DoorM4n, Are you trying to hint something here...XD Are you making one yourself?DoorM4n wrote:COUGHHornyHornyHippo wrote:he sure proved u wrong
not bad, now add a sub or boat
[mod/tut/plugin] Water Level! - Team Expiscor
-
- Posts: 44
- Joined: Tue Jul 05, 2005 12:06 am
-
- Posts: 640
- Joined: Fri Dec 31, 2004 8:30 pm
- Location: American Man!! Posts: 9572
I think that will be really hard to do because there is no water in ivory tower maybe relic it will work.Munsie wrote:So, when do you figure you can get other levels to flood? Like flooding Ivory would be rather cool.. I know you said that since the tag and something something that it wouldn't work.. Get cracking
~Munsie
-
- Posts: 51
- Joined: Wed Aug 31, 2005 8:02 pm
- Location: New York
GJ
Gj man [offtopic] I was workin on a flooded mod but not for any of these levels. Maybe viewing your serinities and plugin i can figure out my map. Why wouldnt it work for deltatap-(thatsa not a hint for my map ) But donnt get your hopes up for this mod... My xbox has been brokin for a while. [/offtopic] Anyways very good find!
- TunesRus90
- Posts: 335
- Joined: Tue Aug 23, 2005 1:27 pm
-
- Posts: 68
- Joined: Sun May 29, 2005 11:26 am
well the hex with water dieing is going to be the fall death barrier, about the other maps, today im going to try to get this to work with beavercreek, but i have to inject raw data into the map and relink a few reflexives, so it mite not work, about not seeing it from below, im trying to find how to raise fog, no luck so far but i shall keep exploring!
Signature exceeded 75KB.
- TunesRus90
- Posts: 335
- Joined: Tue Aug 23, 2005 1:27 pm
- TunesRus90
- Posts: 335
- Joined: Tue Aug 23, 2005 1:27 pm
-
- Posts: 63
- Joined: Wed Jul 27, 2005 11:53 am
- Location: in your girlfriends pants
- Contact: