{MOD}Bounciebar-Team HarshHalo
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{MOD}Bounciebar-Team HarshHalo
This is a mod for Zanzibar.
Description-
Weapons-
Magnum-Replaces Rocket Launcher and shoots Beam Rifle shots
Plasma Pistol-Replaces Shotgun
Uncharged-Stickies in sets of 3
Charged-Tank Shell
SMG-Larger Ammo and shoots out Guass
BR-Semi Auto and shoots Guass
Sniper Rifle-Shoots out banshee bomb
Beam Rifle-Shoots out Wraith shots
Banshee Gun-Wraith shots
Brute Plasma Rifle-Shoots Wraith shots
Plasma Rifle-Shoots out Tank Shells
Vehicles-
-A Banshee spawns instead of a Ghost
Human Turret-Shoots out Banshee bombs
Scenery-Warthogs are on the map and superjump on their own. They also slide into the ocean.
The two weapons that are removed for bugs are Needler and Rocket launcher
This is not a mod i put any effort into. It is intended to be fun.
No Flameing!!!
Thanks to:
Farklem-DotHalo
TF6-Insolence
High6-Invuenerability App
H2X Makers
Description-
Weapons-
Magnum-Replaces Rocket Launcher and shoots Beam Rifle shots
Plasma Pistol-Replaces Shotgun
Uncharged-Stickies in sets of 3
Charged-Tank Shell
SMG-Larger Ammo and shoots out Guass
BR-Semi Auto and shoots Guass
Sniper Rifle-Shoots out banshee bomb
Beam Rifle-Shoots out Wraith shots
Banshee Gun-Wraith shots
Brute Plasma Rifle-Shoots Wraith shots
Plasma Rifle-Shoots out Tank Shells
Vehicles-
-A Banshee spawns instead of a Ghost
Human Turret-Shoots out Banshee bombs
Scenery-Warthogs are on the map and superjump on their own. They also slide into the ocean.
The two weapons that are removed for bugs are Needler and Rocket launcher
This is not a mod i put any effort into. It is intended to be fun.
No Flameing!!!
Thanks to:
Farklem-DotHalo
TF6-Insolence
High6-Invuenerability App
H2X Makers
- Attachments
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- Bounciebar.rar
- The Mod-PPF Patch
- (4.65 KiB) Downloaded 83 times
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ok this is getting really annoying. this is your forth time doing this. the first time was ok, the second was fine, the third got me pissed, and the forth is just annoying.
they should make a seperate forum for these type of mods.
they should make a seperate forum for these type of mods.
Last edited by Hawaiian Modder on Sun Jan 08, 2006 8:36 am, edited 1 time in total.
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Alright I wont flame. But I will tell you this mod is no good.
Mods like this are only entertaining to people who are new to mods. Even then people who are entertained by it will find it to be Nothing in comparison to the kind of mods you see in the Outstanding mods section.
When people look for a mods they look for somethig new or innovative and something thats realistic or has soem sort of "Theme" to it and not totally random.
For example, look at the map "Catacombs" TheSwampFox did something new, he took a part of the level from a SinglePlayer Cutscene and made it into a multiplayer map. Although I dont expect you to do something as hard as that Im just giving an example.
An Example of a map with a theme that is well known is "Undeadlong" The person made a zombie theme to it and made it seem halloween like. Anotherthing that owuld help alot is "Skinning" You know changing textures, colors, and pictures in the game and stuff to go along with the theme.
Mods like this are only entertaining to people who are new to mods. Even then people who are entertained by it will find it to be Nothing in comparison to the kind of mods you see in the Outstanding mods section.
When people look for a mods they look for somethig new or innovative and something thats realistic or has soem sort of "Theme" to it and not totally random.
For example, look at the map "Catacombs" TheSwampFox did something new, he took a part of the level from a SinglePlayer Cutscene and made it into a multiplayer map. Although I dont expect you to do something as hard as that Im just giving an example.
An Example of a map with a theme that is well known is "Undeadlong" The person made a zombie theme to it and made it seem halloween like. Anotherthing that owuld help alot is "Skinning" You know changing textures, colors, and pictures in the game and stuff to go along with the theme.
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And it is because of people like you that make me not want to come here to what was a good community. Sure I wasn't here in the beggining (and from what I hear those were the times), but I never went around flaming people and still do not. Please have some respect for your fellow members and quit this childish crap. If you don't think this mod is worth your review (though it is apparently worthy of your crappy flame) then tell him what to improve upon and quit being a little bitty about it.go dak wrote:wow this is totally not the type of thing to post here you WILL get flamed by me
ok are you a retard dont post crap at this site that isnt stupid like this i could make this in 20 minutes or less plz dont post CRAP AGAIN
-cas
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Um, if you dont want to be flamed then post mods that you actually work on HARD and not mods that you didn't put any effort in. Either that or you are saying you didn't put any effort because if you get flamed and be told that "this is the best you can do!" remark you can just say "dude this isnt my best:"
:p
:p
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Theres many tutorials around the forum you can read to learn how to inject models, and i also incurage to try some item spawning you can find tuts for that around here tocoritron079 wrote:Thanks, I can make new models, but dont get how to inject them. Also, if you do not like my models, which you will, post how i can improve. :)Im also making a huge Coag mod this month, a new version of how blood is made, name "SaW". Prepare for this blood.
Good luck with your next mod, im hoping to see some improvements...
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Well, My "SaW" mod comes out next month so prepare for the war of "Mod of The Month". Im gonna put in everything I ever learned how to do. Im also gonna read up on tutorials and put that effort in. I will try my hardest to learn to inject models. Hope you guys like it too when it comes out 2/1/06. Where do i get the item spawning program? I know how to make spawn changes.
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well this is about the fifth topic i heard someone say
"this mod wasnt to hard but i will make a better one next with more stuff and i am going to try."
gosh wtf is wrong y not try the first time and spend alot of time on the first one instead of getting flamed for making a crap version first(not saying to u)
now what i suggest is u work harder on a mod and spend more time. good mods are normaly worked on for 2-8 weeks or more. so just next time work harder.
"this mod wasnt to hard but i will make a better one next with more stuff and i am going to try."
gosh wtf is wrong y not try the first time and spend alot of time on the first one instead of getting flamed for making a crap version first(not saying to u)
now what i suggest is u work harder on a mod and spend more time. good mods are normaly worked on for 2-8 weeks or more. so just next time work harder.
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- Location: In a cave smokin up with tupac and big foot.
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