Stay True to your Roots [WIP]

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
User avatar
BEEF!!!




Pyre

Posts: 1496
Joined: Wed Nov 05, 2003 5:47 pm
Location: Berlin, MA

Post by BEEF!!! »

multi-genre wrote:the only thing that it releats to gundam with is the robots :| everything else is totally different, if it were like gundam, id hate it lol
Well, I don't mean it's like Gundam's plot. Just it's got the big robot-like things fighting.
User avatar
JK-47




Bloodhound Pyre Socialist Grunge

Posts: 10883
Joined: Wed Dec 01, 2004 2:54 pm
Location: Utah

Post by JK-47 »

oh ok, i was thinking " i see almost NO resemblence at all!" lol
Image
Darkstorm995





Posts: 764
Joined: Tue Oct 21, 2003 8:28 am
Location: I DONT KNOW
Contact:

Post by Darkstorm995 »

Evangelion is an awesome show though it gets a little confusing near the end. Got the whole series i thought about modeling unit 1 but it seems too smooth maybe ill give it a try sometime.
Driv3r





Posts: 425
Joined: Thu Dec 22, 2005 1:28 pm
Contact:

Post by Driv3r »

it looks goodl when u finish it'll be awesome
GraphicsArtiste2




Articulatist 50

Posts: 92
Joined: Sat Dec 17, 2005 3:45 pm

Post by GraphicsArtiste2 »

I'm baaaaackk! I am lazy, and I like to procrastinate. I kind of lost interest in the model for a week, but I worked on it a bit every now and then.

Taaadaaa:

Image

The finer details I left out for fear of the polycount getting large. They would be added to the texture, if I knew how to texture.
Zeros





Posts: 98
Joined: Wed Apr 06, 2005 2:35 pm
Location: im in my speacial marshmalow room
Contact:

Post by Zeros »

if you are able to get that ingame then with the love of gundam i ask, would you be my god?
hu? wa? yay shiny things!!
GraphicsArtiste2




Articulatist 50

Posts: 92
Joined: Sat Dec 17, 2005 3:45 pm

Post by GraphicsArtiste2 »

I don't know if I can get it ingame, I don't know how! I can UVW map (Sort of...) but I can't texture, and I can't animate.
User avatar
BEEF!!!




Pyre

Posts: 1496
Joined: Wed Nov 05, 2003 5:47 pm
Location: Berlin, MA

Post by BEEF!!! »

It's looking good man!

If you need someone to help you get it in game just ask around. I'm sure some people might help you.
Patrickssj6




Pi Collaborator

Posts: 5426
Joined: Sat Jul 24, 2004 12:12 pm
Location: I'm a Paranoid
Contact:

Post by Patrickssj6 »

Very nice modeling.Texture?HOw to texture that thingy?Oh man its a gundam.Its just blue red and white.You don't even need to unwrap it :D
...left for good
GraphicsArtiste2




Articulatist 50

Posts: 92
Joined: Sat Dec 17, 2005 3:45 pm

Post by GraphicsArtiste2 »

I know, but still, I would like to put a texture on it... just for practice :twisted:
demonmaster3k





Posts: 148
Joined: Mon Sep 05, 2005 10:25 am

Post by demonmaster3k »

BEEF!!! wrote:Yah it is!

This is what the units look like:
Image

It's kind like the whole gundam, robot fighting action except with a twist :wink: .
those are evangellions not gundams.
get ur shows right
rossmum





Posts: 3178
Joined: Mon Mar 08, 2004 12:19 am
Location: in ur forums ownin ur noobs
Contact:

Post by rossmum »

He knows, if you read the other posts it makes sense.
GraphicsArtiste2




Articulatist 50

Posts: 92
Joined: Sat Dec 17, 2005 3:45 pm

Post by GraphicsArtiste2 »

Well, I put in some details, and I think it looks prettay daim schweet!

Really, by just adding details, I'm putting off the making of the head and arms, because I'm lazy, and the last time I tried making a Gundams head, it ended up looking like a Monkey with a Mohawk.

I love to brag about my awesome skills at not getting modeling errors (:D). It took me a loong time to learn how not to make errors, and these errors were a source of frustration for me. However now, I every model I make is 100% error free! :roll:

http://putfile.com/pic.php?pic=1/1216481872.jpg&s=x12

If you do boolean, the model should leave an adherance (how do I say this?) to where the boolean box was left, if not, and you get a freaking open edge hole, you've got problems with your model.

The reason Gundams are so easy to model is, I *think* the man who created the Gundam saga, originally made his models in a 3d modeling program. The lack of detail, amazing simpleness to it all is apparent.

EDIT: Hmm... putfile does not seem to support direct linking, and imageshack is down...
Post Reply