Vehicles from SP lvls in Multi
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Vehicles from SP lvls in Multi
Do you guys no of a way to import vehicles from the SP levels to the MP levels.. like the wraith... using spark edit 3.01? i really wanna know and wheni try to import model to scenario or watever it says.. it only lists vehicles and scenery and both of them are empty. just wondering...
thx
thx
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when you dl sparkedit there is a thing called Relese notes with it read the part that says Using Tag Import. (and if your too lazy to then here it is)
NOTE: Using Tag Import
Tag import is used to add items to the scenario that exist as tags, but are not in the spawn reference pool. What this means is that you can ADD new vehicles and scenery items by rebuilding with HMT and adding the "vehi" and "scen" renamed tags. When you select this item from the tools menu, it automatically detects which tags are not enabled in the scenario and allows you to enable them one at a time.
NOTE: Using Tag Import
Tag import is used to add items to the scenario that exist as tags, but are not in the spawn reference pool. What this means is that you can ADD new vehicles and scenery items by rebuilding with HMT and adding the "vehi" and "scen" renamed tags. When you select this item from the tools menu, it automatically detects which tags are not enabled in the scenario and allows you to enable them one at a time.
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hey i can i use sparkedit to move models from 1 map 2 another cause id love to put the wrecked covie dropship and pelican in bloodgulch as well as the longsword and bumblebee. and can u put the truth and reconcilation there 2 it look awsome hovering above the map
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argh... in case you hadn''t looked at the above post, you have to physically import the vehicle using HMT first, then add it into the .scen file using Sparkedit later...HAVOK wrote:hey i can i use sparkedit to move models from 1 map 2 another cause id love to put the wrecked covie dropship and pelican in bloodgulch as well as the longsword and bumblebee. and can u put the truth and reconcilation there 2 it look awsome hovering above the map
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no, you have to import the vehicle thru batch extracting and map rebuilding, the tut's here.
then follow with the Sparkedit part.
then follow with the Sparkedit part.
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The T&R is NOT a vehicle. It's a part of the map BSP in the level and thus cannot be "imported". Once we figure out how to do BSP injection, you might be able to do that, but for now it's impossible.HAVOK wrote:hey i can i use sparkedit to move models from 1 map 2 another cause id love to put the wrecked covie dropship and pelican in bloodgulch as well as the longsword and bumblebee. and can u put the truth and reconcilation there 2 it look awsome hovering above the map
[VC]CaptainValor wrote:The T&R is NOT a vehicle. It's a part of the map BSP in the level and thus cannot be "imported". Once we figure out how to do BSP injection, you might be able to do that, but for now it's impossible.HAVOK wrote:hey i can i use sparkedit to move models from 1 map 2 another cause id love to put the wrecked covie dropship and pelican in bloodgulch as well as the longsword and bumblebee. and can u put the truth and reconcilation there 2 it look awsome hovering above the map
BSP injection? ez.... just wait for HEK

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[VC]CaptainValor wrote:
HAVOK wrote:
hey i can i use sparkedit to move models from 1 map 2 another cause id love to put the wrecked covie dropship and pelican in bloodgulch as well as the longsword and bumblebee. and can u put the truth and reconcilation there 2 it look awsome hovering above the map
The T&R is NOT a vehicle. It's a part of the map BSP in the level and thus cannot be "imported". Once we figure out how to do BSP injection, you might be able to do that, but for now it's impossible.
BSP injection? ez.... just wait for HEK
Lol thats the thing wait for a prog and you dont know how to do it so shutup

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