwise nice job, I think it is pretty good, is it SLC?
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Post by Zigen »

too much text maybe?
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Post by ToHoT4BaNs »

Sounds wonderful i will take and play for you :) i dont have capture card sorry for this
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Post by jordanimal »

Sorry I dont have the video yet i passed out. And i had to remod my xbox. I am going to apply the patch again cuz yes, I did not resign. Once I get everything up n runnin I will have the video. What should I use ? (website wise)

Things that I can do and suggest:
Grenade effe
Warthog skin (maybe)
Skin the little plants that are everywhere on the ground
Lightmap ajustment

Things I can't do but you should if you can:

Fog is blueish. It would look better a ugly greenish color like the sky and SLIGHTLY thicker
Last edited by jordanimal on Sat Feb 04, 2006 3:04 am, edited 2 times in total.
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r0tten
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Post by r0tten »

jordanimal

did you fix encryption? i dont think i did it before i made the patch, if not use the .sppf that always works

(if i have to i'll send you the .map so you can add your touch to it
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Post by xzodia »

i like the sound of this u should definetly finish it i can get u pics but u should finish it 1st because few people download the same mod a 2nd time so pm me wen ur done
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Post by xheadshotmastax »

oh issues?
omg you really should fix that.
anyway the rest sound nice! :P
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r0tten
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Post by r0tten »

cool thanks for all the great feedback, i was honestly just getting bored making this so i decided to release a beta and if people liked it then i was going to just go all out and finish it, i have to work the next few days but i'll squeeze in a little time to finish the skin and fix those few issues it has and maybe add a few extra little tid bits for all of you. expect the final version next week or so.

enjoy
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