[MOD] Speciman StorageMP *T3amGuard14ans* WORKING "SP t

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PigFarker




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[MOD] Speciman StorageMP *T3amGuard14ans* WORKING "SP t

Post by PigFarker »

Yet another... "SP to MP" (quoted for the odvious reasons) that i thought of, but more improved. Improvements are that it has projectile collision, doesnt lag after a while, weapons on map, and a few other thingies. Gametype must be map default, exept starting primary and secondary weapons should be randum since not all weapons are map.

Pictures:
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Download:

*APPLY TO HEADLONG*
http://www.jr66a.us/Downloads/SpecimanS ... _4.5.1.rar
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Credits:
Creators of all applications used to make this mod
Pigfarker
Team DeFiance
pyroman31

Post Comments *No Flaming Like Last Time Please :lol: *
Last edited by PigFarker on Sat Jan 21, 2006 1:05 pm, edited 9 times in total.
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PigFarker - T3am Guard14ns Creator/Founder
WIP: | Cel Shaded Coagulation - 68% | Cel Shaded Headlong - 15% | Perfect Halo 2 Mongoose - 80% |
THE SPPF AND SERENITY WAR ENDS NOW WITH THIS!: | Serenity + SPPF <<<< PigFarker | Now, ENOUGH FIGHTING!
Hawaiian Modder




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Post by Hawaiian Modder »

well since there is no proof of you steeling this mod i think it is great. 10/10.
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TunesRus90




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Post by TunesRus90 »

Wow looks good, and weapon's on the map is a nice improvement
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Pyroman




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Post by Pyroman »

Well it looks actually good. You credited yourself :?
Last edited by Pyroman on Tue Jan 17, 2006 7:11 pm, edited 1 time in total.
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Post by GametagAeonFlux »

That looks cool, especially the sword.
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Post by BlairBitch »

nice job but maby u coul releas a very easy tut so usnoobs could to this 2
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Post by voodoo721 »

BlairBitch wrote:nice job but maby u coul releas a very easy tut so usnoobs could to this 2
you wont have too...
http://files.halomods.com/viewtopic.php?t=46403

Also i keep getting an error when I try to apply the patch

System.OutOfMemoryException

coudl just be my pc, who knows.
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Re: "SP-->MP" Speciman StorageMP *T3amGuard14ns

Post by DoorM4n »

PigFarker wrote: Team DeFiance
What did we do for you to give us credit?
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jamesr66a




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Post by jamesr66a »

Nice job! I like how you put weapons on the map, and overall, the map looks great!

Oh well this'll be my first public announcement of what happened:

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Last edited by jamesr66a on Tue Jan 17, 2006 6:28 pm, edited 2 times in total.
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Post by Tural »

new wr0ng3 off5et wrote:[Some stuff]
*Reported*
Sorry, but that post is screaming "Flame war"
new wr0ng3 off5et





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Post by new wr0ng3 off5et »

actually i was awsering doorm4ns question aaddduuhhhhh and i don't recall saying [some stuff]
i need a Modding Team
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Post by high6 »

new wr0ng3 off5et wrote:actually i was awsering doorm4ns question aaddduuhhhhh and i don't recall saying some stuff
well dont worry shesh as long as it isnt spam or s**t u wont get warned and such.

ontopic: eh its ok it isnt hard to do these and u probaly should have spent more time because this is basicly a 5 min mod, no offense
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Post by Tural »

new wr0ng3 off5et wrote:actually i was awsering doorm4ns question aaddduuhhhhh and i don't recall saying [some stuff]
1) You answered the question in a way so that PF would most likely say something like "I didnt steal anything" and then a flame war would insue.
2) I did that so when your post is removed, it isnt still in my quote.
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Post by high6 »

This topic needs a prefix along with all ur other ones
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Post by CronoTrig9500 »

getting back to topic...

you might think this is a five min mod, but i think its great.
good job. anyone got a good tut on how to do something like this,
or can you guys at least point me in the right direction?
cause i have absolutely NO clue as to how to do these kinds of things.
anywhoo, nice work. lets see some more sp----> mp conversions!
Last edited by CronoTrig9500 on Tue Jan 17, 2006 6:56 pm, edited 1 time in total.
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Post by BeastlyHands »

LOL i highly doubt it will be removed....
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Post by chrasherx »

ok, not to flame but this idea is getting really old. If you guys want to keep doing the same kinda map do some more with it plz. Im not gonna give my ranking because u wont like it. All you basically did is a transfer in insolence and moved it.
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theycallmechad




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Post by theycallmechad »

Who cares about the process involved in creating the map? No matter how he did it, we still have a map once only available to us in campaign mode now available in Multiplayer mode. I think it
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Post by Trulife8342 »

Good job :wink:
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Post by chrasherx »

yes it was a good idea, but its been done b4 with the cablecar, so do more next time is wut im saying. idea thanx to td, am i right? that y ther in the credits
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