imgettionowned wrote:no plasma pistol, no duel weilding, make the starting weapon decent, no sword, make grenades and clubs mre predictable, no suoer jumps, make all guns half as strong(giving more time for people to react allowing beter firefights, and allowing no quik few second kills), make shotty stronger, make br weaker, make skirmish 3 people(stresses teamwork and strategy more), no elites, two different gametypes like in perfect dark zero,
and a few more..............
No Plasma Pistol? Why not? Getting yer ass kicked by them Grunts again, are you?
No dual wielding? Why not? It's completely possible in reality, and probable for the future weapons that have less recoil.
Why would you make the starting weapons decent? It forces players to learn the locations of the weapons, and the map, instead of just running around like Rambo with the starting weapons.
No swords? Again, why not? Just because you think it's cheap, doesn't mean others do. I like the sword. I think it's a tad overpowered considering how easy it is to normally get to it. Make it alittle more difficult to get to, like in a tower or something, that should balance things more.
Make grenades and "clubs" more predictable? WTF do you mean by that, exactly?
No super jumps? I suspect you mean like Grav Lifts, like things that propel you upwards? No, that's just stupid to remove them, unless you replace them with elevators.
All guns half as strong? Dude, that's stupid. They're frickan guns! If you get shot with a Glock, it's gonna hurt. If you get shot with a .308, it's gonna hurt alot more. Yeah, tweak the damage, but no, don't make everything so weak.
Make the shotgun stronger? God no! It's a one-shot kill weapon as it is! The damage and range are perfectly balanced on that weapon. It's a shotgun, not a shell bazooka.
Make Battle-Rifle weaker? Doesn't this pretty much make it do less than bad damage with the weapon weakening you previously mentioned? I agree, it's a tad overpowered, and seriously needs to not be a starting weapon, but I mean come on... It's not that good of a weapon.
Three skirmish people? WTF does that mean, what Skirmish? Is that like a CTF match or something?
No Elites? Why the hell would you remove that? That's a good addition. Allows people to look more like they want. If you want to play as the Covvies: There you go. If you want to stay a Spartan: You can. Don't change that.
Two differant gametypes? I'm not sure I understand what you're talking about. There are plenty of gametypes.
Now then, so as not to go offtopic; mines, a new gametype: War. Works like C&C: Renegade, if any of you've ever played it, except there's a MUCH lower vehicle limit per team, and a limit of one flyer OR tank per team. New vehicle: APC. We need one, damnit! And fit it into the War gametype! New weapon: Combat Knife. Weak weapon that does just a tad bit more damage than all the melees, only useful when you have no ammo. Permanent weapon, requires you to have only one gun, which brings me to my next addition: WEAPON TOSSING! Maybe not throwing at your enemy for damage, but atleast allow us to drop it! Weapon melees to have lower damage, as to keep the Combat Knife from being a new Energy Sword, basically.
Just some ideas and comments. Tear apart my suggestions from the group to give reasons as to why you think they're a good idea, bad idea, retarded, or whatever.