[mod]Wasteland

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shade45




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Post by shade45 »

Good job man... I'll help u fix system link to :D
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Post by Pyroman »

Looks awesome. Great job xeno.
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Post by HOCKEY FREAK4 »

I love it dude you amaze me with your sp findings
:D
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dec1234





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Post by dec1234 »

dude well done this is ace, cant wait for SLC to be fixed because i would love to play this online :)
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Aequitas




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Re: [mod]Wasteland

Post by Aequitas »

xenowisp wrote:This is actually a beta, but it is fully funktional. I'm posting it to get some feedback on what else people would like to see
We want the funk.
Give up that funk.
We need the funk.
Gotta have that funk.
xenowisp wrote:uber analyze tool
You mean UberLightmapTool
TF6
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Post by CamDaMan607 »

OMG!!!!!!!! this is awesome. the scenery and added sp stuff is awesome. good job!! can't wait till the final version is out!
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Post by kibito87 »

i agree with everyone there. This mod does look very good. It's got a uniqueness to it and also has just a good outlook/feel to it. You cant find both of those in lotta mods these days. GJ man.
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Lavix




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Re: [mod]Wasteland

Post by Lavix »

[quote="Aequitas"]You mean UberLightmapTool
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Post by bgb_is_masta »

Nice map, i love the platform, i love everything!

and which maus platform

scenarios\objects\solo\highcharity\maus_platform_bridge\maus_platform_bridge

or

scenarios\objects\solo\highcharity\maus_platform_a\maus_platform_a

EDIT-What are those base structures?
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Post by xenowisp »

r0tten wrote:when you get in the shadow you are underneath it, when you get out youre on top (it'salso a little slow for my taste)
that doesnt sound right, it works normal for me? also it has boost
HEADTRAUMA wrote:Looks great xeno,i like the final design for the platform,even though i also liked the double platform you had originaly.Good looking beta dude
thanks. origionally i had 3 sky platforms, but it was real crowded.
DoorM4n wrote:BTw, is burial moudns ur fav map? :wink:
it is for mods with flying stuff because its super tall
DoorM4n wrote:I'm trying to find your precious birdies but I can't find them anywhere :?
the green onespawns where ghost was, and red one where warthog was
ScottyGEE wrote:but thanks to shade your syslink problems wont take you long
yeah hopefully i can get him to look it over. his services have been in high demand lately. i referenced everything in goof tag so i dont know what the problem is. if you play it over system link you only see most of the stuff i added if your the host
shade45 wrote:Good job man... I'll help u fix system link to :D
sweet
Aequitas wrote:
xenowisp wrote:uber analyze tool
You mean UberLightmapTool
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Post by 5C077 »

Well done xeno it rocks :wink:
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Post by casuela »

Damn, alot of stuff changed since I beta'd. Crazy cool. So much stuff going on in this mod. I bet this will be crazy for SL. Keep it up.

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Post by Diablo65 »

That is SICK! :) Those teradactyle-like "banshees", the platform in the sky, the mortar turrets... Dang I wish I had a modded Xbox... :wink:

Keep up the great work, that looks so kewl..
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Skayter
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sweet

Post by Skayter »

Very nice work Xenowiswp. I realy like the creatavity.
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Post by XxSilencedDeathxX »

Very cool. :)
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Post by xenowisp »

hey i'm abandoning this project if anyone would like to take it up they are welcome to it.

what it still needs(inmho)
- System link compatability(cant seem to get it to work)
- more weapons on map(add more itmcs, most of origionals are being used for scenery)
- boarding seat for guntowers and ability to damage driver (right now driver is invincible :cry: )
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I hope somebody fixes this and releases it!

Post by sippin40ozs »

This looks great. You should reconsider and finish it off. It would be a great addition to Mimesis when finished too. It does seem like a whole new map. Anyway good job either way!
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VoiDeD
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Post by VoiDeD »

God the video sucks.


Mod looks pretty good.. Seems unbalanced for gameplay but meh, maybe its just me.
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Post by {MBN}E.TitaiN007 »

xenowisp wrote:hey i'm abandoning this project if anyone would like to take it up they are welcome to it.

what it still needs(inmho)
- System link compatability(cant seem to get it to work)
- more weapons on map(add more itmcs, most of origionals are being used for scenery)
- boarding seat for guntowers and ability to damage driver (right now driver is invincible :cry: )
Aww man come on you can't do this to us.
You have done EXCELENT WORK here with this mod you should consider finishing it.You have alot of creativity goingon in that mind of yours keep it up.
By the way did I sayI LOVE THIS MOD?
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Well I do
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Post by Sniper_Wolf »

*craps pants*
:shock: Speechless.
IM me about modding and I'll hunt you down and suffocate you in your sleep.

:D I'm serious. :D
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