coag sun

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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nifebender





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coag sun

Post by nifebender »

is there anyway to remove the sun from coag, if not is there a way to remove the glare it makes?
twilkey2002





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Post by twilkey2002 »

Wouldnt that be in the lightmap tag.
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halo2freak





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Post by halo2freak »

when you are going to remove the sun go into the sky tag in dot halo select scenarios\skies\multi\halo\coagulation\coagulation go to the dependency swapper and null out the lens. That should remove the sun. :wink:
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nsilva





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Re: ------------

Post by nsilva »

halo2freak wrote:when you are going to remove the sun go into the sky tag in dot halo select scenarios\skies\multi\halo\coagulation\coagulation go to the dependency swapper and null out the lens. That should remove the sun. :wink:
Actually last time i checked the sun was part of the skybox.

so that thing you just said would just get rid of glares XD
nifebender





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Post by nifebender »

dont mean to bump again, but if i do this on burial mounds will it make it so my skins wont blind u when the sun is hitting them?
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