The Reason For No H1 Pistol in H2

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Hyperdash





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The Reason For No H1 Pistol in H2

Post by Hyperdash »

Well here it is:
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H1 Pistol

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H2 Pistol

Notice in the H1 pistol the mag extends over the handles edge. Also the scope is screwed on! Cap. Keyes says when he gives you it "Thats my pistol" so he obvisouly tweaked it for himself. The H2 pistol is the norm for all of the UNSC. Now as for the AR they upgrade it from the AR to the BR. Read Halo: First Strike it explains it.
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maca_§




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Post by maca_§ »

Interesting, but then why do all the Pilots (in Halo) have the same pistol :-/
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Cuda




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Post by Cuda »

creators got lazy mb??
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RaVNzCRoFT




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Post by RaVNzCRoFT »

Most likely. I really don't think this is very important.
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Post by The_Hushed_Casket »

Pictures are broken.

And it might have also had to do with the fact that the H1 pistol is incredibly unbalanced. 3 headshot kills, scope, and infinite range.
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Cuda




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Post by Cuda »

mb its a totally different gun. H2 is black, and differently shaped. The scope on the H1 Pistol looks Integrated in. So I think its not that the Cretors got lazy and didnt add 2 kinds, they just different kind of pistol.
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Post by Dominatr »

The extended magazine could be like a mistake by the weapon manufacturers. They might not have had the time to fix it with a huge war going on.
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Post by imgettionowned »

in the h2 manual it says that the h2 pistol is a stripped down variant of the h1 one

the h1 pistol was way to strong
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Post by rossmum »

...As a .50-cal gun should be...

They are both the same gun, just one has an added scope and longer mag. The Halo 2 pistol is the stripped down version, which is standard issue.
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Post by imgettionowned »

H2 makes no logical sense so don't try to say that it makes any sense
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Post by gundamzuki »

I have to dissagree with the 'infinate range' for pistols. They do have a distance over which you can't hit things. It's just past when the recticle stops turning red for a target. This holds true for both single AND multiplayer. And it's ballanced in singleplayer because they don't give you enough ammo to rely only on that. In multiplayer, it's a bit unballenced unless you know how and when to use it. and how and when it will be used. I honestly think that for multiplayer, there were some SERIOUS errors made in the weapons tweaks. The dumbing down of the pistol and spray-n-pray enforced by the omipresent smg are two of the major errors.
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